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'''Installations''' are an enemy-type representing "land-based installations", and are characterized by high armor and high HP. They are difficult to handle using normal anti-ship setups and require specific setups in order to be destroyed. Installations are typically found as bosses or as boss escorts.
    +
=General Characteristics=
 +
* They have different damage statuses instead of the normal ones used for ships.
 +
 +
{| class="wikitable" style="text-align:center"
 +
!width=180px|Ship Damage Label
 +
!width=180px|Installation Damage Label
 +
|-
 +
|style="color:#FFCE00"|'''Lightly Damaged<br>(小破)
 +
|style="color:#FFCE00"|'''Confused<br>(混乱)
 +
|-
 +
|style="color:orange"|'''Moderately Damaged<br>(中破)
 +
|style="color:orange"|'''Damaged<br>(損害)
 +
|-
 +
|style="color:red"|'''Heavily Damaged<br>(大破)
 +
|style="color:red"|'''Broken<br>(損壊)
 +
|-
 +
|style="color:blue"|'''Sunk<br>(撃沈)
 +
|style="color:blue"|'''Destroyed<br>(破壊)
 +
|}
 +
 +
=Installation Classification=
 +
 +
Installations are classified by two categories: Ship Type (BB, BBV, CV) and Toughness (Soft Skin or Hard Skin).
 +
 +
===Ship Type===
 +
{|class="wikitable"
 +
!Type
 +
!Characteristics
 +
|-
 +
|style="text-align:center"|'''Battleship (BB)'''
 +
|Examples are {{Enemy/Link|Artillery Imp|text=Artillery Imps}} and {{Enemy/Link|Central Princess}}.
 +
* Uses the [[Damage_Calculations#Surface_Shelling|surface shelling formula]] for calculating damage.
 +
* Uses the shelling attack animation in day and night battle.
 +
* '''Can continue attacking''' when moderately damaged.
 +
|-
 +
|style="text-align:center"|'''Aviation Battleship (BBV)'''
 +
|Most installations fall under this category.
 +
* Uses the [[Damage_Calculations#Carrier_Attacks|carrier attack formula]] for calculating damage.
 +
* Uses the shelling attack animation in day and night battle.
 +
* Cannot attack during the day if heavily damaged {{Tooltip|or if there are no planes left| some exceptions}}.
 +
* Forced to attack submarines if they have equipment with {{ASW}}Anti-Submarine stat.
 +
|-
 +
|style="text-align:center"|'''Carrier (CV)'''
 +
|Example is {{Enemy/Link|Lycoris Princess}}.
 +
* Uses the carrier attack formula for calculating damage.
 +
* Uses the carrier attack animation in day battle and the shelling animation at night.
 +
* Cannot attack during the day if moderately damaged or if there are no planes left.
 +
* Do not enable the 2nd shelling phase if there is no battleship present.
 +
|}
 +
 +
===Skin Toughness===
 +
{|class="wikitable"
 +
!Type
 +
!Characteristics
 +
|-
 +
|style="text-align:center"|'''Soft Skin'''
 +
|Examples are {{Enemy/Link|Supply Depot Princess}}, {{Enemy/Link|Harbour Princess}} and {{Enemy/Link|Northern Princess}}.
 +
* Takes a lot of damage from {{GreenAmmo}}{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=Anti-Aircraft Shells}} and less from other Anti-Installation equipment.
 +
** This weakness allows battleships and heavy cruisers to easily deal with these installation types.
 +
** Still takes a decent amount of damage from other anti-installation equipment.
 +
*{{Enemy/Link|Supply Depot Princess}} has extra Post-Cap modifiers.
 +
|-
 +
|style="text-align:center"|'''Hard Skin'''
 +
|Examples are {{Enemy/Link|Isolated Island Demon}}, {{Enemy/Link|Artillery Imp}}, and {{Enemy/Link|Harbour Summer Princess}}.
 +
* Takes more damage from Anti-Installation equipment like {{Landing Craft}}[[:Category:Landing Craft|Landing Crafts]], {{Amphibious Tank}}[[:Category:Amphibious Tank|Amphibious Tanks]] and {{AntiGroundArtillery}}[[:Category:Anti-Ground Artillery|Anti-ground Artillery]]
 +
|}
 +
 +
=Attack Behavior=
 +
* Support expedition can attack Instllation.
 +
 +
===Air strike===
 +
* ''Normal'' dive bombers will '''not''' attack installations during the air strike phase.
 +
{{Category:Anti-Installation Dive Bombers}}
 +
 +
===Shelling===
 +
* Submarines can attack installations during shelling if equipped with a {{EquipmentLink|Special Type 2 Amphibious Tank}}.
 +
** They will only target instllation during the shelling.
 +
** They will be able to attack installations at night regardless of equipment.
 +
** Their low firepower makes them poor anti-installation ships.
 +
* Carriers are '''unable to perform [[Combat/Artillery Spotting#Aircraft Carrier Cut-in|CVCI]]''' on installations, even if equipped with anti-installation dive bombers.
 +
* [[Ise]] and [[Hyuuga]] can perform the suisei-CI against installation with any Dive Bombers.
 +
 +
===Torpedo===
 +
* They cannot be targeted by torpedoes.
 +
** Opening and closing torpedoes will fail to trigger if only installation targets remain.
 +
 +
===Nitght Battle===
 +
* The torpedo stat is '''ignored''' when calculating night battle damage against installations. Please see [[Night Battle]] for more details.
 +
** This makes destroyers, light cruisers, and heavy cruisers much weaker unless equipped with anti-installation equipment.
 +
* When targeting installation the Cut-in choice will ignore any equiped torpedo.
 +
** Except Special DD Cut-in that include a main gun (torpedo stat is still considered equal to 0).
 +
* Night shelling Carrier willl behave like normal surface ship.
 +
** This include [[Ark Royal]]'s night swordfish attack.
 +
* Air night attacks ignore all anti-installation bonus
 +
** The attack can target installation even if no anti-anstallation dive bombers is equiped
 +
 +
=Damage Calculation=
 +
 +
* During day, damage is capped at 220 so any ship with a proper anti-installation setup will be able to hit the cap.
 +
** When facing hard-skinned installations, it is better for battleships to have AP shells instead of Type 3 because they will hit the day cap anyway.
 +
* Anti-installation is very important during night battle when the cap is raised to 360.
 +
* Torpedo stat is always counted as 0 when attacking installations. This applies to both airstrikes and night battles.
 +
** However improvement that give "Yasen" is taken into account.
 +
* [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
 +
** This makes her vulnerable to getting one shot by nuke setups. See [[#Equipment Setups|below]] for details.
 +
* While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.
 +
* The Armor Percing modifier (post-cap) is effective against installation.
 +
 +
==Calculation==
 +
Installation generaly have a lot of HP and/or armor. But there is multiple different cumulative bonuses against them that allow to do massive damage. If you have the good equipment set-up.
 +
These bonuses are divided into 5 groups and are calculated in the following order:
 +
# Ship type bonuses
 +
# General mutiplicative bonuses
 +
# Specific equipment bonuses:
 +
## 11th regiment bonuses
 +
## M4A1 bonuses
 +
## Ho-Ni bonuses
 +
## Landing craft synergy bonuses
 +
## General additive bonuses
 +
# Post-cap bonuses against {{Enemy/Link|Supply Depot Princess}}
 +
 +
==Bonuses==
 +
'''Pre-cap:'''
 +
*<math>\text{Atk}_\text{pre-cap} = \Big[ \Big( \big[ ( \text{Atk}_\text{base} {\color{tomato} \times \text{A0}} {\color{DeepSkyBlue} + \text{B0}} ) {\color{tomato} \times \text{A1}} {\color{DeepSkyBlue} + \text{B2}} \big] {\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} \Big) {\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \Big] {\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24} + \text{B3}}</math>
 +
 +
'''Cap'''
 +
*<math>\text{Atk}_\text{cap} = \text{Cap} \times \sqrt{\text{Atk}_\text{pre-cap} - \text{Cap}}</math>
 +
 +
'''Post-cap:'''
 +
*<math>\text{Atk}_\text{post-cap} = \text{Atk}_\text{cap} {\color{tomato} \times \text{C}} {\color{DeepSkyBlue} + \text{D}}</math>
 +
 +
'''With:'''
 +
*<math>\text{Atk}_\text{base}</math> the base attack deffined [[Damage Calculations#Basic Attack Power Formulas|''here'']],
 +
* '''{{Color|tomato|A & C}}''' the multiplicative bonuses,
 +
* '''{{Color|DeepSkyBlue|B & D}}''' the additive bonuses,
 +
* '''A & B''' being pre-cap bonuses,
 +
* '''C & D''' being post-cap bonuses.
 +
 +
===Ship type bonuses===
 +
{|class="wikitable"
 +
!
 +
!Ship type!!Target!!Bonuses
 +
|-
 +
!style="font-size:125%; color:tomato"|A0
 +
|[[DD]]/[[CL]]||[[Artillery Imp]]|| x1.4
 +
|-
 +
!style="font-size:125%; color:DeepSkyBlue"|B0
 +
|[[SS]]/[[SSV]]||Any installation|| +30
 +
|}
 +
 +
===General mutiplicative bonuses===
 +
These bonuses are the only ones that depend on the enemy targeted.
 +
 +
{|class="wikitable" style="font-weight:bold; text-align:center"
 +
! style="font-size:150%; color:tomato" colspan=10|A1
 +
|-
 +
! colspan=2| Installation Type
 +
! width="130px" colspan=2| Soft-Skinned
 +
! width="130px" colspan=2| {{Enemy/Banner|Isolated Island Princess}}
 +
! width="130px" colspan=2| {{Enemy/Banner|Artillery Imp}}
 +
! width="130px" colspan=2| {{Enemy/Banner|Harbour Summer Princess}}
 +
|-
 +
! colspan=2| Number Equipped
 +
! Single!! Multiple
 +
! Single!! Multiple
 +
! Single!! Multiple
 +
! Single!! Multiple
 +
|-
 +
| width="80px"|{{GreenAmmo}}
 +
| width="200px"|{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}}
 +
|colspan=2|2.5
 +
|colspan=2|1.75/1.7?
 +
!colspan=2|
 +
|colspan=2|1.75
 +
|-
 +
|{{RedAmmo}}
 +
|{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}}
 +
!colspan=2|
 +
!colspan=2|
 +
|colspan=2|1.85
 +
|colspan=2|1.3
 +
|-
 +
|rowspan=2|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)}}
 +
|1.3
 +
|1.82
 +
|1.4
 +
|2.1
 +
|1.6
 +
|2.72
 +
|1.4
 +
|1.68
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
 +
|1.25
 +
|1.875
 +
|1.3/1.5?
 +
|2.145
 +
|1.5
 +
|2.7
 +
|1.25
 +
|1.75
 +
|-
 +
|{{DepthCharge}}
 +
|{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 +
|1.2
 +
|1.56
 +
|1.2
 +
|1.68
 +
|1.3
 +
|1.95
 +
|1.1
 +
|1.265
 +
|-
 +
|colspan=2|{{LandingCraft}} [[:Category:Landing_Craft|Landing Craft]] Type Multiplier
 +
|colspan=2|1.4
 +
|colspan=2|1.8
 +
|colspan=2|1.8
 +
|colspan=2|1.7
 +
|-
 +
|colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
 +
|colspan=8|1 + (Average {{Star}} /50)<br>({{MaxStar}} 1.2x)
 +
|-
 +
|rowspan=6|{{LandingCraft}}
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft}}
 +
|colspan=2|1.15
 +
|colspan=2|1.15
 +
|colspan=2|1.15
 +
|colspan=2|1.2
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
 +
|1.5
 +
|1.95
 +
|1.2
 +
|1.68
 +
|1.5
 +
|2.1
 +
|1.6
 +
|2.4
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
 +
|colspan=2| 1.5
 +
|colspan=2| 1.2
 +
|colspan=2| 1.5
 +
|colspan=2| 1.6
 +
|-
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
 +
!colspan=2|
 +
!colspan=2|
 +
!colspan=2|
 +
!colspan=2| 
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}
 +
|colspan=2|1.1
 +
|colspan=2|1.8
 +
|colspan=2|2.0
 +
|colspan=2|2.0
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
{{TextGlow|'''☀'''|black|text-colour=orange|glow-size=1px}} Day Only
 +
| 1.1
 +
| 1.21
 +
| 1.3
 +
| 1.43
 +
| 1.3
 +
| 1.56
 +
|colspan=2| ?
 +
|-
 +
|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Kami tank}}
 +
|1.5
 +
|1.8
 +
|2.4
 +
|3.24
 +
|2.4
 +
|3.24
 +
|2.8
 +
|4.2
 +
|-
 +
|colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
 +
|colspan=8|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
 +
|-
 +
|{{RedPlane}}
 +
|[[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]]
 +
!colspan=2|
 +
|1.4
 +
|2.45
 +
|1.5
 +
|3.0
 +
|colspan=2|1.3
 +
|-
 +
|{{Seaplane}}{{SeaplaneFighter}}
 +
|Seaplane [[SPB|Bombers]]/[[SPF|Fighters]]
 +
|colspan=2|1.2
 +
!colspan=2|
 +
|colspan=2|1.5
 +
|colspan=2|1.3
 +
|-
 +
!colspan=10| Airstrike-Only Multipliers
 +
|-
 +
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
 +
|[[:Category:Land Based Bombers|Land Based Bombers]]
 +
!colspan=2|
 +
|colspan=2|1.18
 +
|colspan=2|1.6
 +
!colspan=2|
 +
|-
 +
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}{{Seaplane}}{{RedPlane}}
 +
|Bombers<ref>Exluding [[Torpedo Bomber]]s.</ref> (Post cap)
 +
!colspan=2|
 +
|colspan=2|1.7
 +
|colspan=2|1.55
 +
!colspan=2|
 +
|}
 +
'''Notes'''
 +
* The Improvement Bonus takes the average for all Landing Crafts equipped on the ship.
 +
* The devs have mentioned that [[Battle Ration]] consumed by a ship consumes "affects landing crafts' moral"<ref>https://twitter.com/KanColle_STAFF/status/715840109103484928</ref>.
 +
<references/>
 +
 +
===Specific equipment bonuses===
 +
The following multipliers are '''pre-cap'''.
 +
 +
{|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
 +
!colspan=3|Equipment
 +
!Multiplicative bonus
 +
!Flat Bonus
 +
|-
 +
!colspan=3|Toku DLC Tank Bonus
 +
!style="font-size:125%; color:tomato"|A21
 +
!style="font-size:125%; color:DeepSkyBlue"|B21
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
 +
{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
 +
| x1.8
 +
| +25
 +
|-
 +
|colspan=5 style="background:blue"|
 +
|-
 +
!colspan=3|Sherman Bonus
 +
!style="font-size:125%; color:tomato"|A22
 +
!style="font-size:125%; color:DeepSkyBlue"|B22
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|M4A1 DD}}
 +
| x1.4
 +
| +35
 +
|-
 +
|colspan=5 style="background:blue"|
 +
|-
 +
!colspan=3|Ho-Ni Tank Regiment Bonus
 +
!style="font-size:125%; color:tomato"|A23
 +
!style="font-size:125%; color:DeepSkyBlue"|B23
 +
|-
 +
|colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
 +
| x1.3
 +
| +42
 +
|-
 +
|colspan=5 style="background:blue"|
 +
|-
 +
!colspan=3|DLC Synergy Bonus
 +
!style="font-size:125%; color:tomato"|A24
 +
!style="font-size:125%; color:DeepSkyBlue"|B24
 +
|-
 +
!{{Landing Craft}}{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
!Group A
 +
!Group B
 +
!Multiplicative bonus
 +
!Flat Bonus
 +
|-
 +
|Only one
 +
|colspan=2|Any (include panzer)
 +
| x1.2
 +
| +10
 +
|-
 +
|rowspan=3| Both
 +
| 1
 +
| 0
 +
| x1.32
 +
| +12
 +
|-
 +
| 0
 +
| 1
 +
| x1.44
 +
| +13
 +
|-
 +
|colspan=2| 2 of any
 +
| x1.56
 +
| +15
 +
|}
 +
{{clear}}
 +
 +
===Flat Damage Bonuses===
 +
{|class="wikitable" style="font-weight:bold; text-align:center"
 +
!colspan=2| Amount Equipped
 +
!width="50px"| 1
 +
!width="50px"| 2
 +
!width="50px"| 3
 +
!width="50px"| 4
 +
|-
 +
! width="120px" rowspan=3|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)|text=WG42}}
 +
|75||110||140||160
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|text=Anti-Ground Rocket Launcher}}
 +
|55||115||160||190
 +
|-
 +
|{{EquipmentLink|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher CD}}
 +
|80||170||230||260
 +
|-
 +
!rowspan=2|{{DepthCharge}}
 +
|{{EquipmentLink|Type 2 12cm Mortar Kai|text=ASW Mortar}}
 +
|30||55||75||90
 +
|-
 +
|{{EquipmentLink|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar CD}}
 +
|60||110||150||180
 +
|-
 +
!colspan=6| Airstrike-only Bonus
 +
|-
 +
!{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}{{Seaplane}}{{RedPlane}}
 +
|Bombers<br>(Supply Depot Princess Only)
 +
|colspan=4| 100 (Post-cap)
 +
|}
 +
Notes:
 +
*With the exception of the bomber bonus, Flat damage bonuses are '''pre-cap'''
 +
 +
===Post-Cap Bonus===
 +
 +
There is only post-cap bonus against {{Enemy/Link|Supply Depot Princess}}. These bonueses are applied after the soft damage cap.
 +
Final Attack Power=capped Attack PowerxC0+D0
 +
 +
{|class="wikitable" style="font-weight:bold; text-align:center"
 +
 +
!colspan=4 style="font-size:125%; color:tomato"|C
 +
|-
 +
! colspan=2| Installation Type
 +
! width="130px" colspan=2| {{Enemy/Banner|Supply Depot Princess}}
 +
|-
 +
! colspan=2| Number Equipped
 +
! Single
 +
! Multiple
 +
|-
 +
|width="80px" rowspan=2|{{AntiGroundArtillery}}
 +
|{{EquipmentLink|WG42 (Wurfgerät 42)}}
 +
|1.25
 +
|1.625
 +
|-
 +
|{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
 +
|1.2
 +
|1.68
 +
|-
 +
|{{DepthCharge}}
 +
|{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
 +
|1.15
 +
|1.38
 +
|-
 +
|{{LandingCraft}}
 +
|[[:Category:Landing_Craft|Landing Craft]] Type Multiplier
 +
|colspan=2|1.7
 +
|-
 +
|colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
 +
|colspan=2|[1 + (Average {{Star}} /50)]{{ToolTip|<sup>{{TextGlow|N|#FDF0BC|text-colour=black|glow-size=2px}}</sup>|Any Landing Craft: 1<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Landing Craft + Ho-Ni}}: 2<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC (Panzer II/NA)}}: 3}}
 +
|-
 +
|rowspan=6|{{LandingCraft}}
 +
|{{EquipmentLink|Toku Daihatsu Landing Craft}}
 +
|colspan=2|1.2
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
 +
|1.3
 +
|2.08
 +
|-
 +
|{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
 +
 +
|colspan=2| 1.3
 +
|-
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|{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
 +
!colspan=2|
 +
|-
 +
|{{EquipmentLink|M4A1 DD}}
 +
|colspan=2|1.2
 +
|-
 +
|{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
 +
| 1.5
 +
| 1.65
 +
|-
 +
|{{Amphibious Tank}}
 +
|{{EquipmentLink|Special Type 2 Amphibious Tank|text=Kami tank}}
 +
|1.7
 +
|2.55
 +
|-
 +
|colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
 +
|colspan=2|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
 +
|-
 +
!colspan=12| Airstrike-Only Multipliers
 +
|-
 +
|{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
 +
|[[:Category:Land Based Bombers|Land Based Bombers]]
 +
|colspan=2|2.1
 +
|}
 +
 +
=Equipment Setups=
 +
Bellow are recommended equipment setups for anti-installation. ''The equipment order is illustrative and does not matter much.''
 +
 +
"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setups" describe any setups using at least 1 {{Equipment/Link|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launcher|link_category=Anti-Ground Artillery}} {{AntiGroundArtillery}}, 1  [[:Category:Landing Craft|Landing Craft]] {{LandingCraft}}, and 1 {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tank}} {{Amphibious Tank}}.
 +
*Such setup has a powerful anti-installation power against all installations but is hampered by the daytime damage cap.
 +
*It can be further improved by using more of those types of equipment when applicable.
 +
*It performs best at night or when up against [[Supply Depot Princess]], where it can deal up to {{TextGlow|'''9999 damages'''|black|text-colour=gold|glow-size=2px}}!
 +
 +
All the "surface" anti-installation setups can be further enhanced by using them in '''[[Special Attacks]]''', especially [[Nelson]]'s Touch.
 +
 +
{|class="wikitable"
 +
!Equipment Setup
 +
!width="800px"|Notes
 +
|-
 +
!colspan=2|[[BB]]/[[FBB]]/[[BBV]]
 +
|-
 +
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
 +
|The basic battleship setup. Because they can reach the damage cap easily, they do not benefit much from anti-installation equipment. The standard artillery spotting setup will allow them to be effective against all other targets including the installation.
 +
|-
 +
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}
 +
|This is an option when facing soft-skinned installations. Taking an AA shell will limit the battleship's effectiveness against all other targets.
 +
|-
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|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
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|[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]] only.
 +
*"Best of both worlds" for 5-slot battleships.
 +
|-
 +
|{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}
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|[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]] only.
 +
*The landing craft/amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets.
 +
|-
 +
|{{RedGunHeavy}}{{Seaplane}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{YellowGun}}
 +
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setups", [[Yamato Kai Ni Juu]] only.
 +
*A proper nuke setup keeping the Double Attack and artillery spotting, that uses Yamato's ability to carry [[:Category:Secondary Gun|Secondary Guns]] in her [[Reinforcement Expansion|RE]], also taking advantage of her [[Special Attack]].
 +
|-
 +
!colspan=2|[[CA]]/[[CAV]]
 +
|-
 +
|{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
 +
|The standard anti-installation setup for heavy cruisers. It allows artillery spotting and deals decent damage against installations.
 +
|-
 +
|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{GreenAmmo}}
 +
|This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.
 +
|-
 +
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}<br>{{RedGunMedium}}{{RedGunMedium}}{{LandingCraft}}{{Amphibious Tank}}<br>{{RedGunMedium}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{GreenGunDP}}
 +
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setups", [[Mogami Kai Ni Toku]] only.
 +
*The last setup uses Mogami's ability to carry {{EquipmentLink|8cm High-angle Gun|8cm High-angle Gun Kai + Additional Machine Guns|text=8cm High-angle Guns}} in her [[Reinforcement Expansion|RE]], making this a true nuke setup while keeping the Double Attack.
 +
|-
 +
!colspan=2|[[CL]]
 +
|-
 +
|{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 +
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 +
|-
 +
|{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
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|A setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
 +
|-
 +
!colspan=2|[[DD]]
 +
|-
 +
|{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 +
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 +
|-
 +
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{LandingCraft}}
 +
|"{{TextGlow|'''Mini-Nuke'''|black|text-colour=lime|glow-size=2px}} setup"
 +
*Substitute nukes to use ONLY when lacking Landing Craft or Amphibious Tanks.
 +
|-
 +
|{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}}
 +
|Setups that keep the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night.
 +
|-
 +
|{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
 +
|[[Tashkent]] only.
 +
*Functions much like the light cruiser setup with a powerful night battle double attack.
 +
|-
 +
!colspan=2|[[CV]]/[[CVB]]/[[CVL]]
 +
|-
 +
|{{RedPlane}}{{BluePlane}}{{GreenPlane}}
 +
|This is only to be used when having [[:Category:Anti-Installation Dive Bombers|anti-installation dive bombers]]. It will allow the carrier to still perform CVCI against other targets.
 +
|-
 +
|{{BluePlane}}{{BluePlane}}{{GreenPlane}}
 +
|The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula, and proficiency bonuses, it still ensures that carriers will do significant damage to installations and other targets.
 +
|-
 +
|{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}}
 +
|[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
 +
*The closest setup to a proper "CV nuke".
 +
|-
 +
!colspan=2|[[AV]]
 +
|-
 +
|{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 +
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 +
*4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot.
 +
|-
 +
!colspan=2|[[LHA]]
 +
|-
 +
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
 +
|"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
 +
*LHA can carry the strongest 4 slots nukes.
 +
|-
 +
|{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{LandingCraft}}
 +
|"{{TextGlow|'''Mega-Nuke'''|black|text-colour=lime|glow-size=2px}} setup", [[Shinshuu Maru Kai]] only.
 +
*Use Shinshuu Maru's unique ability to carry a {{Equipment/Link|Soukoutei (Armored Boat Class)}} in her [[Reinforcement Expansion|RE]] to further improve the LHA setup.
 +
|}
 +
 +
=Additional Information=
 +
==Landing Craft/Amphibious Tank Capable Ships==
 +
{{Landing_Craft/Amphibious_Tank_Capable_Ships|uncollapsed=true}}
 +
 +
==Attack Animation==
 +
Some Anti-installation equipemnts will change the attack animation. There is no relation between the presence/abscence of animation and the presence/abscence of anti-installation damage bonus.
 +
 +
*rocket animation:W42, gruond rocket, ASW mortar
 +
*Landing craft:animation
 +
 +
These animation will be override by:
 +
* Artillery spoting
 +
* Night cut-in
 +
 +
 +
=See Also=
 +
*[[:Category:Abyssal Land Bases|Abyssal Land Bases List]]
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