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*Fishing on any map of a given world will decrease its overall fish stock.
 
*Fishing on any map of a given world will decrease its overall fish stock.
 
*{{color|red|'''"Overfishing"'''}} will happen if too many fishes are caught on a given world in a short amount of time.
 
*{{color|red|'''"Overfishing"'''}} will happen if too many fishes are caught on a given world in a short amount of time.
** Using [[:Category:Depth Charges|Depth Charges]] speeds up the overfishing rate.  
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** Using [[Depth Charge]]s speeds up the overfishing rate.  
 
*Once overfished, the drop rates will decrease until fishing becomes impossible (due to extremely low rate).
 
*Once overfished, the drop rates will decrease until fishing becomes impossible (due to extremely low rate).
 
*Stocks will regenerate over time.
 
*Stocks will regenerate over time.
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