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== Introduction ==
 
== Introduction ==
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The purpose of this guide is to help newer admirals prepare a basic but effective set of ships to allow them to proceed through the early game and into midgame. It is divided into two stages - Stage 1 is focused on progress through standard maps up to 5-2, and Stage 2 is preparation for events as well as the rest of standard maps.
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<div style="width:1100px;">The purpose of this guide is to help newer admirals prepare a basic but effective set of ships to allow them to proceed through the early game and into midgame.<br/>It is divided into two stages - Stage 1 is focused on progress through standard maps up to 5-2, and Stage 2 is preparation for events as well as the rest of standard maps.
    
Due to prohibitive cost or limited and inconsistent availability, no ship mentioned in this guide is gated behind:
 
Due to prohibitive cost or limited and inconsistent availability, no ship mentioned in this guide is gated behind:
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* Limited-time drops in standard maps
 
* Limited-time drops in standard maps
 
* Drops exclusive to late standard maps (4-5, 5-3 and beyond, late World 7)
 
* Drops exclusive to late standard maps (4-5, 5-3 and beyond, late World 7)
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</div>
    
=== About Construction ===
 
=== About Construction ===
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It may be tempting to spam Construction for rare builds, especially to players who have experience playing other gacha games. <br/>'''This is unhelpful in the long run,''' as repeated Construction (especially with large recipes) eats up a ton of resources and valuable Development materials, most of which is better used in leveling and developing equipment.  
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<div style="width:1100px;">It may be tempting to spam Construction for rare builds, especially to players who have experience playing other gacha games. <br/>'''This is unhelpful in the long run,''' as repeated Construction (especially with large recipes) eats up a ton of resources and valuable Development materials, most of which is better used in leveling and developing equipment.  
    
The recommended way to proceed with Construction is as follows:
 
The recommended way to proceed with Construction is as follows:
 
* '''Do not''' do additional attempts outside of your "Factory" daily quests.  
 
* '''Do not''' do additional attempts outside of your "Factory" daily quests.  
* Construct using "Battleship Recipe" until you've acquired your first Battleship, then never touch the "Battleship Recipe" ever again. Early access to a Battleship will make victories more likely against more powerful players in PVP Exercises.
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* Construct using "Battleship Recipe" until you've acquired your first Battleship, then never touch the "Battleship Recipe" ever again.
* Construct using "Carrier Recipe" until you've acquired your first Carrier or Light Carrier, then never touch the "Carrier Recipe" ever again. One carrier of any type is needed to do complete a short quest chain that rewards {{ShipLink|Akagi|text=Akagi}} upon completion.
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**Early access to a Battleship will make victories more likely against more powerful players in PVP Exercises.
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* Construct using "Carrier Recipe" until you've acquired your first Carrier or Light Carrier, then never touch the "Carrier Recipe" ever again.
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**One carrier of any type is needed to do complete a short quest chain that rewards {{ShipLink|Akagi|text=Akagi}} upon completion.
 
* Construct using "Rare Destroyer/Light Cruiser" recipe until you've acquired two of the following ships:
 
* Construct using "Rare Destroyer/Light Cruiser" recipe until you've acquired two of the following ships:
 
**{{ShipLink|Abukuma|text=CL Abukuma}}  
 
**{{ShipLink|Abukuma|text=CL Abukuma}}  
 
**{{ShipLink|Shimakaze|text=DD Shimakaze}}  
 
**{{ShipLink|Shimakaze|text=DD Shimakaze}}  
 
**{{ShipLink|Yukikaze|text=DD Yukikaze}}  
 
**{{ShipLink|Yukikaze|text=DD Yukikaze}}  
 
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</div>
 
''TODO: Figure out how to indent this little table and/or display this in a better looking way''
 
''TODO: Figure out how to indent this little table and/or display this in a better looking way''
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* '''Shipgirl Modernization is extremely important'''
 
* '''Shipgirl Modernization is extremely important'''
 
<div style="background-color: #EFEFEF; width:1200px; padding-left:8px; padding-top:8px; padding-bottom:8px;">
 
<div style="background-color: #EFEFEF; width:1200px; padding-left:8px; padding-top:8px; padding-bottom:8px;">
The stats gained from modernization (Firepower, Torpedo, Armor, Anti-Air) have a huge effect on the performance of your girls.<br/> There is a wide gulf between the abilities of a modernized Kongou Kai and an unmodernized one.</div>
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The stats gained from modernization ({{Firepower}}Firepower, {{Torpedo}}Torpedo, {{Armor}}Armor, {{AA}}Anti-Air) have a huge effect on the performance of your shipgirls.<br/> There is a wide gulf between the performance of a modernized Kongou Kai and an unmodernized one.</div>
 
* '''Duplicate Shipgirls are not recommended early'''
 
* '''Duplicate Shipgirls are not recommended early'''
 
<div style="background-color: #EFEFEF; width:1200px; padding-left:8px; padding-top:8px; padding-bottom:8px;">
 
<div style="background-color: #EFEFEF; width:1200px; padding-left:8px; padding-top:8px; padding-bottom:8px;">
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== Stage 1: Standard Maps ==
 
== Stage 1: Standard Maps ==
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Stage 1 of this guide is centered around the extreme early game, where an admiral is just starting out building their fleet and progressing through the first few worlds.<br/> Most if not all of the ships listed here are readily available and have above average performance at their Kai remodels, allowing the player to progress smoothly and farm drops and experience efficiently. <br/>They also have powerful Kai Ni remodels that require little to no investment of rare resources, meaning that the experience invested here doubles as progress toward their Kai Ni remodels in Stage 2.
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<div style="width:1100px;">Stage 1 of this guide is centered around the extreme early game, where an admiral is just starting out building their fleet and progressing through the first few worlds.<br/> Most if not all of the ships listed here are readily available and have above average performance at their Kai remodels, allowing the player to progress smoothly and farm drops and experience efficiently. <br/>They also have powerful Kai Ni remodels that require little to no investment of rare resources, meaning that the experience invested here doubles as progress toward their Kai Ni remodels in Stage 2.
    
You will encounter girls that are not mentioned in this stage. They've been left out because they:
 
You will encounter girls that are not mentioned in this stage. They've been left out because they:
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In the end, you should have a small but well rounded fleet of '''5DD, 2CL, 1~2 CA(V), 2 CV, 2 CVL, 1BBV, 1 (F)BB, 1 AV, 2 CLT.''' <br/>This combination of ships, if Kai and modernized, will allow you to tackle every main world map from 1-1 up to 5-2.
 
In the end, you should have a small but well rounded fleet of '''5DD, 2CL, 1~2 CA(V), 2 CV, 2 CVL, 1BBV, 1 (F)BB, 1 AV, 2 CLT.''' <br/>This combination of ships, if Kai and modernized, will allow you to tackle every main world map from 1-1 up to 5-2.
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</div>
    
<tabber>
 
<tabber>
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