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=Targeting=
 
=Targeting=
 
When a ship is carrying an attack, the target will be a random "valid" opponent.
 
When a ship is carrying an attack, the target will be a random "valid" opponent.
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<math>\text{Target}_\text{Chance} = \frac{1}{N} \times \text{Mod}_\text{FS} \times \text{Mod}_\text{SL} \times \text{Mod}_\text{Vanguard} \times \text{Mod}_\text{Amagiri}</math>
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;With
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*'''N''' the number of valid opponents: enemies that are not sunk or [[Evacuation|evacuated]], and that can be targeted by the upcoming attack.
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**Especially, if submarines are present in the opposing fleet and the ship can attack them, N is the number of submarines, else, N is the number of valid targets minus the number of submarines (''see [[#Submarines|below]]),
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*<math>\text{Mod}_\text{FS}</math> the [[#Flagship Protection]] modifier, described below,
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*<math>\text{Mod}_\text{SL}</math> the [[#Searchlights]] modifier, described below,
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*<math>\text{Mod}_\text{Vanguard}</math> the [[#Vanguard Formation]] modifier, described below,
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**It is ?? for the Upper Half & ?? for the Bottom Half.
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*<math>\text{Mod}_\text{Amagiri}</math> the [[#PT Imp]] modifier when using {{Ship/Link|Amagiri/Kai Ni|Amagiri/Kai Ni D|text=Amagiri Kai Ni/D}} against [[PT Imp]]s, described below, unknown yet.
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;Notes
 
*For a 6 vs 6 combat, each attack will target opponents with 1/6 = 16.67 % chance.
 
*For a 6 vs 6 combat, each attack will target opponents with 1/6 = 16.67 % chance.
*This ratio will change when the number of opponent change, or when being in one of the following special cases.
      
==Flagship Protection==
 
==Flagship Protection==
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