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| <math>\text{Evasion}_\text{pre-cap} = \bigl\lfloor \left( \text{Evasion}_\text{ship} + \sqrt{2\text{Luck}} \right) \times \text{Mod}_\text{formation} \bigr\rfloor</math> | | <math>\text{Evasion}_\text{pre-cap} = \bigl\lfloor \left( \text{Evasion}_\text{ship} + \sqrt{2\text{Luck}} \right) \times \text{Mod}_\text{formation} \bigr\rfloor</math> |
| | | |
− | * <math>\text{Evasion}_\text{ship}</math> is the evasion {{Evasion}} of the ship '''including''' any visible equipment bonuses. | + | With: |
− | * <math>\text{Mod}_\text{formation}</math> is the formation modifier. It varies based on the attack being received. Please see [[Combat#Formation Selection|Combat]] for more details. | + | * <math>\text{Evasion}_\text{ship}</math> the displayed evasion {{Evasion}} of the ship, '''including''' any equipment stats and [[Visible Bonus]]es. |
| + | * <math>\text{Mod}_\text{formation}</math> the formation modifier. It varies based on the attack being received. Please see [[Combat#Formation Selection|Combat]] for more details. |
| ** Currently modifiers for Vanguard are unknown. | | ** Currently modifiers for Vanguard are unknown. |
| | | |
| The evasion is then capped as follows: | | The evasion is then capped as follows: |
− | | + | {|class="wikitable" style="text-align:center" |
− | * <math>\text{Evasion}_\text{base} < 40: \text{Evasion}_\text{cap} = \text{Evasion}_\text{pre-cap}</math>
| + | !<math>\text{Evasion}_\text{base}</math> |
− | * <math>40 < \text{Evasion}_\text{base} < 65: \text{Evasion}_\text{cap} = \lfloor 40 + 3\sqrt{\text{Evasion}_\text{pre-cap} - 40} \rfloor</math>
| + | !<math>\text{Evasion}_\text{cap}</math> |
− | * <math>\text{Evasion}_\text{base} > 65: \text{Evasion}_\text{cap} = \lfloor55 + 2\sqrt{\text{Evasion}_\text{pre-cap} - 65}\rfloor</math>
| + | |- |
| + | | < 40|| <math>\text{Evasion}_\text{pre-cap}</math> |
| + | |- |
| + | | > 40 & < 65|| <math>\lfloor 40 + 3\sqrt{\text{Evasion}_\text{pre-cap} - 40} \rfloor</math> |
| + | |- |
| + | | > 65|| <math>\lfloor55 + 2\sqrt{\text{Evasion}_\text{pre-cap} - 65}\rfloor</math> |
| + | |} |
| | | |
| Capped evasion is then modified by post-cap modifiers: | | Capped evasion is then modified by post-cap modifiers: |
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| <math>\text{Evasion}_\text{post-cap} = \biggl\lfloor \text{Mod}_\text{searchlight} \times \left( \text{Evasion}_\text{cap} + \text{Mod}_\text{sonar} + \text{Mod}_\text{CA} + \text{Mod}_\text{DD} - \text{Mod}_\text{fuel} \right) \biggr\rfloor</math> | | <math>\text{Evasion}_\text{post-cap} = \biggl\lfloor \text{Mod}_\text{searchlight} \times \left( \text{Evasion}_\text{cap} + \text{Mod}_\text{sonar} + \text{Mod}_\text{CA} + \text{Mod}_\text{DD} - \text{Mod}_\text{fuel} \right) \biggr\rfloor</math> |
| | | |
− | * <math>\text{Mod}_\text{searchlight}</math> is the {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlights}} evasion penalty. It is '''0.2''' for any ship equipped with a searchlight (even if not triggered) and '''1.0''' otherwise. | + | With: |
− | * <math>\text{Mod}_\text{sonar}</math> is the {{Sonar}} [[Sonars]] [[Improvement]] modifier that '''only applies to''' opening and closing torpedo attacks. It is '''0''' otherwise. | + | * <math>\text{Mod}_\text{searchlight}</math> the {{Searchlight}} {{EquipmentLink|Searchlight|Type 96 150cm Searchlight|text=Searchlights|link_category=Searchlights}} evasion penalty. It is '''0.2''' for any ship equipped with a searchlight (even if not triggered) and '''1.0''' otherwise. |
| + | * <math>\text{Mod}_\text{sonar}</math> the {{Sonar}} [[Sonars]] [[Improvement]] modifier that '''only applies to''' opening and closing torpedo attacks. It is '''0''' otherwise. |
| ** <math>\text{Mod}_\text{sonar} = \sum_{\text{All Sonars}} 1.5\sqrt{\bigstar}</math> | | ** <math>\text{Mod}_\text{sonar} = \sum_{\text{All Sonars}} 1.5\sqrt{\bigstar}</math> |
− | * <math>\text{Mod}_\text{CA}</math> is the [[CA]]/[[CAV]] night battle evasion bonus. It is '''5''' for heavy/aviation cruisers and '''0''' otherwise. | + | * <math>\text{Mod}_\text{CA}</math> the [[CA]]/[[CAV]] night battle evasion bonus. It is '''5''' for heavy/aviation cruisers and '''0''' otherwise. |
− | * <math>\text{Mod}_\text{DD}</math> is the [[DD]] night battle evasion bonus. If the DD is equipped with a {{Surface Radar}} [[Surface Radar]] '''AND''' a {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookout|link_category=Surface Ship Personnel}}, then it is '''10'''. | + | * <math>\text{Mod}_\text{DD}</math> the [[DD]] night battle evasion bonus. If the DD is equipped with a {{Surface Radar}} [[Surface Radar]] '''AND''' a {{SurfaceShipPersonnel}} {{EquipmentLink|Skilled Lookouts|Torpedo Squadron Skilled Lookouts|text=Skilled Lookout|link_category=Surface Ship Personnel}}, then it is '''10'''. |
− | * <math>\text{Mod}_\text{fuel}</math> is the remaining fuel penalty. | + | * <math>\text{Mod}_\text{fuel}</math> the remaining fuel penalty: |
| ** <math>\text{Mod}_\text{fuel} = 75 - \text{Fuel}</math> | | ** <math>\text{Mod}_\text{fuel} = 75 - \text{Fuel}</math> |
| ** If fuel is above 75%, the penalty is 0. | | ** If fuel is above 75%, the penalty is 0. |