Changes

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** Allows bringing a strong fleet to the boss.
 
** Allows bringing a strong fleet to the boss.
 
** Fleet will go through 2 Submarine Nodes, 1 Air Node, and 2 Surface/Submarine Nodes.
 
** Fleet will go through 2 Submarine Nodes, 1 Air Node, and 2 Surface/Submarine Nodes.
** Node {{MapRoute|J|red}} can especially be problematic due to it featuring 3 flagship [[Submarine So-Class]], but will become even more dangerous on Last Dance with the enemy fleet in ''line ahead'' formation.
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** Node {{MapRoute|J|red}} can especially be problematic due to it featuring 3 {{Enemy/Link|Submarine So-Class Flagship}}, but will become even more dangerous on Last Dance with the enemy fleet in ''line ahead'' formation.
    
* It is recommended to bring:
 
* It is recommended to bring:
 
** Ships that can effectively [[OASW]] to survive the submarines.
 
** Ships that can effectively [[OASW]] to survive the submarines.
** An [[:Category:Ise Class|''Ise''-class Kai Ni]] and a [[CVE]] to help clearing while having AS.
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** An {{Ship/Link|Ise Kai Ni|Hyuuga Kai Ni|text=''Ise''-class Kai Ni}} and a [[CVE]] to help clearing while having AS.
 
** An [[AACI]] for node {{MapRoute|E|pink}} as well as the boss.
 
** An [[AACI]] for node {{MapRoute|E|pink}} as well as the boss.
 
** At least 1 TCI capable DD.
 
** At least 1 TCI capable DD.
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|-|Light fleet=
 
|-|Light fleet=
This map has a special routing if you bring Taiyou-class CVE. They can be brought when you use light fleet to get more firepower.
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This map has a special routing if you bring {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=Taiyou-class CVE}}. They can be brought when you use light fleet to get more firepower.
*1CT, 1DD / 1 Taiyou-class CVE, 3DE
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*1CT, 1DD / 1 {{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=Taiyou-class CVE}}, 3DE
 
*Route = {{MapRoute|A|blue|B|red|E|pink|J|red|P|red}}
 
*Route = {{MapRoute|A|blue|B|red|E|pink|J|red|P|red}}
 
*LBAS Node {{MapRoute|P|red}}: Range = 2
 
*LBAS Node {{MapRoute|P|red}}: Range = 2
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