Changes

m
Line 56: Line 56:  
* <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details.
 
* <math>\text{Mod}_\text{formation}</math> is the formation modifier for the applicable attack. Please see [[Combat#Formation Selection|Combat]] for more details.
 
* <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details.
 
* <math>\text{Mod}_\text{morale}</math> is the morale modifier of the attacking ship. Morale is referring to the value of attacking timing, not the value before entering battle. Please see [[Morale_and_Fatigue#Morale Effects|Morale and Fatigue]] for more details.
** Sparkled is '''1.2''',
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
** Normal is '''1.0''',
+
!colspan=2|<math>\text{Mod}_\text{morale}</math>
** Orange is '''0.8''',
+
|-
** Red is '''0.5'''.
+
|Sparkled||1.2
 +
|-
 +
|Normal||1.0
 +
|-
 +
|Orange||0.8
 +
|-
 +
|Red||0.5
 +
|}
    
'''Notes:'''
 
'''Notes:'''
Line 72: Line 79:  
** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90.
 
** These values apply for Player as attacker and Enemy as targets. Values for Enemy attacker vs Player target are unclear/unknown, except single vs single = 90.
   −
{|class="wikitable"
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin:auto"
|+ Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref>
+
!colspan=4| Fleet type base accuracy values for Player side<ref>https://twitter.com/Xe_UCH/status/1172380690207215616</ref><ref>https://twitter.com/Divinity__123/status/1447941755182227458</ref>
 
|-
 
|-
 
!rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy
 
!rowspan=2 colspan=2|'''<big>vs.</big>'''!!colspan=2|Enemy
Line 97: Line 104:     
* <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows:
 
* <math>\text{Mod}_\text{formation}</math> for '''shelling and carrier attacks''' is as follows:
** Line Ahead/Diamond: '''1.0'''
+
 
** Double Line/Echelon/Line Abreast/Vanguard (Bottom): '''1.2'''
+
{|class="wikitable mw-collapsible mw-collapsed"
*** Exception, certain combinations reduce this to '''1.0'''
+
!colspan=2|<math>\text{Mod}_\text{formation}</math>
**** Double Line attacking Line Abreast
+
|-
**** Echelon attacking Line Ahead
+
|Line Ahead/Diamond||1.0
**** Line Abreast attacking Echelon
+
|-
** Vanguard (Top): '''0.8'''
+
|Double Line/Echelon/Line Abreast/Vanguard (Bottom)||1.2
** Combined Fleet Cruising Formation 1: '''?''',
+
|-
** Combined Fleet Cruising Formation 2: '''1.0''',
+
|Double Line vs Line Abreast||rowspan=3|1
** Combined Fleet Cruising Formation 3: '''?''',
+
|-
** Combined Fleet Cruising Formation 4: '''1.1'''.
+
|Echelon vs Line Ahead
 +
|-
 +
|Line Abreast vs Echelon
 +
|-
 +
|Vanguard (Top)||0.8
 +
|-
 +
|Combined Fleet Cruising Formation 1||?
 +
|-
 +
|Combined Fleet Cruising Formation 2||1.0
 +
|-
 +
|Combined Fleet Cruising Formation 3||?
 +
|-
 +
|Combined Fleet Cruising Formation 4||1.1
 +
|}
 +
 
 
* <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details.
 
* <math>\text{Mod}_\text{fit}</math> is the fit bonus or penalty that is applicable. Please see [[Gun Fit Bonuses]] for more details.
 
* <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details.
 
* <math>\text{Mod}_\text{spotting}</math> is the artillery spotting bonus if applicable. Please see [[Artillery_Spotting#Setups and Attack Types|Artillery Spotting]] for more details.
** Main/Main: '''1.2''',
+
 
** Main/AP: '''1.3''',
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
** Main/RADAR: '''1.5''',
+
!colspan=6|<math>\text{Mod}_\text{spotting}</math>
** Main/Secondary: '''1.3''',
+
|-
** Double Attack: '''1.1''',
+
!Attack Type
** Other multipliers are unknown.
+
!Prerequisites
 +
![[Damage_Calculations#Damage_Formula|Post-cap]]<br>Damage<br>Modifier
 +
!Accuracy<br>Modifier
 +
!Hits
 +
!Notes
 +
|-
 +
!style="background-color:#ff7f50" |{{color|black|Main Suisei Cut-in<br>(Suisei CI)}}
 +
|{{RedGunHeavy}}{{RedPlane}}{{RedPlane}}
 +
|1.3||?||1
 +
|rowspan=2|{{Ship/Link|Ise/Kai Ni|Hyuuga/Kai Ni|text=''Ise''-class Kai Ni|link_class=Ise}} only
 +
|-
 +
!style="background-color:#ff7f50" |{{color|black|Main Zuiun Cut-in<br>(Zuiun CI)}}
 +
|{{RedGunHeavy}}{{ZuiunPlane}}{{ZuiunPlane}}
 +
|1.35||?||1
 +
|-
 +
!style="background-color:#81c784" |{{color|black|Main AP Shell Cut-in<br>(APCI)}}
 +
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
 +
|1.5||1.2||1
 +
|
 +
|-
 +
!style="background-color:gold"|{{color|black|Secondary AP Shell Cut-in<br>(Sec APCI)}}
 +
|{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}{{RedAmmo}}
 +
|1.3||1.3||1
 +
|
 +
|-
 +
!style="background-color:gold"|{{color|black|Secondary Radar Cut-in<br>(Radar CI)}}
 +
|{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}{{Radar}}
 +
|1.2||1.5||1
 +
|
 +
|-
 +
!style="background-color:gold"|{{color|black|Secondary Cut-in<br>(Sec CI)}}
 +
|{{RedGunHeavy}}{{YellowGun}}{{Seaplane}}
 +
|1.1||1.3||1
 +
|
 +
|-
 +
!style="background-color:#59f"|{{color|black|Double Attack<br>(DA)}}
 +
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}
 +
|1.2||1.1||2
 +
|
 +
|}
 +
 
 
* <math>\text{Mod}_\text{AP}</math> is the {{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} accuracy modifier:
 
* <math>\text{Mod}_\text{AP}</math> is the {{RedAmmo}} {{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} accuracy modifier:
 
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center"
{|class="wikitable"
+
!colspan=2|<math>\text{Mod}_\text{AP}</math>
 +
|-
 
!Type!!Modifier
 
!Type!!Modifier
 
|-
 
|-
38,803

edits