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!style="width:200px;"|Map & Comp
 
!style="width:200px;"|Map & Comp
 
!Morale Drain
 
!Morale Drain
!Boss Sunk Rate <ref name="Boss Sunk">Boss sunk rate is based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.</ref><ref name="Resource Consumption">The rate, average resource and bucket cost might vary depending on the player. This is a rough estimation based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however.</ref>
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!Boss Sunk / Victory Rate <ref name="Boss Sunk">Boss sunk and victory rate are based on scenario where all the shipgirls are full HP & 49 morale, unless stated otherwise.</ref><ref name="Resource Consumption">The rate, average resource and bucket cost might vary depending on the player. This is a rough estimation based on the status of my shipgirl level and equipment. In most cases, this won't make much difference however.</ref>
 
!Retreat Rate <ref name="Resource Consumption"/>
 
!Retreat Rate <ref name="Resource Consumption"/>
!Average Resource per Boss Sunk <ref name="Resource Consumption"/>
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!Average Resource per run <ref name="Resource Consumption"/>
!Average Bucket per Boss Sunk <ref name="Resource Consumption"/>
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!Average Bucket per run <ref name="Resource Consumption"/>
!Ranking Points per run (per 100 runs) <ref name="S-Rank">Assuming S rank all nodes. Also, this is point gained per run, not per hour, it might not reflect the real amount of point that can be earned in an hour.</ref> <ref name="100 Runs">Ranking point gained per 100 runs (shown in the parentheses) is calculated as ranking point gained per run X Boss sunk rate X 100. This also includes retreat, where the ranking point gained is considered lost as they are insignificant (i.e for map 6-3, it's 2.18 x 93.5% x 100 = 203.83 points per 100 runs).''</ref>
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!Ranking Points per run (per 100 runs) <ref name="S-Rank">Assuming S rank all nodes. Also, this is point gained per run, not per hour, it might not reflect the real amount of point that can be earned in an hour.</ref> <ref name="100 Runs">Ranking point gained per 100 runs (shown in the parentheses) is calculated as '''ranking point gained per run X victory rate X 100'''. This also includes retreat, where the ranking point gained is considered lost as they are insignificant (i.e for map 6-3, it's 2.18 x 93.5% x 100 = 203.83 points per 100 runs).''</ref>
 
!Notes
 
!Notes
 
|-
 
|-
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# It is possible to reduce the bucket usage even further by only <font color="red">'''using it when the ships are heavily damaged'''</font>. Be sure to keep at least '''{{Ship/Link|Yahagi Kai Ni B|text=Yahagi}} OR {{Ship/Link|Mogami Kai Ni Toku|text=Mogami}} above 50% HP at all times however''', as having lowered torpedo damage can cause more trouble.''<br/><br/>
 
# It is possible to reduce the bucket usage even further by only <font color="red">'''using it when the ships are heavily damaged'''</font>. Be sure to keep at least '''{{Ship/Link|Yahagi Kai Ni B|text=Yahagi}} OR {{Ship/Link|Mogami Kai Ni Toku|text=Mogami}} above 50% HP at all times however''', as having lowered torpedo damage can cause more trouble.''<br/><br/>
 
|-
 
|-
|'''[[7-4]] <br> 1CL 1BBV 1CVL 3DD''' <br> 4/5 OASW & {{Ship/Link|Atlanta Kai|text=Atlanta}} AACI [https://drive.google.com/file/d/1qwoxvSFfXoyfb6NFBo8KEkUVxDsyM2Vh/view?usp=sharing]
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|'''[[7-4]] <br> 1CL 1BBV 1CVL 3DD''' <br> 4/5 OASW & {{Ship/Link|Atlanta Kai|text=Atlanta}} AACI [https://drive.google.com/file/d/12vxL-TYsTn4mCDYc7IIBT8uj-ELaLCEc/view?usp=sharing]
 
|style="background-color: #00FF00"|Low
 
|style="background-color: #00FF00"|Low
|94%
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|92.8% / 96.7%
|style="background-color: #FFFF00"|2.8%
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|3.3%
|style="background-color: #FF0000"|<font color="white">204{{Fuel}}<br>258{{Ammo}}<br>40{{Steel}}<br>57</font>{{Bauxite}}
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|style="background-color: #FF0000"|<font color="white">191{{Fuel}}<br>242{{Ammo}}<br>39{{Steel}}<br>54</font>{{Bauxite}}
 
|style="background-color: #FFFF00"|0.208 {{IR}}
 
|style="background-color: #FFFF00"|0.208 {{IR}}
 
|1.97 ('''185.18''')
 
|1.97 ('''185.18''')
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