Changes

m
no edit summary
Line 96: Line 96:  
The following steps have to be performed to unlock the first boss:
 
The following steps have to be performed to unlock the first boss:
 
{|class="wikitable"  
 
{|class="wikitable"  
!      !! C2   !! G2 !! J
+
!      !! C2!! G2!! J
 
|-
 
|-
 
| Hard  || S || S || S
 
| Hard  || S || S || S
Line 102: Line 102:  
| Medium|| ? || ? || ?
 
| Medium|| ? || ? || ?
 
|-
 
|-
| Easy  || A+ || A+ || A+
+
| Easy  || A+|| A+|| A+
 
|-
 
|-
| Casual|| ? || ? ||?
+
| Casual|| ? || ? ||?
 
|}
 
|}
    
<tabber>
 
<tabber>
 
|-|Node C2=
 
|-|Node C2=
* Single Fleet: '''0-1CV, 0-1 CL/CT, 5-6 DD/DE'''  
+
* Single Fleet: '''0-1CV, 0-1CL/CT, 5-6DD/DE'''  
 
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|pink|C2|red}}
 
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C1|pink|C2|red}}
** Same idea as {{MapRoute|G2|red}}
+
** {{MapRoute|C2|red}} is a submarine node. [[ASW]] equipment should be used for S rank,
** Bring 1 [[AACI]] DD to help pass through the air node.  
+
** A 6DD fleet will skip node {{MapRoute|C1|red}},
 +
*** LBAS strike can help to pass {{MapRoute|C1|red}} else.
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.  
    
|-|Node G2=
 
|-|Node G2=
* Single Fleet: '''0-1CV, 5-6 DD/DE'''  
+
* Single Fleet: '''0-1CV, 5-6DD/DE'''  
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|G|pink|G2|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|G|pink|G2|red}}
** 6 DD fleet will skip node {{MapRoute|G1|red}}
+
** {{MapRoute|G2|red}} is a submarine node. [[ASW]] equipment should be used for S rank,
** {{MapRoute|G2|red}} is a Submarine node. Bring ASW Equipment for S rank
+
** A 6DD fleet will skip node {{MapRoute|G1|red}},
** LBAS Strike at {{MapRoute|G1|red}} if not using a 6 DD Fleet.  
+
*** LBAS strike can help to pass {{MapRoute|G1|red}} else.  
** Bring 1 [[AACI]] DD to help pass through the air node.  
+
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.  
    
|-|Node J=
 
|-|Node J=
* Single Fleet: '''1 CL/CT, 5DD/DE'''
+
* Single Fleet: '''1CL/CT, 5DD/DE'''
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H1|pink|J|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H1|pink|J|red}}
** Same idea as {{MapRoute|G2|red}}
+
** {{MapRoute|J|red}} is a Submarine node. [[ASW]] equipment should be used for S rank,
** Bring 1 [[AACI]] DD to help pass through the air node.  
+
** A 6DD fleet will skip node {{MapRoute|H1|red}},
 +
*** LBAS strike can help to pass {{MapRoute|H1|red}} else.
 +
** Bringing an [[AACI]] capable ship is recommended to pass through the air node.  
 
</tabber>
 
</tabber>
   −
==Phase 1: Destroy the First Boss==
+
==Phase 1 - Destroy the First Boss==
** AD/AP = 89/177 on '''HARD'''
+
* {{MapRoute|H2|darkorange}} is the new "Airstrike Supported Combat Node".
** {{MapRoute|H2|darkorange}} is the new Airstrike Supported Sub Node.
+
** The CVL on the node is unkillable.  
*** The CVL at the node is unkillable.  
+
* {{MapRoute|M|red}} is a gimmick needed to unlock Phase 2. B+ rank is only needed.  
** Have 1 ship capable of [[AACI]] to help pass through the node and for the boss.
  −
** LBAS Range = 7 to {{MapRoute|M|red}}.
  −
** {{MapRoute|M|red}} is a gimmick needed to unlock Phase 2. B rank is only needed.  
      
<tabber>
 
<tabber>
 
|-|Light Fleet=
 
|-|Light Fleet=
* Single Fleet: '''CL/CT, 5 DD/DE'''
+
* Single Fleet: '''1CL/CT, 5 DD/DE'''
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
** AD/AP = 89/177 on '''HARD'''
+
** Support Expedition may be needed in this case.  
** Support Expedition may be needed for the light fleet.  
      
|-|Heavy Fleet=
 
|-|Heavy Fleet=
* Single Fleet: '''1 CVL, 1 CAV, 0-1 CLT, 1 CL/CT, 2 DD/DE'''
+
* Single Fleet: '''1CVL, 1CAV, 0-1CLT, 1CL/CT, 2DD/DE'''
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
 
* Route: {{MapRoute|1||A|blue|E|blue|F|red|H|blue|H2|darkorange|K|red|M|red}}
 
** Heaviest fleet possible for this node.  
 
** Heaviest fleet possible for this node.  
 +
</tabber>
 +
 +
* AD/AP = 89/177 on '''HARD'''
 +
* LBAS Range = 7 to {{MapRoute|M|red}}.
 +
* Bringing an [[AACI]] capable ship is recommended to pass through the air node.
   −
</tabber>
+
==Phase 1.5 - Gimmick==
 +
B+ rank node {{MapRoute|M|red}}.
 +
*This step should be done right after clearing [[#Phase 1 - Destroy the First Boss|Phase 1]]
   −
==Phase 2: Submerge the Submarine Princess==
+
==Phase 2 - Submerge the Submarine Princess==
* Single Fleet: '''1 CVL, 0-1 CLT, 1 CL/CT, 3 DD/DE'''
+
* Single Fleet: '''1CVL, 0-1CLT, 1CL/CT, 3DD/DE'''
 
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}}
 
* Route: {{MapRoute|1||A|blue|B|red|C|blue|C3|red|O|blue|P|darkorange|S|red}}
** Fleet must contain at least 1 CL/CT 3 DD.
+
**AD/AP = 89/177 for '''HARD'''
** The flagship is [[Submarine Princess]].
+
** LBAS Range = 2
*** Bring ASW on your ships and focus on killing the flagship; ignore the other ships.
+
 
** LBAS Range = 2. AD/AP = 89/177 for '''HARD'''
+
** Fleet must contain at least 1CL/CT & 3DD,
** Use of ASW LBAS is recommended if your ships cannot kill the boss effectively.
+
** The enemy flagship is [[Submarine Princess]].
** Have 1 ship capable of [[AACI]] to help pass through the node and for the boss.
+
*** Bringing [[ASW]] equipment should be used to focus on killing the flagship, ignoring the other ships.
** {{MapRoute|P|darkorange}} is the new Airstrike Supported Sub Node.
+
** Use of ASW LBAS is recommended if your ships cannot kill the boss effectively,
*** The CVL at the node is unkillable.
+
** Bringing an [[AACI]] capable ship is recommended to pass through the air node and for the boss,
 +
** {{MapRoute|P|darkorange}} is the new "Airstrike Supported Combat Node".
    
==Enemy Compositions==
 
==Enemy Compositions==
42,827

edits