Changes

m
no edit summary
Line 9: Line 9:  
The bonus provided by a debuff is varied:
 
The bonus provided by a debuff is varied:
 
*It is almost always a damage bonus, being either:
 
*It is almost always a damage bonus, being either:
**A raw damage buff, where certain ships or ship types have their post-cap damages multiplied,
+
**A raw damage buff, where certain ships or ship types have their post-cap damage multiplied,
**An "armor reduction", where the Armor {{Armor}} stat of the enemy is reduced, inducing damages being more easily dealt (see ''[[Damage Calculations#Defense Power|here]]'' for more details).
+
**An "armor reduction", where the Armor {{Armor}} stat of the enemy is reduced, inducing damags being more easily dealt (see ''[[Damage Calculations#Defense Power|here]]'' for more details).
 
*It can also be sometimes an Accuracy {{Acc}} and Evasion {{Evasion}} buff for certain ships or ship types.
 
*It can also be sometimes an Accuracy {{Acc}} and Evasion {{Evasion}} buff for certain ships or ship types.
    
The bonus most often applies to the ''Boss Node'' only, but can also be effective across the whole map depending on the event.
 
The bonus most often applies to the ''Boss Node'' only, but can also be effective across the whole map depending on the event.
*The bonus can be heterogeneous, depending on the ship or ship type, often following the other historicial bonuses.
+
*The bonus can be heterogeneous, depending on the ship or ship type, often following the other historical bonuses.
    
Doing the debuff never is mandatory to clear the map.
 
Doing the debuff never is mandatory to clear the map.
42,758

edits