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| {{CombatPortal}} | | {{CombatPortal}} |
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− | '''Submarines''' ([[SS]], also including '''"Aircraft Carrying Submarines"''' [[SSV]]) are characterized by relatively low armor and HP. By contrast, they are difficult to handle using normal "anti-ship" setups, requiring instead specific '''Anti-Submarine Warfare (ASW)''' equipment and setups in order to be sunk. | + | '''Submarines''' ([[SS]], also including '''"Aircraft Carrying Submarines"''' [[SSV]]) are characterized by relatively low armor and HP. By contrast, they are difficult to handle using normal setups, requiring instead specific '''Anti-Submarine Warfare (ASW)''' equipment and setups in order to be sunk. |
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| During sorties, submarines are typically found at pre-boss nodes, but some can be boss themselves, see ''[[Enemy#Bosses (SS)|here]]''. | | During sorties, submarines are typically found at pre-boss nodes, but some can be boss themselves, see ''[[Enemy#Bosses (SS)|here]]''. |
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| *Cannot be targeted by normal shelling attacks, | | *Cannot be targeted by normal shelling attacks, |
| *Are immune to air and torpedo attacks, | | *Are immune to air and torpedo attacks, |
− | *Cannot take more than scratch damage during night battle, | + | *Cannot take more than [[Scratch Damage|scratch damage]] during night battle, |
| **'''Therefore they cannot be sunk at night''', | | **'''Therefore they cannot be sunk at night''', |
| **The exception to this rule is when a battle starts at night, or when attacking with a [[Combined Fleet]]. | | **The exception to this rule is when a battle starts at night, or when attacking with a [[Combined Fleet]]. |
− | ASW attacks are the only way to obtain any damage modifier above 1 with some [[Formation]]s, with {{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} being the main "ASW formation" ({{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} for [[Combined Fleet]]s).
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| ===ASW attack conditions=== | | ===ASW attack conditions=== |
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| |{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}} | | |{{Ship/Link|Taiyou Kai Ni|Shinyou Kai Ni|Unyou Kai Ni|text=''Taiyou''-class Kai Ni|link_class=Taiyou}}<br>{{Ship/Link|Kaga Kai Ni Go}} |
− | |rowspan=4|Not more than {{color|orange|'''moderately damaged (中破)'''}}<br>Have an attack plane with 1+{{ASW}}<ref>A 0{{ASW}} attack plane paired with a [[Rotorcraft]] {{Autogyro}} or a [[Liaison Aircraft]] {{ASWPlane}} do work</ref> | + | |rowspan=4|Not more than {{color|orange|'''moderately damaged (中破)'''}}<br>Have an {{AnyBomber}} with 1+{{ASW}}<ref>A 0{{ASW}} attack plane paired with a [[Rotorcraft]] {{Autogyro}} or a [[Liaison Aircraft]] {{ASWPlane}} do work</ref> |
| |rowspan=3|Prioritize SS | | |rowspan=3|Prioritize SS |
− | |Nigth Air Attack will prioritize surface target<ref>In absence of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS | + | |[[Combat/Night_Battle#Trigger Requirements|Nigth Air Attack]] will prioritize surface target<ref>In absence of surface target will do a night shelling against SS</ref><br>Nigth Shelling prioritize SS |
| |- | | |- |
| |{{Ship/Link|Gambier Bay Mk.II}} | | |{{Ship/Link|Gambier Bay Mk.II}} |
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| ==Damage calculation== | | ==Damage calculation== |
| + | The stats use to calculate damage against submarine is {{ASW}} ASW. |
| + | * When contributing to ASW power, Base {{ASW}} ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5''' |
| + | ** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role. |
| + | ** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks. |
| + | * Unlike sheeling ASW damage is capped at 170. |
| + | *ASW attacks are the only one to have [[Formation]]s damage modifier above 1, with {{ToolTip|[[Combat#Formation_Selection|Line Abreast]]|[[File:LineAbreast.png]]}} being the highest at x1.3 ({{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 1]]|[[File:Formation_1.png]]}} for [[Combined Fleet]]s). |
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| + | {|class="wikitable mw-collapsible mw-collapsed" width="100%" |
| + | !Anti-Submarine |
| + | |- |
| + | |'''Pre-cap: |
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− | <math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math> | + | *<math>\text{ASW Power} = \left( 2\sqrt{\text{ASW}_\text{ship}} + 1.5\text{ASW}_\text{equip} + \bigstar + \text{Type}_\text{ship} \right) \times \text{Mod}_\text{synergy}</math> |
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| + | '''With: |
| * <math>\text{Type}_\text{ship}</math> is a constant depending on the type of the ship performing the attack. See below for details. | | * <math>\text{Type}_\text{ship}</math> is a constant depending on the type of the ship performing the attack. See below for details. |
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| * <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details. | | * <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details. |
− | {{Template:Equipment/ASW_Synergy}}
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| * The bonuses do not stack, meaning only the highest possible bonus applies. | | * The bonuses do not stack, meaning only the highest possible bonus applies. |
− | ** The exception is when using the special depth charge projectors detailed above. | + | ** The exception is the depth charge '''penetration''' detailed above. |
| * Multiple equipments of the same type still only apply the bonus '''once'''. | | * Multiple equipments of the same type still only apply the bonus '''once'''. |
| * There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus. | | * There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus. |
− | | + | |} |
− | ;Notes
| + | {{Template:Equipment/ASW_Synergy}} |
− | * When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
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− | ** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role.
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− | ** However, base ASW is the primary determinant of whether a ship can reach 100 total ASW to perform opening ASW attacks.
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| ==LBAS== | | ==LBAS== |
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| *Only [[ASW Aircraft|ASW Planes]] (7+ {{ASW}} ASW) can attack submarine during this phase. | | *Only [[ASW Aircraft|ASW Planes]] (7+ {{ASW}} ASW) can attack submarine during this phase. |
| **If submarines are present, those planes will prioritize attacking submarines, while other attackers will only be able to attack surface targets. | | **If submarines are present, those planes will prioritize attacking submarines, while other attackers will only be able to attack surface targets. |
| + | {{Category:ASW Aircrafts}} |
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| ==Opening ASW Shelling (OASW)== | | ==Opening ASW Shelling (OASW)== |
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| =See Also= | | =See Also= |
− | {{Category:ASW Aircrafts}}
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| {{Mechanics}} | | {{Mechanics}} |