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| |style="background-color: #FFFF00"|8.387 | | |style="background-color: #FFFF00"|8.387 |
| |style="text-align: left"| | | |style="text-align: left"| |
| + | #<font color="green">'''One of the fastest ways to get ranking point.'''</font> |
| # Boss node always contains transport ship to hunt so this map can be a great way to do <font color="green">'''weekly transport'''</font>. The tradeoff is you can't really spam it much due to the high morale draining rate, so either you have to wait for a while to do it again or prepare a lot of this kind of fleet to do transport kill. | | # Boss node always contains transport ship to hunt so this map can be a great way to do <font color="green">'''weekly transport'''</font>. The tradeoff is you can't really spam it much due to the high morale draining rate, so either you have to wait for a while to do it again or prepare a lot of this kind of fleet to do transport kill. |
| # The simulator assumes you will always lose fuel due to a maelstrom on the way. See <font color = "red">'''Note'''<ref name="Maelstrom">The simulator assumes 100% you will hit the maelstrom, therefore you will always lose fuel supply upon reaching the boss node. This doesn't affect the rate, however. The only thing it changes is the slight difference in fuel consumption where it's 66 if you hit the maelstrom and 56 if you don't. | | # The simulator assumes you will always lose fuel due to a maelstrom on the way. See <font color = "red">'''Note'''<ref name="Maelstrom">The simulator assumes 100% you will hit the maelstrom, therefore you will always lose fuel supply upon reaching the boss node. This doesn't affect the rate, however. The only thing it changes is the slight difference in fuel consumption where it's 66 if you hit the maelstrom and 56 if you don't. |
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| |style="background-color: #FF0000"|<font color="white">93.2% / 93.7%</font> | | |style="background-color: #FF0000"|<font color="white">93.2% / 93.7%</font> |
| |style="background-color: #FF0000"|<font color="white">6.3%</font> | | |style="background-color: #FF0000"|<font color="white">6.3%</font> |
− | |156<ref name="noteFuel34">3-4 node D causes fuel loss as of following: '''電探0:-30%, 電探1:-22.5%, 電探2:-18%, 電探3:-15%, 電探4:-13.5%, 電探5:-12.6%, 電探6:-12%'''</ref>{{Fuel}}<br>111{{Ammo}}<br>120{{Steel}}<br>4{{Bauxite}} | + | |156 {{Fuel}}<ref name="noteFuel34">3-4 node D causes fuel loss as of following: '''電探0:-30%, 電探1:-22.5%, 電探2:-18%, 電探3:-15%, 電探4:-13.5%, 電探5:-12.6%, 電探6:-12%'''</ref><br>111{{Ammo}}<br>120{{Steel}}<br>4{{Bauxite}} |
| |style="background-color: #FF0000"|<font color="white">1.47</font> {{IR}} | | |style="background-color: #FF0000"|<font color="white">1.47</font> {{IR}} |
| |style="background-color: #00FF00"|2.43 ('''227.69''') | | |style="background-color: #00FF00"|2.43 ('''227.69''') |
| |6.215 | | |6.215 |
| |style="text-align: left"| | | |style="text-align: left"| |
− | # '''<font color="green">Alternative option for 3-4 ranking, one of the best ways to gain a large amount of point.</font>''' | + | # '''<font color="green">Alternative option for 3-4 ranking, one of the best and fastest ways to gain a large amount of point.</font>''' |
− | # Bringing 4 radars on 4 ships will cause your fleet to lose only '''13.5%''' fuel. For more details of how much fuel you will lose, see <font color="red">'''Note'''<ref name="noteFuel34"/></font> | + | # Bringing 4 radars on 4 ships will cause your fleet to lose only '''13.5%''' fuel. For more details of how much fuel you will lose, see <font color="red">'''Note'''<ref name="noteFuel34"/></font>. |
| # Like 3-2, {{EquipmentLink|Arctic Camouflage (+ Arctic Equipment)}} can be considered on DDs. This bulge gives '''3 extra armor (Not visible in the game) when used in northern world maps (World 3) along with some extra post-cap evasion''' (assuming it is proven), thus it might give a better rate than the currently shown one in the table.<br/><br/> | | # Like 3-2, {{EquipmentLink|Arctic Camouflage (+ Arctic Equipment)}} can be considered on DDs. This bulge gives '''3 extra armor (Not visible in the game) when used in northern world maps (World 3) along with some extra post-cap evasion''' (assuming it is proven), thus it might give a better rate than the currently shown one in the table.<br/><br/> |
| |- | | |- |
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| *DLC: +2 | | *DLC: +2 |
| |- | | |- |
− | |Some image file | + | |[[File:MFB_RC34_2N.png|300px|thumb]] |
| |{{MapRoute|H|red|P|red}}<br>Surface: 1<br>Boss: 1 | | |{{MapRoute|H|red|P|red}}<br>Surface: 1<br>Boss: 1 |
− | |168 for AS+ | + | |84 for AS |
| ! | | ! |
| |style="text-align: left"|{{LineAhead}} | | |style="text-align: left"|{{LineAhead}} |
− | |style="text-align: left"|Some notes
| + | ! |
| |- | | |- |
| |[[4-4]] | | |[[4-4]] |