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=Event=
 
=Event=
''On some event maps, it may be possible to farm for resources or for leveling, please refer to the current [[Events|event]] page for up-to-date data.''
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On some event maps, it may be possible to farm for resources or for leveling, please refer to the current [[Event]] page for up-to-date data.
 
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*''This section may be updated for relevant events.
''This section will be updated for relevant events.''
   
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===[[Fall 2021 Event]]===
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<tabber>
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|-|E2=
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The objective is to hit the air raid nodes A and E. This is a good map to level aviation ships or submarines. It functions like a better 5-2. If leveling aviation ships, you'll need at least one [[12cm 30 Tube Rocket Launcher Kai 2]] per ship to reduce damage taken from airstrikes.
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'''Recommended Fleets'''
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* Less than 3DD and/or slow fleet.
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'''Equipment Setups'''
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<br>
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{| class="wikitable" style="width: 100%;"
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|-
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!style="text-align: center;  width:50px;"| '''Ship Type'''
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!style="text-align: center;  width:170px;"| '''Equipment'''
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!style="text-align: center; "| '''Notes'''
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|-
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| style="text-align: center;" | CV/CVL/AV/BBV/CAV
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| {{GreenGunMG}}
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| Just stack as many [[12cm 30 Tube Rocket Launcher Kai 2]] as you can to maximise airstrike immunity.
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|-
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| style="text-align: center;" | SS(V)
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| n/a
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| Doesn't matter what they equip since submarines can't take damage from airstrike nodes.
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|-|E3=
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The objective of this is to hit the submarine and airstrike nodes at K, B, E, S1, O1 and S4. It is quite a lengthy route but in gains nearly 2,400 flagship exp in addition to permanent sparkles. In addition, because it's a combined fleet map, you get to level 12 ships at a time.
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'''Recommended Fleets'''
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* CTF - 2CV2CVL. Slow.
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** If a sub is taken, you won't be able to reach S4.
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** If the fleet is fast, you'll skip K.
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* STF/CTF - 5BB/CV
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** This fleet can be fast and still reach K.
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** You'll be unable to reach S4 no matter what.
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'''Equipment Setups'''
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<br>
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''Reaching OASW for DD, DE and CL overrides all equipment setup suggestions listed below.''
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{| class="wikitable" style="width: 100%;"
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|-
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!style="text-align: center;  width:50px;"| '''Ship Type'''
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!style="text-align: center;  width:170px;"| '''Equipment'''
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!style="text-align: center; "| '''Notes'''
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|-
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| style="text-align: center;" | DD/DE/CL
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| {{Sonar}}{{Sonar}}{{DepthCharge}}'''/'''{{Sonar}}
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| This balances accuracy and damage for DDs. The SONARS add accuracy and the depth charges provides them with ASW synergy damage. Upgraded sonars are preferred for the extra torpedo evasion. An extra SONAR can be added for any 4-slot ship.
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|}
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</tabber>
   
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