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| The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''. | | The 1st enemy node being an Air Node, it's possible to take advantage of how it works to level up any SS(V) as well as "carriers" '''risk-free'''. |
| *All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node. | | *All SS(V) won't take any damage on Node {{MapRoute|C|pink}}, so any SS(V) fleet can level up risk-free on this node. |
− | *If you possess one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of its special mechanic to also level up your CV(L), BBV, CAV, and AV. | + | *If possessing one or more {{EquipmentLink|12cm 30-tube Rocket Launcher Kai Ni}}, it is possible to take advantage of the [[AARB]] mechanic to also level up CV(L), BBV, CAV, and AV. |
− | **By equipping one RLK2 on carriers, pass a certain AA threshold, said carrier won't take any damage on the Air Node. | + | **By equipping one RLK2 on carriers, passing a certain AA threshold, said carrier won't take any damage on the Air Node. |
| **Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers. | | **Having more than 1 RLK2 on the same ship decreases the AA threshold, making it possible to level up weaker carriers. |
− | *Once you cleared Node {{MapRoute|C|pink}}, you retreat to your base and repeat. | + | *Once Node {{MapRoute|C|pink}} cleared , retreat to the base and repeat. |
| *There is a random chance to off route to Node {{MapRoute|A|violet}}, losing some resources, but this is negligible. | | *There is a random chance to off route to Node {{MapRoute|A|violet}}, losing some resources, but this is negligible. |
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