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− | local U = require('Module:Core') | + | local U = require("Module:Core") |
| | | |
− | local function format_buildtime(minutes)
| + | -- Some formatting |
− | return U.format{ "${hours}:${minutes:2}", hours = math.floor(minutes / 60), minutes = minutes % 60 }
| |
− | end
| |
| | | |
− | local ShipList = {} | + | local function formatBuildtime(minutes) |
− | | + | return U.format {"${hours}:${minutes:2}", hours = math.floor(minutes / 60), minutes = minutes % 60} |
− | function ShipList.findID(frame) | |
− | for id, data in pairs(ShipList.KanmusuData) do
| |
− | if ShipList.KanmusuData[id].name[3] == frame.args[1] then
| |
− | return id
| |
− | end
| |
− | end
| |
− | return "NotInDB"
| |
| end | | end |
| | | |
− | function ShipList.getSortedIDList() | + | local function formatTooltip(content, title) |
− | local IDList = {}
| + | return tostring(mw.html.create("span"):attr("title", title):addClass("explain"):wikitext(content)) |
− | for id, data in pairs(ShipList.KanmusuData) do
| |
− | IDList[#IDList + 1] = id
| |
− | local x = #IDList
| |
− | while x > 1 and IDList[x] < IDList[x - 1] do
| |
− | IDList[x - 1], IDList[x] = IDList[x], IDList[x - 1]
| |
− | x = x - 1
| |
− | end
| |
− | end
| |
− | return IDList
| |
| end | | end |
| | | |
− | function ShipList.TotalAircraft(frame)
| + | -- Some calculations |
− | local shipID = frame.args[1]
| |
− | -- if tonumber(shipID) == nil then
| |
− | -- shipID = ShipList.findID(frame)
| |
− | -- end
| |
− | local ship = ShipList.KanmusuData[shipID]
| |
− | local total = 0
| |
− | if ship.aircraft ~= "" then
| |
− | for i, planes in pairs(ship.aircraft) do
| |
− | if ship.aircraft[i] == nil or ship.aircraft[i] == "" then
| |
− | total = total + 0
| |
− | else
| |
− | total = total + ship.aircraft[i]
| |
− | end
| |
− | end
| |
− | end
| |
− | return total
| |
− | end
| |
| | | |
− | function ShipList.getWikiPage(id) | + | local function getTotalAircraft(ship) |
− | --finding name of wiki page of ship
| + | local total = 0 |
− | shipname = ShipList.KanmusuData[id]["name"][3]
| + | if ship.aircraft ~= "" then |
− | pagename = shipname
| + | for i, _ in pairs(ship.aircraft) do |
− | if string.sub(id,1,-2) == "Mist" then -- fleet of fog check
| + | if ship.aircraft[i] == nil or ship.aircraft[i] == "" then |
− | if string.sub(id, -1) == '1' then
| + | total = total + 0 |
− | pagename = 'Iona_(fog)'
| + | else |
− | elseif string.sub(id, -1) == '2' then
| + | total = total + ship.aircraft[i] |
− | pagename = 'Takao_(fog)'
| + | end |
− | elseif string.sub(id, -1) == '3' then
| + | end |
− | pagename = 'Haruna_(fog)'
| + | end |
− | else
| + | return total |
− | pagename = 'Fleet of Fog'
| |
− | end
| |
− | else
| |
− | shipbasename = mw.text.split(shipname, '%s')[1]
| |
− | --Prinz/Graf/Teste check (for ship names that are 2 or more words)
| |
− | if mw.text.split(shipname, '%s')[2] ~= nil and not (mw.text.split(shipname, '%s')[2] == "Kai" or
| |
− | mw.text.split(shipname, '%s')[2] == "A" or mw.text.split(shipname, '%s')[2] == "Zwei" or
| |
− | mw.text.split(shipname, '%s')[2] == "Drei" or mw.text.split(shipname, '%s')[2] == "Due") then
| |
− | shipbasename = shipbasename .. ' ' .. mw.text.split(shipname, '%s')[2]
| |
− | end
| |
− | pagename = shipbasename
| |
− | end
| |
− | return pagename
| |
| end | | end |
− |
| |
− | ShipList.KanmusuData = mw.loadData('Module:Data/Ship')
| |
− |
| |
− | local shipdb = ShipList
| |
− |
| |
− | local shipmodule = {}
| |
− |
| |
− | shipmodule.data = shipdb.KanmusuData
| |
| | | |
| local function getMarriedHp(hp, maxHp) | | local function getMarriedHp(hp, maxHp) |
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Line 31: |
| end | | end |
| | | |
− | local function tooltip(content, title)
| + | -- The ship infobox stuff... |
− | return tostring(mw.html.create('span'):attr('title', title):addClass('explain'):wikitext(content))
| |
− | end
| |
− | | |
− | function shipmodule.getIDNum(frame)
| |
− | local shipNum = frame.args[1]
| |
− | -- Getting ship ID, number, & info
| |
− | if (tonumber(string.sub(shipNum, 1, 3)) == nil and string.sub(shipNum, 1, 4) ~= "Mist" ) then -- if given a name instead of ID, this searches the db for the ship's corresponding ID
| |
− | shipNum = shipdb.findID(frame)
| |
− | end
| |
− | return shipNum
| |
− | end
| |
| | | |
− | function shipmodule.KanmusuInfo(frame) -- Kanmusu Info Template | + | local function renderStats(ship, shipNum) |
− | local shipNum = shipmodule.getIDNum(frame)
| + | local shipName = ship.name[3] |
− | local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
| + | local CardImg = '<div class="top-image">[[File:Ship Card ' .. shipName .. ".png|218x300px|link=]]</div>" |
− | local upperTable = shipmodule.makeStatBox(frame)
| + | local CardDmgImg = '<div class="bottom-image">[[File:Ship Card ' .. shipName .. " Damaged.png|218x300px|link=]]</div>" |
− | local DetailTable = shipmodule.EquipmentBox(frame) .. '<table style="width: 100%">' .. shipmodule.ModernizationBox(frame) .. shipmodule.getArtVoice(frame) .. '</table>'
| + | local BannerImg = '<div class="top-image">[[File:Ship Banner ' .. shipName .. ".png|link=]]</div>" |
− | local shipInfoBox = '<div style="display: inline-block; vertical-align: top;"><table style="{{border-radius|10px 10px 10px 10px}} border: 1px solid #aaaaaa; min-width: 495px">'
| + | local BannerDmgImg = '<div class="bottom-image">[[File:Ship Banner ' .. shipName .. " Damaged.png|link=]]</div>" |
− | shipInfoBox = shipInfoBox .. '<tr><td>' .. upperTable .. '</td></tr>'
| + | local Cards = |
− | shipInfoBox = shipInfoBox .. '<tr><td>' .. DetailTable .. '</td></tr></table></div>' .. shipmodule.createCategories(frame) | + | '<td rowspan="10" class="double-image" style="width:218px;height:300px">' .. CardImg .. CardDmgImg .. "</td>" |
− | return shipInfoBox
| + | local Banners = |
− | end
| + | '<td colspan="3" class="double-image" style="width:240px;height:60px">' .. BannerImg .. BannerDmgImg .. "</td>" |
− | | + | local sortNo = ship.sortno or U.split(shipNum, "-")[1] or "?" |
− | function shipmodule.makeStatBox(frame)
| + | local row1 = "<tr>" .. Cards .. '<th style="text-align: center;">' .. sortNo .. "</th>" .. Banners .. "</tr>" |
− | local shipNum = shipmodule.getIDNum(frame)
| + | -- Formatting Japanese |
− | | + | local kanji, form |
− | local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry") | + | local formNum = mw.ustring.find(ship["name"][1], "[乙改甲航]") |
− | | + | if formNum == nil then |
− | local shipName = shipInfo.name[3]
| + | if mw.ustring.find(ship["name"][1], "%szwei") ~= nil then |
− | local CardImg = '<div class="top-image">[[File:Ship Card ' .. shipName .. '.png|218x300px|link=]]</div>'
| + | formNum = mw.ustring.find(ship["name"][1], "%szwei") |
− | local CardDmgImg = '<div class="bottom-image">[[File:Ship Card ' .. shipName .. ' Damaged.png|218x300px|link=]]</div>'
| + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | local BannerImg = '<div class="top-image">[[File:Ship Banner ' .. shipName .. '.png|link=]]</div>'
| + | form = " zwei" |
− | local BannerDmgImg = '<div class="bottom-image">[[File:Ship Banner ' .. shipName .. ' Damaged.png|link=]]</div>'
| + | elseif mw.ustring.find(ship["name"][1], "%sdrei") ~= nil then |
− | | + | formNum = mw.ustring.find(ship["name"][1], "%sdrei") |
− | local Cards = '<td rowspan="10" class="double-image" style="width:218px;height:300px">' .. CardImg .. CardDmgImg .. '</td>'
| + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | local Banners = '<td colspan="3" class="double-image" style="width:240px;height:60px">' .. BannerImg .. BannerDmgImg .. '</td>'
| + | form = " drei" |
− | -- frame:extensionTag('slideshow', CardImg .. CardDmgImg, { sequence = 'forward', transition = 'fade', refresh = '10000', center = 'true' })
| + | elseif mw.ustring.find(ship["name"][1], "%sdue") ~= nil then |
− | -- frame:extensionTag('slideshow', BannerImg .. BannerDmgImg, { sequence = 'forward', transition = 'fade', refresh = '10000', center = 'true' })
| + | formNum = mw.ustring.find(ship["name"][1], "%sdue") |
− | | + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | local sortNo = shipInfo.sortno or U.split(shipNum, '-')[1] or '?' | + | form = " due" |
− | local row1 = '<tr>' .. Cards .. '<th style="text-align: center;">' .. sortNo .. '</th>' .. Banners .. '</tr>'
| + | elseif mw.ustring.find(ship["name"][1], "%sдва") ~= nil then |
− | | + | formNum = mw.ustring.find(ship["name"][1], "%sдва") |
− | -- Formatting Japanese | + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | local kanji, form
| + | form = " два" |
− | local formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "[乙改甲航]")
| + | elseif mw.ustring.find(ship["name"][1], "%sMk.II") ~= nil then |
− | if formNum == nil then
| + | if mw.ustring.find(ship["name"][1], "%sMk.II Mod.2") ~= nil then |
− | if mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%szwei") ~= nil then
| + | formNum = mw.ustring.find(ship["name"][1], "%sMk.II Mod.2") |
− | formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%szwei")
| + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| + | form = " Mk.II Mod.2" |
− | form = " zwei"
| + | else |
− | elseif mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sdrei") ~= nil then
| + | formNum = mw.ustring.find(ship["name"][1], "%sMk.II") |
− | formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sdrei")
| + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| + | form = " Mk.II" |
− | form = " drei"
| + | end |
− | elseif mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sdue") ~= nil then
| + | elseif mw.ustring.find(ship["name"][1], "%sреволюция") ~= nil then -- Gangut "Kai" exception |
− | formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sdue")
| + | kanji = mw.text.split(ship["name"][1], "%s")[1] .. "<br/>" .. mw.text.split(ship["name"][1], "%s")[2] |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| + | form = "" |
− | form = " due"
| |
− | elseif mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sдва") ~= nil then
| |
− | formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sдва")
| |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| |
− | form = " два"
| |
− | elseif mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sMk.II") ~= nil then
| |
− | if mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sMk.II Mod.2") ~= nil then
| |
− | formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sMk.II Mod.2")
| |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| |
− | form = " Mk.II Mod.2"
| |
− | else
| |
− | formNum = mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sMk.II")
| |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| |
− | form = " Mk.II"
| |
− | end
| |
− | elseif mw.ustring.find(shipmodule.data[shipNum]["name"][1], "%sреволюция") ~= nil then -- Gangut "Kai" exception
| |
− | kanji = mw.text.split(shipmodule.data[shipNum]["name"][1], "%s")[1] .. '<br/>' .. mw.text.split(shipmodule.data[shipNum]["name"][1], "%s")[2]
| |
− | form = ""
| |
− | else
| |
− | kanji = shipmodule.data[shipNum]["name"][1]
| |
− | form = ""
| |
− | end
| |
− | else
| |
− | kanji = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], 1, formNum - 1)
| |
− | form = mw.ustring.sub(shipmodule.data[shipNum]["name"][1], formNum , -1)
| |
− | end
| |
− |
| |
− | local JaName = ""
| |
− | if shipNum == "147" or shipNum == "311" or shipNum == "312" or shipNum == "313" or shipNum == "313a" or shipNum == "316" then --Russian ship markup
| |
− | JaName = '<ruby lang="ru"><rb>' .. kanji .. '<span lang="ru">' .. form .. '</span>' .. '</rb><rp> (</rp><rt lang="ja">' .. shipmodule.data[shipNum]["name"][2] .. '</rt><rp>) </rp></ruby>'
| |
− | else
| |
− | if shipInfo.name[2] then
| |
− | JaName = '<ruby lang="ja"><rb>' .. kanji .. '<span>' .. form .. '</span>' .. '</rb><rp> (</rp><rt>' .. shipInfo.name[2] .. '</rt><rp>) </rp></ruby>'
| |
− | else
| |
− | JaName = '<ruby lang="ja"><rb>' .. kanji .. '<span>' .. form .. '</span>' .. '</rb></ruby>'
| |
− | end
| |
− | end
| |
− | | |
− | -- Summary of basic ship info
| |
− | local isCVE = shipInfo.type == 'Light Carrier' and type(shipInfo.asw) == 'table' and type(shipInfo.asw[1]) == 'number' and shipInfo.asw[1] > 0
| |
− | local shipType = isCVE and string.format('<span class="explain" title="CVE">%s[[Category:Escort Carriers]]</span>', shipInfo.type) or shipInfo.type
| |
− | local row2 = '<tr><th colspan="2">' .. JaName .. '</th><th colspan="2">' .. shipInfo.name[3] .. '</th></tr>'
| |
− | local row3 = '<tr><td colspan="4" style="text-align: center;">' .. shipInfo.class .. ' Class ' .. shipType .. '</td></tr>'
| |
− | local row4 = '<tr><td colspan="4"><hr style="border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));" /></td></tr>'
| |
− | | |
− | -- Ship stats table
| |
− | local statLabel = '<th style="width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;">'
| |
− | local statBox = '<td style="{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;">'
| |
− | | |
− | local hp = shipmodule.data[shipNum]["hp"][1]
| |
− | local maxHp = shipmodule.data[shipNum]["hp"][2]
| |
− | local HPinfo
| |
− | if maxHp then
| |
− | local marriedHp = getMarriedHp(hp, maxHp)
| |
− | local maxModHp = math.min(hp + 2, maxHp)
| |
− | local maxModMarriedHp = math.min(marriedHp + 2, maxHp)
| |
− | local hpSpan1 = hp == maxModHp and hp or tooltip(hp, string.format('%d with HP modernization', maxModHp))
| |
− | local hpSpan2 = tooltip(marriedHp, marriedHp == maxModMarriedHp and 'Married' or string.format('Married, %d with HP modernization', maxModMarriedHp))
| |
− | HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]</th>' .. statBox .. hpSpan1 .. '→' .. hpSpan2 .. '</td>'
| |
− | else
| |
− | HPinfo = statLabel .. 'HP [[File:IcoHP.png|HP]]</th>' .. statBox .. hp .. '</td>'
| |
− | end
| |
− | | |
− | local FPinfo = statLabel .. 'FP [[File:IcoAtk.png|Firepower]]</th>' .. statBox .. shipmodule.data[shipNum]["fp"][1] .. '→' .. shipmodule.data[shipNum]["fp"][2] .. '</td>'
| |
− | | |
− | local row5 = '<tr>' .. HPinfo .. FPinfo .. '</tr>'
| |
− | | |
− | -- Armor & Torpedo
| |
− | local Armorinfo = statLabel .. 'ARM [[File:IcoArmor.png|Armor]]</th>' .. statBox .. shipmodule.data[shipNum]["armor"][1] .. '→' .. shipmodule.data[shipNum]["armor"][2] .. '</td>'
| |
− | local Torpedoinfo = statLabel .. 'TORP [[File:IcoTorpedo.png|Torpedo]]</th>' .. statBox
| |
− | if shipmodule.data[shipNum]["torpedo"] == 0 then
| |
− | Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum]["torpedo"]
| |
− | else
| |
− | Torpedoinfo = Torpedoinfo .. shipmodule.data[shipNum]["torpedo"][1] .. '→' .. shipmodule.data[shipNum]["torpedo"][2]
| |
− | end
| |
− | | |
− | local row6 = '<tr>' .. Armorinfo .. Torpedoinfo .. '</tr>'
| |
− | | |
− | -- Evasion & AA
| |
− | local Evasioninfo = statLabel .. 'EVA [[File:IcoEvasion.png|Evasion]]</th>' .. statBox .. shipmodule.data[shipNum]["evasion"][1] .. '→' .. shipmodule.data[shipNum]["evasion"][2] .. '</td>'
| |
− | local AAinfo = statLabel .. 'AA [[File:IcoAA.png|Anti-Air]]</th>' .. statBox
| |
− | if shipmodule.data[shipNum]["aa"] == 0 then
| |
− | AAinfo = AAinfo .. shipmodule.data[shipNum]["aa"]
| |
| else | | else |
− | AAinfo = AAinfo .. shipmodule.data[shipNum]["aa"][1] .. '→' .. shipmodule.data[shipNum]["aa"][2]
| + | kanji = ship["name"][1] |
| + | form = "" |
| end | | end |
− | | + | else |
− | local row7 = '<tr>' .. Evasioninfo .. AAinfo .. '</tr>' | + | kanji = mw.ustring.sub(ship["name"][1], 1, formNum - 1) |
− | | + | form = mw.ustring.sub(ship["name"][1], formNum, -1) |
− | -- Planes & ASW | + | end |
− | local aircraftTotal = shipdb.TotalAircraft(frame) | + | local JaName = "" |
− | local Planeinfo = statLabel .. 'PLA [[File:IcoAircraft.png|Aircraft]]</th>' .. statBox .. aircraftTotal .. '</td>'
| + | if |
− | local ASWinfo = statLabel .. 'ASW [[File:IcoASW.png|Anti-Submarine Warfare]]</th>' .. statBox
| + | shipNum == "147" or shipNum == "311" or shipNum == "312" or shipNum == "313" or shipNum == "313a" or |
− | if shipmodule.data[shipNum]["asw"] == 0 then | + | shipNum == "316" |
− | ASWinfo = ASWinfo .. shipmodule.data[shipNum]["asw"] | + | then --Russian ship markup |
| + | JaName = |
| + | '<ruby lang="ru"><rb>' .. |
| + | kanji .. |
| + | '<span lang="ru">' .. |
| + | form .. "</span>" .. '</rb><rp> (</rp><rt lang="ja">' .. ship["name"][2] .. "</rt><rp>) </rp></ruby>" |
| + | else |
| + | if ship.name[2] then |
| + | JaName = |
| + | '<ruby lang="ja"><rb>' .. |
| + | kanji .. "<span>" .. form .. "</span>" .. "</rb><rp> (</rp><rt>" .. ship.name[2] .. "</rt><rp>) </rp></ruby>" |
| else | | else |
− | ASWinfo = ASWinfo .. shipmodule.data[shipNum]["asw"][1] .. '→' .. shipmodule.data[shipNum]["asw"][2]
| + | JaName = '<ruby lang="ja"><rb>' .. kanji .. "<span>" .. form .. "</span>" .. "</rb></ruby>" |
| end | | end |
− | | + | end |
− | local row8 = '<tr>' .. Planeinfo .. ASWinfo .. '</tr>' | + | -- Summary of basic ship info |
− | | + | local isCVE = |
− | -- Speed & LOS | + | ship.type == "Light Carrier" and type(ship.asw) == "table" and type(ship.asw[1]) == "number" and ship.asw[1] > 0 |
− | local Speedinfo = statLabel .. 'SPD [[File:IcoSpeed.png|Speed]]</th>' .. statBox .. shipmodule.data[shipNum]["spd"] .. '</td>'
| + | local shipType = |
− | local LOSinfo = statLabel .. 'LOS [[File:IcoLOS.png|Line of Sight]]</th>' .. statBox .. shipmodule.data[shipNum]["los"][1] .. '→' .. shipmodule.data[shipNum]["los"][2] .. '</td>'
| + | isCVE and string.format('<span class="explain" title="CVE">%s[[Category:Escort Carriers]]</span>', ship.type) or |
− | | + | ship.type |
− | local row9 = '<tr>' .. Speedinfo .. LOSinfo .. '</tr>'
| + | local row2 = '<tr><th colspan="2">' .. JaName .. '</th><th colspan="2">' .. ship.name[3] .. "</th></tr>" |
− | | + | local row3 = '<tr><td colspan="4" style="text-align: center;">' .. ship.class .. " Class " .. shipType .. "</td></tr>" |
− | -- Range & Luck
| + | local row4 = |
− | local Rangeinfo = statLabel .. 'RGE [[File:IcoRange.png|Range]]</th>' .. statBox .. shipmodule.data[shipNum]["range"] .. '</td>'
| + | '<tr><td colspan="4"><hr style="border: 0; height: 1px; background-image: linear-gradient(to right, rgba(0,0,0,0), rgba(0,0,0,0.75), rgba(0,0,0,0));" /></td></tr>' |
− | local Luckinfo = statLabel .. 'LUK [[File:IcoLuck.png|Luck]]</th>' .. statBox .. shipmodule.data[shipNum]["luck"][1] .. '→' .. shipmodule.data[shipNum]["luck"][2] .. '</td>'
| + | -- Ship stats table |
− | | + | local statLabel = |
− | local row10 = '<tr>' .. Rangeinfo .. Luckinfo .. '</tr>'
| + | '<th style="width: 65px; {{border-radius|12px 4px 4px 12px}} padding-left: 5px; padding-right: 5px; background-color: #eae1d1; color: #a3965c; text-align: right; vertical-align: baseline;">' |
− | local StatTable = '<table>' .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. '</table>'
| + | local statBox = |
− | return StatTable
| + | '<td style="{{border-radius|4px 12px 12px 4px}} padding-left: 5px; padding-right: 5px; border: 1px solid #a3965c; text-align: left; vertical-align: baseline;">' |
| + | local hp = ship["hp"][1] |
| + | local maxHp = ship["hp"][2] |
| + | local HPinfo |
| + | if maxHp then |
| + | local marriedHp = getMarriedHp(hp, maxHp) |
| + | local maxModHp = math.min(hp + 2, maxHp) |
| + | local maxModMarriedHp = math.min(marriedHp + 2, maxHp) |
| + | local hpSpan1 = hp == maxModHp and hp or formatTooltip(hp, string.format("%d with HP modernization", maxModHp)) |
| + | local hpSpan2 = |
| + | formatTooltip( |
| + | marriedHp, |
| + | marriedHp == maxModMarriedHp and "Married" or string.format("Married, %d with HP modernization", maxModMarriedHp) |
| + | ) |
| + | HPinfo = statLabel .. "HP [[File:IcoHP.png|HP]]</th>" .. statBox .. hpSpan1 .. "→" .. hpSpan2 .. "</td>" |
| + | else |
| + | HPinfo = statLabel .. "HP [[File:IcoHP.png|HP]]</th>" .. statBox .. hp .. "</td>" |
| + | end |
| + | local FPinfo = |
| + | statLabel .. "FP [[File:IcoAtk.png|Firepower]]</th>" .. statBox .. ship["fp"][1] .. "→" .. ship["fp"][2] .. "</td>" |
| + | local row5 = "<tr>" .. HPinfo .. FPinfo .. "</tr>" |
| + | -- Armor & Torpedo |
| + | local Armorinfo = |
| + | statLabel .. |
| + | "ARM [[File:IcoArmor.png|Armor]]</th>" .. statBox .. ship["armor"][1] .. "→" .. ship["armor"][2] .. "</td>" |
| + | local Torpedoinfo = statLabel .. "TORP [[File:IcoTorpedo.png|Torpedo]]</th>" .. statBox |
| + | if ship["torpedo"] == 0 then |
| + | Torpedoinfo = Torpedoinfo .. ship["torpedo"] |
| + | else |
| + | Torpedoinfo = Torpedoinfo .. ship["torpedo"][1] .. "→" .. ship["torpedo"][2] |
| + | end |
| + | local row6 = "<tr>" .. Armorinfo .. Torpedoinfo .. "</tr>" |
| + | -- Evasion & AA |
| + | local Evasioninfo = |
| + | statLabel .. |
| + | "EVA [[File:IcoEvasion.png|Evasion]]</th>" .. statBox .. ship["evasion"][1] .. "→" .. ship["evasion"][2] .. "</td>" |
| + | local AAinfo = statLabel .. "AA [[File:IcoAA.png|Anti-Air]]</th>" .. statBox |
| + | if ship["aa"] == 0 then |
| + | AAinfo = AAinfo .. ship["aa"] |
| + | else |
| + | AAinfo = AAinfo .. ship["aa"][1] .. "→" .. ship["aa"][2] |
| + | end |
| + | local row7 = "<tr>" .. Evasioninfo .. AAinfo .. "</tr>" |
| + | -- Planes & ASW |
| + | local aircraftTotal = getTotalAircraft(ship) |
| + | local Planeinfo = statLabel .. "PLA [[File:IcoAircraft.png|Aircraft]]</th>" .. statBox .. aircraftTotal .. "</td>" |
| + | local ASWinfo = statLabel .. "ASW [[File:IcoASW.png|Anti-Submarine Warfare]]</th>" .. statBox |
| + | if ship["asw"] == 0 then |
| + | ASWinfo = ASWinfo .. ship["asw"] |
| + | else |
| + | ASWinfo = ASWinfo .. ship["asw"][1] .. "→" .. ship["asw"][2] |
| + | end |
| + | local row8 = "<tr>" .. Planeinfo .. ASWinfo .. "</tr>" |
| + | -- Speed & LOS |
| + | local Speedinfo = statLabel .. "SPD [[File:IcoSpeed.png|Speed]]</th>" .. statBox .. ship["spd"] .. "</td>" |
| + | local LOSinfo = |
| + | statLabel .. |
| + | "LOS [[File:IcoLOS.png|Line of Sight]]</th>" .. statBox .. ship["los"][1] .. "→" .. ship["los"][2] .. "</td>" |
| + | local row9 = "<tr>" .. Speedinfo .. LOSinfo .. "</tr>" |
| + | -- Range & Luck |
| + | local Rangeinfo = statLabel .. "RGE [[File:IcoRange.png|Range]]</th>" .. statBox .. ship["range"] .. "</td>" |
| + | local Luckinfo = |
| + | statLabel .. "LUK [[File:IcoLuck.png|Luck]]</th>" .. statBox .. ship["luck"][1] .. "→" .. ship["luck"][2] .. "</td>" |
| + | local row10 = "<tr>" .. Rangeinfo .. Luckinfo .. "</tr>" |
| + | local StatTable = |
| + | "<table>" .. row1 .. row2 .. row3 .. row4 .. row5 .. row6 .. row7 .. row8 .. row9 .. row10 .. "</table>" |
| + | return StatTable |
| end | | end |
| | | |
− | function shipmodule.EquipmentBox(frame) | + | local function renderEquipment(ship) |
− | local shipNum = shipmodule.getIDNum(frame)
| + | local equipHeader = "" |
− | | + | local planeStyle = '<td style="width: 25%; white-space: nowrap; text-align: center; vertical-align: top;">' |
− | local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
| + | local equipStyle = "" |
− | | + | if ship["aircraft"] ~= "" then |
− | -- Equipment table
| + | local equipHeader1 = |
− | local equipHeader = ''
| + | '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;">Aircraft</th>' |
− | local planeStyle = '<td style="width: 25%; white-space: nowrap; text-align: center; vertical-align: top;">'
| + | local equipHeader2 = |
− | local equipStyle = ''
| + | '<th style="width: 75%; white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;">Equipment</th>' |
− | if shipmodule.data[shipNum]["aircraft"] ~= "" then
| + | equipHeader = equipHeader1 .. equipHeader2 |
− | equipHeader1 = '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #efe6d7; color: #a3965c;">Aircraft</th>'
| + | equipStyle = '<td style="width: 75%; max-width: 375px; text-align: center; vertical-align: baseline;">' |
− | equipHeader2 = '<th style="width: 75%; white-space: nowrap; {{border-radius|4px 12px 12px 4px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;">Equipment</th>'
| + | else |
− | equipHeader = equipHeader1 .. equipHeader2
| + | equipHeader = |
− | equipStyle = '<td style="width: 75%; max-width: 375px; text-align: center; vertical-align: baseline;">'
| + | '<th style="white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;">Equipment</th>' |
| + | equipStyle = '<td style="white-space: nowrap; text-align: center; vertical-align: baseline;">' |
| + | end |
| + | local numRows = math.max(4, U.isize(ship["equip"])) |
| + | local equipTable = "" |
| + | for i = 1, numRows, 1 do |
| + | local equipRow = "<tr>" |
| + | if ship["aircraft"] ~= "" then |
| + | if ship["aircraft"][i] ~= nil then |
| + | equipRow = equipRow .. planeStyle .. ship["aircraft"][i] .. "</td>" .. equipStyle |
| + | else |
| + | equipRow = equipRow .. planeStyle .. "</td>" .. equipStyle |
| + | end |
| + | if ship["equip"] ~= "" then |
| + | if ship["equip"][i] == "" or ship["equip"][i] == "Unequipped" then |
| + | equipRow = equipRow .. "-Unequipped-</td></tr>" |
| + | elseif ship["equip"][i] == nil then |
| + | equipRow = equipRow .. "''-Locked-''</td></tr>" |
| + | else |
| + | if string.find(ship["equip"][i], "%★") then |
| + | local a, b = string.match(ship["equip"][i], "^(.+)★(.+)$") |
| + | equipRow = equipRow .. "[[" .. a .. "|" .. a .. "★" .. b .. "]]</td></tr>" |
| + | else |
| + | equipRow = equipRow .. "[[" .. ship["equip"][i] .. "]]</td></tr>" |
| + | end |
| + | end |
| + | else |
| + | equipRow = equipRow .. "''-Locked-''</td></tr>" |
| + | end |
| else | | else |
− | equipHeader = '<th style="white-space: nowrap; {{border-radius|12px 12px 12px 12px}} background-color: #efe6d7; color: #a3965c; vertical-align: baseline;">Equipment</th>'
| + | equipRow = equipRow .. equipStyle |
− | equipStyle = '<td style="white-space: nowrap; text-align: center; vertical-align: baseline;">'
| + | if ship["equip"] ~= "" then |
− | end
| + | if ship["equip"][i] == "" or ship["equip"][i] == "Unequipped" then |
− | | + | equipRow = equipRow .. "-Unequipped-</td></tr>" |
− | local numRows = math.max(4, U.isize(shipmodule.data[shipNum]["equip"]))
| + | elseif ship["equip"][i] == nil then |
− | local equipTable = ''
| + | equipRow = equipRow .. "''Locked''</td></tr>" |
− | for i = 1, numRows, 1 do
| |
− | local equipRow = '<tr>'
| |
− | if shipmodule.data[shipNum]["aircraft"] ~= "" then
| |
− | if shipmodule.data[shipNum]["aircraft"][i] ~= nil then
| |
− | equipRow = equipRow .. planeStyle .. shipmodule.data[shipNum]["aircraft"][i] .. '</td>' .. equipStyle
| |
− | else
| |
− | equipRow = equipRow .. planeStyle .. '</td>' .. equipStyle
| |
− | end
| |
− | if shipmodule.data[shipNum]["equip"] ~= "" then
| |
− | if shipmodule.data[shipNum]["equip"][i] == "" or shipmodule.data[shipNum]["equip"][i] == "Unequipped" then
| |
− | equipRow = equipRow .. '-Unequipped-</td></tr>'
| |
− | elseif shipmodule.data[shipNum]["equip"][i] == nil then
| |
− | equipRow = equipRow .. '\'\'-Locked-\'\'</td></tr>'
| |
− | else
| |
− | if string.find(shipmodule.data[shipNum]["equip"][i], "%★") then
| |
− | a,b = string.match(shipmodule.data[shipNum]["equip"][i], "^(.+)★(.+)$")
| |
− | equipRow = equipRow .. '[[' .. a .. '|' .. a .. '★' .. b .. ']]</td></tr>'
| |
− | else
| |
− | equipRow = equipRow .. '[[' .. shipmodule.data[shipNum]["equip"][i] .. ']]</td></tr>'
| |
− | end
| |
− | end
| |
− | else
| |
− | equipRow = equipRow .. '\'\'-Locked-\'\'</td></tr>'
| |
− | end
| |
| else | | else |
− | equipRow = equipRow .. equipStyle
| + | if string.find(ship["equip"][i], "%★") then |
− | if shipmodule.data[shipNum]["equip"] ~= "" then
| + | local a, b = string.match(ship["equip"][i], "^(.+)★(.+)$") |
− | if shipmodule.data[shipNum]["equip"][i] == "" or shipmodule.data[shipNum]["equip"][i] == "Unequipped" then
| + | equipRow = equipRow .. "[[" .. a .. "|" .. a .. "★" .. b .. "]]</td></tr>" |
− | equipRow = equipRow .. '-Unequipped-</td></tr>'
| + | else |
− | elseif shipmodule.data[shipNum]["equip"][i] == nil then
| + | equipRow = equipRow .. "[[" .. ship["equip"][i] .. "]]</td></tr>" |
− | equipRow = equipRow .. '\'\'Locked\'\'</td></tr>'
| + | end |
− | else
| |
− | if string.find(shipmodule.data[shipNum]["equip"][i], "%★") then
| |
− | a,b = string.match(shipmodule.data[shipNum]["equip"][i], "^(.+)★(.+)$")
| |
− | equipRow = equipRow .. '[[' .. a .. '|' .. a .. '★' .. b .. ']]</td></tr>'
| |
− | else
| |
− | equipRow = equipRow .. '[[' .. shipmodule.data[shipNum]["equip"][i] .. ']]</td></tr>'
| |
− | end
| |
− | end
| |
− | else
| |
− | equipRow = equipRow .. '\'\'Locked\'\'</td></tr>'
| |
− | end
| |
| end | | end |
− | equipTable = equipTable .. equipRow | + | else |
| + | equipRow = equipRow .. "''Locked''</td></tr>" |
| + | end |
| end | | end |
− | return '<table style="width: 100%">' .. equipHeader .. equipTable .. '</table>' | + | equipTable = equipTable .. equipRow |
| + | end |
| + | return '<table style="width: 100%">' .. equipHeader .. equipTable .. "</table>" |
| end | | end |
| | | |
− | function shipmodule.ModernizationBox(frame) | + | local function renderModernization(ship) |
− | local shipNum = shipmodule.getIDNum(frame)
| + | local RscHeader = |
− | local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
| + | '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;">' |
− | | + | local RscData = '<td style="width: 25%; white-space: nowrap; text-align: center;">' |
− | local RscHeader = '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;">' | + | local RscData2 = '<td colspan="3" style="width: 75%; white-space: nowrap; text-align: center;">' |
− | local RscData = '<td style="width: 25%; white-space: nowrap; text-align: center;">'
| + | -- Construction info |
− | local RscData2 = '<td colspan="3" style="width: 75%; white-space: nowrap; text-align: center;">'
| + | local constrheader = "" |
− | | + | local constrdata = "" |
− | -- Construction info
| + | if ship["remodellv"] ~= nil and ship["remodellv"] ~= "" then |
− | local constrheader = ''
| + | constrheader = "Remodel Level" |
− | local constrdata = ''
| + | constrdata = ship["remodellv"] |
− | | + | else |
− | if shipInfo["remodellv"] ~= nil and shipInfo["remodellv"] ~= "" then
| + | constrheader = '<span class="explain-dash" title="h:mm">Build Time</span>' |
− | constrheader = 'Remodel Level'
| + | constrdata = |
− | constrdata = shipInfo["remodellv"]
| + | type(ship.buildtime) ~= "table" and "??" or |
− | else
| + | string.format( |
− | constrheader = '<span class="explain-dash" title="h:mm">Build Time</span>'
| + | "%s (%s)", |
− | constrdata = type(shipInfo.buildtime) ~= 'table' and '??' or string.format("%s (%s)", format_buildtime(shipInfo.buildtime[1]),
| + | formatBuildtime(ship.buildtime[1]), |
− | shipInfo.buildtime[2] and shipInfo.buildtime[3] and 'Normal, LSC' or shipInfo.buildtime[2] and 'Normal' or shipInfo.buildtime[3] and 'LSC' or 'Unbuildable')
| + | ship.buildtime[2] and ship.buildtime[3] and "Normal, LSC" or ship.buildtime[2] and "Normal" or |
| + | ship.buildtime[3] and "LSC" or |
| + | "Unbuildable" |
| + | ) |
| + | end |
| + | local remodelinfo = "" |
| + | if ship.remodelreq and ship.remodelreq ~= "" then |
| + | remodelinfo = |
| + | string.format( |
| + | "[[File:IcoSteel.png|18px|Steel]] %d [[File:IcoAmmo.png|18px|Ammo]] %d", |
| + | ship.remodelreq[1], |
| + | ship.remodelreq[2] |
| + | ) |
| + | if ship.remodelbp then |
| + | remodelinfo = |
| + | remodelinfo .. |
| + | " " .. |
| + | string.format("[[File:Item Icon Remodel Blueprint.png|25px|Blueprint|link=Blueprints]] %d", ship.remodelbp) |
| end | | end |
− | | + | if ship.remodelcatapult then |
− | local remodelinfo = ''
| + | remodelinfo = |
− | if shipInfo.remodelreq and shipInfo.remodelreq ~= '' then | + | remodelinfo .. |
− | remodelinfo = string.format('[[File:IcoSteel.png|18px|Steel]] %d [[File:IcoAmmo.png|18px|Ammo]] %d', shipInfo.remodelreq[1], shipInfo.remodelreq[2])
| + | " " .. |
− | if shipInfo.remodelbp then | + | string.format( |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon Remodel Blueprint.png|25px|Blueprint|link=Blueprints]] %d', shipInfo.remodelbp)
| + | "[[File:Item Icon Prototype Flight Deck Catapult.png|25px|Prototype Flight Deck Catapult|link=Prototype Flight Deck Catapult]] %d", |
− | end | + | ship.remodelcatapult |
− | if shipInfo.remodelcatapult then
| + | ) |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon Prototype Flight Deck Catapult.png|25px|Prototype Flight Deck Catapult|link=Prototype Flight Deck Catapult]] %d', shipInfo.remodelcatapult) | |
− | end
| |
− | if shipInfo.remodelar then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon Action Report.png|25px|Action Report|link=Action Report]] %d', shipInfo.remodelar)
| |
− | end
| |
− | if shipInfo.remodeldevmat or shipInfo.remodelconmat or shipInfo.remodelgunmat or shipInfo.remodelairmat then
| |
− | remodelinfo = remodelinfo .. '<br>'
| |
− | end
| |
− | if shipInfo.remodeldevmat then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:IcoDevmat.png|18px|Development Material]] %d', shipInfo.remodeldevmat) | |
− | end
| |
− | if shipInfo.remodelconmat then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:IcoConmat.png|18px|Construction Material]] %d', shipInfo.remodelconmat)
| |
− | end
| |
− | if shipInfo.remodelgunmat then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon New Model Gun Mount Improvement Material.png|18px|New Model Gun Mount Improvement Material|link=New Model Gun Development Material]] %d', shipInfo.remodelgunmat)
| |
− | end
| |
− | if shipInfo.remodelairmat then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon New Model Aerial Armament Material.png|18px|New Model Aerial Armament Material|link=New Model Aviation Development Material]] %d', shipInfo.remodelairmat)
| |
− | end
| |
− | if shipInfo.remodelarmmat then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon New Model Armament Material.png|18px|New Model Armament Material|link=New Model Armament Material]] %d', shipInfo.remodelarmmat)
| |
− | end
| |
− | if shipInfo.remodelboiler then
| |
− | remodelinfo = remodelinfo .. ' ' .. string.format('[[File:Item Icon New Model High Temperature High Pressure Boiler.png|18px|New Model High Temperature High Pressure Boiler|link=New Model High Temperature High Pressure Boiler]] %d', shipInfo.remodelboiler)
| |
− | end
| |
| end | | end |
− | | + | if ship.remodelar then |
− | -- Construction & Remodel
| + | remodelinfo = |
− | local row11 = ''
| + | remodelinfo .. |
− | if constrheader == 'Build Time' then
| + | " " .. |
− | row11 = '<tr>' .. RscHeader .. constrheader .. '</th>' .. RscData .. constrdata .. '</td><td colspan="2"> </td></tr>' | + | string.format("[[File:Item Icon Action Report.png|25px|Action Report|link=Action Report]] %d", ship.remodelar) |
− | else
| |
− | row11 = '<tr>' .. RscHeader .. constrheader .. '</th>' .. RscData .. constrdata .. '</td>' .. RscHeader .. 'Remodel Req</th>' .. RscData .. remodelinfo .. '</td></tr>'
| |
| end | | end |
− | | + | if ship.remodeldevmat or ship.remodelconmat or ship.remodelgunmat or ship.remodelairmat then |
− | -- Consumption | + | remodelinfo = remodelinfo .. "<br>" |
− | local consfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipInfo["consumption"][1]
| |
− | local consammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipInfo["consumption"][2]
| |
− | | |
− | local row12 = '<tr>' .. RscHeader .. 'Consumption</th>' .. RscData .. consfuel .. ' ' .. consammo .. '</td>'
| |
− | | |
− | -- Scrap Info
| |
− | local scrapfuel = '[[File:IcoFuel.png|18px|Fuel]] ' .. shipInfo["dismantle"][1]
| |
− | local scrapammo = '[[File:IcoAmmo.png|18px|Ammo]] ' .. shipInfo["dismantle"][2]
| |
− | local scrapsteel = '[[File:IcoSteel.png|18px|Steel]] ' .. shipInfo["dismantle"][3]
| |
− | local scrapbauxite = '[[File:IcoBauxite.png|18px|Bauxite]] ' .. shipInfo["dismantle"][4]
| |
− | local scrapinfo = scrapfuel .. ' ' .. scrapammo .. ' ' .. scrapsteel .. ' ' .. scrapbauxite
| |
− | local row12 = row12 .. RscHeader .. 'Dismantle</th>' .. RscData .. scrapinfo .. '</td></tr>'
| |
− | | |
− | -- Modernization
| |
− | local modFP = '[[File:IcoAtkRemodel.png|25px|Firepower]] ' .. shipInfo["modernization"][1]
| |
− | local modTorp = '[[File:IcoTorpedoRemodel.png|25px|Torpedo]] ' .. shipInfo["modernization"][2]
| |
− | local modAA = '[[File:IcoAARemodel.png|25px|Anti-Air]] ' .. shipInfo["modernization"][3]
| |
− | local modArmor = '[[File:IcoArmorRemodel.png|25px|Armor]] ' .. shipInfo["modernization"][4]
| |
− | local modLuck = ''
| |
− | if shipInfo["modernization"][5] ~= nil and shipInfo["modernization"][5] ~= "" then
| |
− | -- modLuck = '[[File:IcoLuck|18px|Luck]] ' .. shipInfo["modernization"][5]
| |
− | modLuck = '[[File:IcoLuckRemodel.png|25px|Luck]] ' .. shipInfo["modernization"][5] -- Just a placeholder
| |
| end | | end |
− | | + | if ship.remodeldevmat then |
− | local modInfo = modFP .. ' ' .. modTorp .. ' ' .. modAA .. ' ' .. modArmor | + | remodelinfo = |
− | if modLuck ~= '' then
| + | remodelinfo .. " " .. string.format("[[File:IcoDevmat.png|18px|Development Material]] %d", ship.remodeldevmat) |
− | modInfo = modInfo .. ' ' .. modLuck | |
| end | | end |
− | local row13 = '<tr>' .. RscHeader .. 'Modernization</th>' .. RscData2 .. modInfo .. '</td></tr>' | + | if ship.remodelconmat then |
− | -- return '<table style="width: 100%">' .. row13 .. row11 .. row12 .. '</table>'
| + | remodelinfo = |
− | return row13 .. row11 .. row12
| + | remodelinfo .. " " .. string.format("[[File:IcoConmat.png|18px|Construction Material]] %d", ship.remodelconmat) |
− | end
| |
− | | |
− | function shipmodule.getArtVoice(frame)
| |
− | local shipNum = shipmodule.getIDNum(frame)
| |
− | local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
| |
− | local RscHeader = '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;">'
| |
− | local RscData = '<td style="width: 25%; white-space: nowrap; text-align: center;">'
| |
− | local illustrator = ''
| |
− | local voiceactor = ''
| |
− | if shipmodule.data[shipNum]["artist"] ~= "Unknown" and shipmodule.data[shipNum]["artist"] ~= "" then
| |
− | illustrator = '[[:Category:' .. shipmodule.data[shipNum]["artist"] .. '|' .. shipmodule.data[shipNum]["artist"] .. ']]'
| |
− | else
| |
− | illustrator = 'Unknown'
| |
| end | | end |
− | art = RscHeader .. 'Artist</th>' .. RscData .. illustrator .. '</td>' | + | if ship.remodelgunmat then |
− | if shipmodule.data[shipNum]["seiyuu"] ~= "Unknown" and shipmodule.data[shipNum]["seiyuu"] ~= "" then
| + | remodelinfo = |
− | voiceactor = '[[:Category:' .. shipmodule.data[shipNum]["seiyuu"] .. '|' .. shipmodule.data[shipNum]["seiyuu"] .. ']]' | + | remodelinfo .. |
− | else
| + | " " .. |
− | voiceactor = 'Unknown'
| + | string.format( |
| + | "[[File:Item Icon New Model Gun Mount Improvement Material.png|18px|New Model Gun Mount Improvement Material|link=New Model Gun Development Material]] %d", |
| + | ship.remodelgunmat |
| + | ) |
| end | | end |
− | voice = RscHeader .. 'Seiyuu</th>' .. RscData .. voiceactor .. '</td>' | + | if ship.remodelairmat then |
− | --local row14 = '<table style="width: 100%">' .. art .. voice .. '</table>'
| + | remodelinfo = |
− | return art .. voice
| + | remodelinfo .. |
− | end
| + | " " .. |
− | | + | string.format( |
− | function shipmodule.createCategories(frame)
| + | "[[File:Item Icon New Model Aerial Armament Material.png|18px|New Model Aerial Armament Material|link=New Model Aviation Development Material]] %d", |
− | local shipNum = shipmodule.getIDNum(frame)
| + | ship.remodelairmat |
− |
| + | ) |
− | local shipInfo = assert(shipmodule.data[shipNum], "KanMusu ID " .. shipNum .. " doesn't have a database entry")
| |
− | | |
− | local cat = '[[Category:Ships]]'
| |
− | cat = cat .. '[[Category:' .. shipmodule.data[shipNum]["class"] .. ' Class]][[Category:' .. shipmodule.data[shipNum]["type"] .. 's]]'
| |
− | if shipmodule.data[shipNum]["artist"] ~= "Unknown" and shipmodule.data[shipNum]["artist"] ~= "" then
| |
− | cat = cat .. '[[Category:' .. shipmodule.data[shipNum]["artist"] .. ']]'
| |
| end | | end |
− | if shipmodule.data[shipNum]["seiyuu"] ~= "Unknown" and shipmodule.data[shipNum]["seiyuu"] ~= "" then | + | if ship.remodelarmmat then |
− | cat = cat .. '[[Category:' .. shipmodule.data[shipNum]["seiyuu"] .. ']]'
| + | remodelinfo = |
| + | remodelinfo .. |
| + | " " .. |
| + | string.format( |
| + | "[[File:Item Icon New Model Armament Material.png|18px|New Model Armament Material|link=New Model Armament Material]] %d", |
| + | ship.remodelarmmat |
| + | ) |
| end | | end |
− | return cat
| + | if ship.remodelboiler then |
− | end
| + | remodelinfo = |
− | | + | remodelinfo .. |
− | function shipmodule.KanmusuList(frame)
| + | " " .. |
− | local shipType = frame.args[1] | + | string.format( |
− | local shipListTable = '<table class="wikitable filterable sortable" style="width: 100%; min-width: 800px;"><tr>'
| + | "[[File:Item Icon New Model High Temperature High Pressure Boiler.png|18px|New Model High Temperature High Pressure Boiler|link=New Model High Temperature High Pressure Boiler]] %d", |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unfilterable" data-sort-type="number">ID</th>'
| + | ship.remodelboiler |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unfilterable unsortable">Name</th>'
| + | ) |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unfilterable unsortable">Class</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unsortable">Type</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: LightCoral;" class="unfilterable">[[File:IcoAtk.png|Firepower]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: LightSkyBlue;" class="unfilterable">[[File:IcoTorpedo.png|Torpedo]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: SandyBrown;" class="unfilterable">[[File:IcoAA.png|Anti-Air]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Seashell;" class="unfilterable">[[File:IcoASW.png|Anti-Submarine Warfare]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Aquamarine;" class="unfilterable">[[File:IcoLOS.png|Line of Sight]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: PaleGreen;" class="unfilterable">[[File:IcoLuck.png|Luck]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Pink;" class="unfilterable">[[File:IcoHP.png|HP]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Yellow;" class="unfilterable">[[File:IcoArmor.png|Armor]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Violet;" class="unfilterable">[[File:IcoEvasion.png|Evasion]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Silver;" class="unfilterable">[[File:IcoAircraft.png|Aircraft]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; vertical-align: middle; background-color: Aqua;" class="unsortable">[[File:IcoSpeed.png|Speed|link=]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unsortable">[[File:IcoRange.png|Range|link=]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unfilterable">[[File:IcoFuel.png|Fuel Consumption]]</th>'
| |
− | shipListTable = shipListTable .. '<th style="text-align: center; background-color: SpringGreen;" class="unfilterable">[[File:IcoAmmo.png|Ammo Consumption]]</th></tr>'
| |
− | local IDList = shipdb.getSortedIDList()
| |
− | for num, id in pairs(IDList) do
| |
− | if shipType ~= nil then
| |
− | if shipType == shipmodule.data[id]["type"] then | |
− | shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id, frame.args[2] ~= nil)
| |
− | end
| |
− | else
| |
− | shipListTable = shipListTable .. shipmodule.KanmusuListEntry(id, frame.args[2] ~= nil)
| |
− | end
| |
| end | | end |
− | shipListTable = shipListTable .. '</table>' | + | end |
− | return shipListTable | + | -- Construction & Remodel |
| + | local row11 = "" |
| + | if constrheader == "Build Time" then |
| + | row11 = |
| + | "<tr>" .. RscHeader .. constrheader .. "</th>" .. RscData .. constrdata .. '</td><td colspan="2"> </td></tr>' |
| + | else |
| + | row11 = |
| + | "<tr>" .. |
| + | RscHeader .. |
| + | constrheader .. |
| + | "</th>" .. |
| + | RscData .. |
| + | constrdata .. "</td>" .. RscHeader .. "Remodel Req</th>" .. RscData .. remodelinfo .. "</td></tr>" |
| + | end |
| + | -- Consumption |
| + | local consfuel = "[[File:IcoFuel.png|18px|Fuel]] " .. ship["consumption"][1] |
| + | local consammo = "[[File:IcoAmmo.png|18px|Ammo]] " .. ship["consumption"][2] |
| + | local row12 = "<tr>" .. RscHeader .. "Consumption</th>" .. RscData .. consfuel .. " " .. consammo .. "</td>" |
| + | -- Scrap Info |
| + | local scrapfuel = "[[File:IcoFuel.png|18px|Fuel]] " .. ship["dismantle"][1] |
| + | local scrapammo = "[[File:IcoAmmo.png|18px|Ammo]] " .. ship["dismantle"][2] |
| + | local scrapsteel = "[[File:IcoSteel.png|18px|Steel]] " .. ship["dismantle"][3] |
| + | local scrapbauxite = "[[File:IcoBauxite.png|18px|Bauxite]] " .. ship["dismantle"][4] |
| + | local scrapinfo = scrapfuel .. " " .. scrapammo .. " " .. scrapsteel .. " " .. scrapbauxite |
| + | local row12 = row12 .. RscHeader .. "Dismantle</th>" .. RscData .. scrapinfo .. "</td></tr>" |
| + | -- Modernization |
| + | local modFP = "[[File:IcoAtkRemodel.png|25px|Firepower]] " .. ship["modernization"][1] |
| + | local modTorp = "[[File:IcoTorpedoRemodel.png|25px|Torpedo]] " .. ship["modernization"][2] |
| + | local modAA = "[[File:IcoAARemodel.png|25px|Anti-Air]] " .. ship["modernization"][3] |
| + | local modArmor = "[[File:IcoArmorRemodel.png|25px|Armor]] " .. ship["modernization"][4] |
| + | local modLuck = "" |
| + | if ship["modernization"][5] ~= nil and ship["modernization"][5] ~= "" then |
| + | modLuck = "[[File:IcoLuckRemodel.png|25px|Luck]] " .. ship["modernization"][5] |
| + | end |
| + | local modInfo = modFP .. " " .. modTorp .. " " .. modAA .. " " .. modArmor |
| + | if modLuck ~= "" then |
| + | modInfo = modInfo .. " " .. modLuck |
| + | end |
| + | local row13 = "<tr>" .. RscHeader .. "Modernization</th>" .. RscData2 .. modInfo .. "</td></tr>" |
| + | return row13 .. row11 .. row12 |
| end | | end |
| | | |
− | function shipmodule.KanmusuListEntry(id, printMax) -- Kanmusu List Table | + | local function renderArtists(ship) |
− | local strings = '<tr>'
| + | local RscHeader = |
− | local aircraftTotal = 0
| + | '<th style="width: 25%; white-space: nowrap; {{border-radius|12px 4px 4px 12px}} background-color: #3baef5; color: #ffffff; padding-left: 5px; padding-right: 5px; text-align: right;">' |
− | if shipmodule.data[id]["aircraft"] ~= "" then
| + | local RscData = '<td style="width: 25%; white-space: nowrap; text-align: center;">' |
− | local aircraftslot = {0, 0, 0, 0}
| + | local illustrator = |
− | for i = 1, 4, 1 do
| + | ship["artist"] ~= "Unknown" and ship["artist"] ~= "" and |
− | if shipmodule.data[id]["aircraft"][i] ~= nil then
| + | ("[[:Category:" .. ship["artist"] .. "|" .. ship["artist"] .. "]]") or |
− | aircraftslot[i] = shipmodule.data[id]["aircraft"][i]
| + | "Unknown" |
− | else
| + | local voiceactor = |
− | aircraftslot[i] = 0
| + | ship["seiyuu"] ~= "Unknown" and ship["seiyuu"] ~= "" and |
− | end
| + | ("[[:Category:" .. ship["seiyuu"] .. "|" .. ship["seiyuu"] .. "]]") or |
− | end
| + | "Unknown" |
− | aircraftTotal = aircraftslot[1] + aircraftslot[2] + aircraftslot[3] + aircraftslot[4]
| + | return RscHeader .. |
− | else
| + | "Artist</th>" .. RscData .. illustrator .. "</td>" .. RscHeader .. "Seiyuu</th>" .. RscData .. voiceactor .. "</td>" |
− | aircraftTotal = 0
| |
− | end
| |
− |
| |
− | --finding name of wiki page of ship
| |
− | shipname = shipmodule.data[id]["name"][3]
| |
− | pagename = shipname
| |
− | if string.sub(id,1,-2) == "Mist" then -- fleet of fog check
| |
− | if string.sub(id, -1) == '1' then
| |
− | pagename = 'Iona_(fog)'
| |
− | elseif string.sub(id, -1) == '2' then
| |
− | pagename = 'Takao_(fog)'
| |
− | elseif string.sub(id, -1) == '3' then
| |
− | pagename = 'Haruna_(fog)'
| |
− | else
| |
− | pagename = 'Fleet of Fog'
| |
− | end
| |
− | else
| |
− | shipbasename = mw.text.split(shipname, '%s')[1]
| |
− | --Chitose/Chiyoda-Kou check; submarines should be unaffected
| |
− | if mw.text.split(shipbasename, '%p')[2] ~= nil and mw.text.split(shipbasename, '%p')[2] == "Kou" then
| |
− | shipbasename = mw.text.split(shipbasename, '%p')[1]
| |
− | end
| |
− | --Prinz/Graf/Teste check (for ship names that are 2 or more words)
| |
− | if mw.text.split(shipname, '%s')[2] ~= nil and not (mw.text.split(shipname, '%s')[2] == "Kai" or
| |
− | mw.text.split(shipname, '%s')[2] == "A" or mw.text.split(shipname, '%s')[2] == "zwei" or
| |
− | mw.text.split(shipname, '%s')[2] == "drei" or mw.text.split(shipname, '%s')[2] == "Due" or
| |
− | mw.text.split(shipname, '%s')[2] == "Dva") then
| |
− | shipbasename = shipbasename .. ' ' .. mw.text.split(shipname, '%s')[2]
| |
− | end
| |
− | pagename = shipbasename
| |
− | end
| |
− | | |
− | statLevel = 1 --base stat
| |
− | if printMax then
| |
− | statLevel = 2 --max stat
| |
− | end
| |
− |
| |
− | strings = strings .. '<td style="text-align: center;">' .. id .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center;">[[' .. pagename .. '|' .. shipname ..']]</td>'
| |
− | strings = strings .. '<td style="text-align: center;">' .. shipmodule.data[id]["class"] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center;">' .. shipmodule.data[id]["type"] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center; background-color: #f0bbbb;">' .. shipmodule.data[id]["fp"][statLevel] .. '</td>'
| |
− | if shipmodule.data[id]["torpedo"] == 0 then | |
− | strings = strings .. '<td style="text-align: center; background-color: #99eefa;">' .. shipmodule.data[id]["torpedo"] .. '</td>'
| |
− | else
| |
− | strings = strings .. '<td style="text-align: center; background-color: #99eefa;">' .. shipmodule.data[id]["torpedo"][statLevel] .. '</td>'
| |
− | end
| |
− | if shipmodule.data[id]["aa"] == 0 then
| |
− | strings = strings .. '<td style="text-align: center; background-color: #faccaa;">' .. shipmodule.data[id]["aa"] .. '</td>'
| |
− | else | |
− | strings = strings .. '<td style="text-align: center; background-color: #faccaa;">' .. shipmodule.data[id]["aa"][statLevel] .. '</td>'
| |
− | end
| |
− | if shipmodule.data[id]["asw"] == 0 then | |
− | strings = strings .. '<td style="text-align: center; background-color: #fff5ee;">' .. shipmodule.data[id]["asw"] .. '</td>'
| |
− | else
| |
− | strings = strings .. '<td style="text-align: center; background-color: #fff5ee;">' .. shipmodule.data[id]["asw"][statLevel] .. '</td>'
| |
− | end | |
− | strings = strings .. '<td style="text-align: center; background-color: #afffee;">' .. shipmodule.data[id]["los"][statLevel] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center; background-color: #cbfbcb;">' .. shipmodule.data[id]["luck"][statLevel] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center; background-color: #ffe0eb;">' .. shipmodule.data[id]["hp"][statLevel] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center; background-color: #ffffaa;">' .. shipmodule.data[id]["armor"][statLevel] .. '</td>' | |
− | strings = strings .. '<td style="text-align: center; background-color: #eeccee;">' .. shipmodule.data[id]["evasion"][statLevel] .. '</td>' | |
− | strings = strings .. '<td style="text-align: center; background-color: #d9d9d9;">' .. aircraftTotal .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center; background-color: #aaffff;">' .. shipmodule.data[id]["spd"] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center;">' .. shipmodule.data[id]["range"] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center;">' .. shipmodule.data[id]["consumption"][1] .. '</td>'
| |
− | strings = strings .. '<td style="text-align: center;">' .. shipmodule.data[id]["consumption"][2] .. '</td></tr>'
| |
− | return strings
| |
| end | | end |
| | | |
− | local function numToID(num) | + | local function renderCategories(ship) |
− | return num < 10 and "00" .. num or num < 100 and "0" .. num or tostring(num)
| + | local categories = "[[Category:Ships]][[Category:" .. ship["class"] .. " Class]][[Category:" .. ship["type"] .. "s]]" |
| + | if ship["artist"] ~= "Unknown" and ship["artist"] ~= "" then |
| + | categories = categories .. "[[Category:" .. ship["artist"] .. "]]" |
| + | end |
| + | if ship["seiyuu"] ~= "Unknown" and ship["seiyuu"] ~= "" then |
| + | categories = categories .. "[[Category:" .. ship["seiyuu"] .. "]]" |
| + | end |
| + | return categories |
| end | | end |
| | | |
− | function shipmodule.CardList() | + | local function render(frame) |
− | firstID = 1
| + | local ShipData = mw.loadData("Module:Data/Ship") |
− | maxID = -1
| + | local shipNum = frame.args[1] |
− | for KanMusuID, KanMusuData in pairs(shipmodule.data) do
| + | local ship = ShipData[shipNum] |
− | if tonumber(KanMusuID) ~= nil and tonumber(KanMusuID) > maxID then
| + | return '<div style="display:inline-block;vertical-align:top"><table style="{{border-radius|10px 10px 10px 10px}} border:1px solid #aaaaaa;min-width:495px"><tr><td>' .. |
− | maxID = tonumber(KanMusuID)
| + | renderStats(ship, shipNum) .. |
− | end
| + | "</td></tr><tr><td>" .. |
− | end
| + | renderEquipment(ship) .. |
− | IDRange = math.ceil(maxID / 10) * 10
| + | '<table style="width:100%">' .. |
− | wikipage = ""
| + | renderModernization(ship) .. |
− | while firstID < IDRange do
| + | renderArtists(ship) .. "</table></td></tr></table></div>" .. renderCategories(ship) |
− | wikipage = wikipage .. "<h2>No. " .. tostring(firstID) .. "-" .. tostring(firstID+9) .. "</h2>"
| |
− | for i = 0, 9 do
| |
− | x = firstID + i
| |
− | shipID = numToID(x)
| |
− | if not shipmodule.data[shipID] then
| |
− | wikipage = wikipage .. "[[File:blank.png|150px]]"
| |
− | else
| |
− | local shipName = shipmodule.data[shipID].name[3]
| |
− | wikipage = wikipage .. "[[File:Ship Card " .. shipName .. ".png|150px|link=" .. shipdb.getWikiPage(shipID) .. "]]"
| |
− | end
| |
− | if x % 5 == 0 then
| |
− | wikipage = wikipage .. "<br>"
| |
− | end
| |
− | end
| |
− | wikipage = wikipage .. "<br>"
| |
− | firstID = firstID + 10
| |
− | end
| |
− | return wikipage
| |
| end | | end |
| | | |
− | return shipmodule | + | return {KanmusuInfo = render} |