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− | '''Installations''' are an enemy-type representing "land-based installations", and are characterized by high armor and high HP. They are difficult to handle using normal anti-ship setups and require specific setups in order to be destroyed. Installations are typically found as bosses or as boss escorts.
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| | | |
− | =General Characteristics=
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− | * They have different damage statuses instead of the normal ones used for ships.
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− |
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− | {| class="wikitable" style="text-align:center"
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− | !width=180px|Ship Damage Label
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− | !width=180px|Installation Damage Label
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− | |-
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− | |style="color:#FFCE00"|'''Lightly Damaged<br>(小破)
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− | |style="color:#FFCE00"|'''Confused<br>(混乱)
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− | |-
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− | |style="color:orange"|'''Moderately Damaged<br>(中破)
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− | |style="color:orange"|'''Damaged<br>(損害)
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− | |-
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− | |style="color:red"|'''Heavily Damaged<br>(大破)
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− | |style="color:red"|'''Broken<br>(損壊)
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− | |-
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− | |style="color:blue"|'''Sunk<br>(撃沈)
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− | |style="color:blue"|'''Destroyed<br>(破壊)
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− | |}
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− |
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− | =Installation Classification=
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− |
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− | Installations are classified by two categories: Ship Type (BB, BBV, CV) and Toughness (Soft Skin or Hard Skin).
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− |
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− | ===Ship Type===
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− | {|class="wikitable"
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− | !Type
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− | !Characteristics
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− | |-
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− | |style="text-align:center"|'''Battleship (BB)'''
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− | |Examples are {{Enemy/Link|Artillery Imp|text=Artillery Imps}} and {{Enemy/Link|Central Princess}}.
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− | * Uses the [[Damage_Calculations#Surface_Shelling|surface shelling formula]] for calculating damage.
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− | * Uses the shelling attack animation in day and night battle.
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− | * '''Can continue attacking''' when moderately damaged.
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− | |-
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− | |style="text-align:center"|'''Aviation Battleship (BBV)'''
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− | |Most installations fall under this category.
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− | * Uses the [[Damage_Calculations#Carrier_Attacks|carrier attack formula]] for calculating damage.
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− | * Uses the shelling attack animation in day and night battle.
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− | * Cannot attack during the day if heavily damaged {{Tooltip|or if there are no planes left| some exceptions}}.
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− | * Forced to attack submarines if they have equipment with {{ASW}}Anti-Submarine stat.
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− | |-
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− | |style="text-align:center"|'''Carrier (CV)'''
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− | |Example is {{Enemy/Link|Lycoris Princess}}.
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− | * Uses the carrier attack formula for calculating damage.
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− | * Uses the carrier attack animation in day battle and the shelling animation at night.
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− | * Cannot attack during the day if moderately damaged or if there are no planes left.
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− | * Do not enable the 2nd shelling phase if there is no battleship present.
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− | |}
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− |
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− | ===Skin Toughness===
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− | {|class="wikitable"
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− | !Type
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− | !Characteristics
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− | |-
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− | |style="text-align:center"|'''Soft Skin'''
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− | |Examples are {{Enemy/Link|Supply Depot Princess}}, {{Enemy/Link|Harbour Princess}} and {{Enemy/Link|Northern Princess}}.
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− | * Takes a lot of damage from {{GreenAmmo}}{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=Anti-Aircraft Shells}} and less from other Anti-Installation equipment.
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− | ** This weakness allows battleships and heavy cruisers to easily deal with these installation types.
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− | ** Still takes a decent amount of damage from other anti-installation equipment.
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− | *{{Enemy/Link|Supply Depot Princess}} has extra Post-Cap modifiers.
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− | |-
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− | |style="text-align:center"|'''Hard Skin'''
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− | |Examples are {{Enemy/Link|Isolated Island Demon}}, {{Enemy/Link|Artillery Imp}}, and {{Enemy/Link|Harbour Summer Princess}}.
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− | * Takes more damage from Anti-Installation equipment like {{Landing Craft}}[[:Category:Landing Craft|Landing Crafts]], {{Amphibious Tank}}[[:Category:Amphibious Tank|Amphibious Tanks]] and {{AntiGroundArtillery}}[[:Category:Anti-Ground Artillery|Anti-ground Artillery]]
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− | |}
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− |
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− | =Attack Behavior=
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− | * Support expedition can attack Instllation.
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− |
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− | ===Air strike===
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− | * ''Normal'' dive bombers will '''not''' attack installations during the air strike phase.
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− | {{Category:Anti-Installation Dive Bombers}}
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− |
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− | ===Shelling===
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− | * Submarines can attack installations during shelling if equipped with a {{EquipmentLink|Special Type 2 Amphibious Tank}}.
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− | ** They will only target instllation during the shelling.
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− | ** They will be able to attack installations at night regardless of equipment.
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− | ** Their low firepower makes them poor anti-installation ships.
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− | * Carriers are '''unable to perform [[Combat/Artillery Spotting#Aircraft Carrier Cut-in|CVCI]]''' on installations, even if equipped with anti-installation dive bombers.
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− | * [[Ise]] and [[Hyuuga]] can perform the suisei-CI against installation with any Dive Bombers.
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− |
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− | ===Torpedo===
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− | * They cannot be targeted by torpedoes.
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− | ** Opening and closing torpedoes will fail to trigger if only installation targets remain.
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− |
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− | ===Nitght Battle===
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− | * The torpedo stat is '''ignored''' when calculating night battle damage against installations. Please see [[Night Battle]] for more details.
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− | ** This makes destroyers, light cruisers, and heavy cruisers much weaker unless equipped with anti-installation equipment.
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− | * When targeting installation the Cut-in choice will ignore any equiped torpedo.
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− | ** Except Special DD Cut-in that include a main gun (torpedo stat is still considered equal to 0).
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− | * Night shelling Carrier willl behave like normal surface ship.
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− | ** This include [[Ark Royal]]'s night swordfish attack.
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− | * Air night attacks ignore all anti-installation bonus
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− | ** The attack can target installation even if no anti-anstallation dive bombers is equiped
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− |
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− | =Damage Calculation=
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− |
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− | * During day, damage is capped at 220 so any ship with a proper anti-installation setup will be able to hit the cap.
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− | ** When facing hard-skinned installations, it is better for battleships to have AP shells instead of Type 3 because they will hit the day cap anyway.
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− | * Anti-installation is very important during night battle when the cap is raised to 360.
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− | * Torpedo stat is always counted as 0 when attacking installations. This applies to both airstrikes and night battles.
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− | ** However improvement that give "Yasen" is taken into account.
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− | * [[Supply Depot Princess]] is the only known installation that takes post-cap damage from anti-installation equipment.
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− | ** This makes her vulnerable to getting one shot by nuke setups. See [[#Equipment Setups|below]] for details.
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− | * While dive bombers have a post-cap bonus during the air-strike, the low base damage means it is of limited effectiveness against high armor installations.
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− | * The Armor Percing modifier (post-cap) is effective against installation.
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− |
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− | ==Calculation==
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− | Installation generaly have a lot of HP and/or armor. But there is multiple different cumulative bonuses against them that allow to do massive damage. If you have the good equipment set-up.
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− | These bonuses are divided into 5 groups and are calculated in the following order:
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− | # Ship type bonuses
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− | # General mutiplicative bonuses
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− | # Specific equipment bonuses:
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− | ## 11th regiment bonuses
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− | ## M4A1 bonuses
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− | ## Ho-Ni bonuses
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− | ## Landing craft synergy bonuses
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− | ## General additive bonuses
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− | # Post-cap bonuses against {{Enemy/Link|Supply Depot Princess}}
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− |
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− | ==Bonuses==
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− | '''Pre-cap:'''
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− | *<math>\text{Atk}_\text{pre-cap} = \Big[ \Big( \big[ ( \text{Atk}_\text{base} {\color{tomato} \times \text{A0}} {\color{DeepSkyBlue} + \text{B0}} ) {\color{tomato} \times \text{A1}} {\color{DeepSkyBlue} + \text{B2}} \big] {\color{tomato} \times \text{A21}} {\color{DeepSkyBlue} + \text{B21}} \Big) {\color{tomato} \times \text{A23}} {\color{DeepSkyBlue} + \text{B23}} \Big] {\color{tomato} \times \text{A24}} {\color{DeepSkyBlue} + \text{B24} + \text{B3}}</math>
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− | '''Cap'''
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− | *<math>\text{Atk}_\text{cap} = \text{Cap} \times \sqrt{\text{Atk}_\text{pre-cap} - \text{Cap}}</math>
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− |
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− | '''Post-cap:'''
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− | *<math>\text{Atk}_\text{post-cap} = \text{Atk}_\text{cap} {\color{tomato} \times \text{C}} {\color{DeepSkyBlue} + \text{D}}</math>
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− |
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− | '''With:'''
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− | *<math>\text{Atk}_\text{base}</math> the base attack deffined [[Damage Calculations#Basic Attack Power Formulas|''here'']],
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− | * '''{{Color|tomato|A & C}}''' the multiplicative bonuses,
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− | * '''{{Color|DeepSkyBlue|B & D}}''' the additive bonuses,
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− | * '''A & B''' being pre-cap bonuses,
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− | * '''C & D''' being post-cap bonuses.
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− |
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− | ===Ship type bonuses===
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− | {|class="wikitable"
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− | !
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− | !Ship type!!Target!!Bonuses
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− | |-
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− | !style="font-size:125%; color:tomato"|A0
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− | |[[DD]]/[[CL]]||[[Artillery Imp]]|| x1.4
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− | |-
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− | !style="font-size:125%; color:DeepSkyBlue"|B0
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− | |[[SS]]/[[SSV]]||Any installation|| +30
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− | |}
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− |
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− | ===General mutiplicative bonuses===
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− | These bonuses are the only ones that depend on the enemy targeted.
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− |
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− | {|class="wikitable" style="font-weight:bold; text-align:center"
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− | ! style="font-size:150%; color:tomato" colspan=10|A1
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− | |-
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− | ! colspan=2| Installation Type
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− | ! width="130px" colspan=2| Soft-Skinned
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− | ! width="130px" colspan=2| {{Enemy/Banner|Isolated Island Princess}}
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− | ! width="130px" colspan=2| {{Enemy/Banner|Artillery Imp}}
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− | ! width="130px" colspan=2| {{Enemy/Banner|Harbour Summer Princess}}
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− | |-
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− | ! colspan=2| Number Equipped
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− | ! Single!! Multiple
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− | ! Single!! Multiple
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− | ! Single!! Multiple
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− | ! Single!! Multiple
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− | |-
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− | | width="80px"|{{GreenAmmo}}
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− | | width="200px"|{{Equipment/Link|Type 3 Shell|Type 3 Shell Kai|text=AA Shells|link_category=Anti-Aircraft Shells}}
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− | |colspan=2|2.5
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− | |colspan=2|1.75/1.7?
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− | !colspan=2|
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− | |colspan=2|1.75
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− | |-
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− | |{{RedAmmo}}
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− | |{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}}
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− | !colspan=2|
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− | !colspan=2|
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− | |colspan=2|1.85
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− | |colspan=2|1.3
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− | |-
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− | |rowspan=2|{{AntiGroundArtillery}}
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− | |{{EquipmentLink|WG42 (Wurfgerät 42)}}
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− | |1.3
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− | |1.82
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− | |1.4
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− | |2.1
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− | |1.6
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− | |2.72
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− | |1.4
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− | |1.68
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− | |-
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− | |{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
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− | |1.25
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− | |1.875
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− | |1.3/1.5?
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− | |2.145
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− | |1.5
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− | |2.7
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− | |1.25
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− | |1.75
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− | |-
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− | |{{DepthCharge}}
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− | |{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
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− | |1.2
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− | |1.56
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− | |1.2
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− | |1.68
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− | |1.3
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− | |1.95
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− | |1.1
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− | |1.265
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− | |-
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− | |colspan=2|{{LandingCraft}} [[:Category:Landing_Craft|Landing Craft]] Type Multiplier
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− | |colspan=2|1.4
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− | |colspan=2|1.8
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− | |colspan=2|1.8
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− | |colspan=2|1.7
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− | |-
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− | |colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
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− | |colspan=8|1 + (Average {{Star}} /50)<br>({{MaxStar}} 1.2x)
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− | |-
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− | |rowspan=6|{{LandingCraft}}
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− | |{{EquipmentLink|Toku Daihatsu Landing Craft}}
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− | |colspan=2|1.15
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− | |colspan=2|1.15
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− | |colspan=2|1.15
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− | |colspan=2|1.2
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− | |-
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− | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
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− | |1.5
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− | |1.95
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− | |1.2
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− | |1.68
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− | |1.5
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− | |2.1
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− | |1.6
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− | |2.4
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− | |-
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− | |{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
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− | |colspan=2| 1.5
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− | |colspan=2| 1.2
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− | |colspan=2| 1.5
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− | |colspan=2| 1.6
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− | |-
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− | |{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
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− | !colspan=2|
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− | !colspan=2|
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− | !colspan=2|
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− | !colspan=2|
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− | |-
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− | |{{EquipmentLink|M4A1 DD}}
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− | |colspan=2|1.1
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− | |colspan=2|1.8
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− | |colspan=2|2.0
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− | |colspan=2|2.0
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− | |-
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− | |{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
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− | {{TextGlow|'''☀'''|black|text-colour=orange|glow-size=1px}} Day Only
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− | | 1.1
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− | | 1.21
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− | | 1.3
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− | | 1.43
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− | | 1.3
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− | | 1.56
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− | |colspan=2| ?
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− | |-
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− | |{{Amphibious Tank}}
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− | |{{EquipmentLink|Special Type 2 Amphibious Tank|text=Kami tank}}
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− | |1.5
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− | |1.8
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− | |2.4
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− | |3.24
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− | |2.4
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− | |3.24
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− | |2.8
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− | |4.2
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− | |-
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− | |colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
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− | |colspan=8|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
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− | |-
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− | |{{RedPlane}}
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− | |[[:Category:Anti-Installation Dive Bombers|Anti-Installation Dive Bombers]]
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− | !colspan=2|
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− | |1.4
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− | |2.45
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− | |1.5
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− | |3.0
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− | |colspan=2|1.3
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− | |-
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− | |{{Seaplane}}{{SeaplaneFighter}}
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− | |Seaplane [[SPB|Bombers]]/[[SPF|Fighters]]
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− | |colspan=2|1.2
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− | !colspan=2|
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− | |colspan=2|1.5
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− | |colspan=2|1.3
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− | |-
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− | !colspan=10| Airstrike-Only Multipliers
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− | |-
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− | |{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
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− | |[[:Category:Land Based Bombers|Land Based Bombers]]
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− | !colspan=2|
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− | |colspan=2|1.18
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− | |colspan=2|1.6
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− | !colspan=2|
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− | |-
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− | |{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}{{Seaplane}}{{RedPlane}}
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− | |Bombers<ref>Exluding [[Torpedo Bomber]]s.</ref> (Post cap)
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− | !colspan=2|
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− | |colspan=2|1.7
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− | |colspan=2|1.55
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− | !colspan=2|
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− | |}
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− | '''Notes'''
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− | * The Improvement Bonus takes the average for all Landing Crafts equipped on the ship.
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− | * The devs have mentioned that [[Battle Ration]] consumed by a ship consumes "affects landing crafts' moral"<ref>https://twitter.com/KanColle_STAFF/status/715840109103484928</ref>.
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− | <references/>
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− |
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− | ===Specific equipment bonuses===
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− | The following multipliers are '''pre-cap'''.
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− |
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− | {|class="wikitable" style="width:950px; font-weight:bold; text-align: center; vertical-align: middle;"
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− | !colspan=3|Equipment
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− | !Multiplicative bonus
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− | !Flat Bonus
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− | |-
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− | !colspan=3|Toku DLC Tank Bonus
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− | !style="font-size:125%; color:tomato"|A21
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− | !style="font-size:125%; color:DeepSkyBlue"|B21
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− | |-
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− | |colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
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− | {{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
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− | | x1.8
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− | | +25
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− | |-
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− | |colspan=5 style="background:blue"|
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− | |-
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− | !colspan=3|Sherman Bonus
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− | !style="font-size:125%; color:tomato"|A22
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− | !style="font-size:125%; color:DeepSkyBlue"|B22
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− | |-
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− | |colspan=3|{{Landing Craft}}{{EquipmentLink|M4A1 DD}}
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− | | x1.4
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− | | +35
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− | |-
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− | |colspan=5 style="background:blue"|
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− | |-
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− | !colspan=3|Ho-Ni Tank Regiment Bonus
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− | !style="font-size:125%; color:tomato"|A23
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− | !style="font-size:125%; color:DeepSkyBlue"|B23
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− | |-
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− | |colspan=3|{{Landing Craft}}{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
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− | | x1.3
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− | | +42
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− | |-
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− | |colspan=5 style="background:blue"|
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− | |-
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− | !colspan=3|DLC Synergy Bonus
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− | !style="font-size:125%; color:tomato"|A24
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− | !style="font-size:125%; color:DeepSkyBlue"|B24
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− | |-
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− | !{{Landing Craft}}{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
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− | !Group A
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− | !Group B
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− | !Multiplicative bonus
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− | !Flat Bonus
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− | |-
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− | |Only one
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− | |colspan=2|Any (include panzer)
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− | | x1.2
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− | | +10
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− | |-
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− | |rowspan=3| Both
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− | | 1
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− | | 0
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− | | x1.32
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− | | +12
| |
− | |-
| |
− | | 0
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− | | 1
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− | | x1.44
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− | | +13
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− | |-
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− | |colspan=2| 2 of any
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− | | x1.56
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− | | +15
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− | |}
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− | {{clear}}
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− |
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− | ===Flat Damage Bonuses===
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− | {|class="wikitable" style="font-weight:bold; text-align:center"
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− | !colspan=2| Amount Equipped
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− | !width="50px"| 1
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− | !width="50px"| 2
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− | !width="50px"| 3
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− | !width="50px"| 4
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− | |-
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− | ! width="120px" rowspan=3|{{AntiGroundArtillery}}
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− | |{{EquipmentLink|WG42 (Wurfgerät 42)|text=WG42}}
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− | |75||110||140||160
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− | |-
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− | |{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|text=Anti-Ground Rocket Launcher}}
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− | |55||115||160||190
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− | |-
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− | |{{EquipmentLink|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher CD}}
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− | |80||170||230||260
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− | |-
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− | !rowspan=2|{{DepthCharge}}
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− | |{{EquipmentLink|Type 2 12cm Mortar Kai|text=ASW Mortar}}
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− | |30||55||75||90
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− | |-
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− | |{{EquipmentLink|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortar CD}}
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− | |60||110||150||180
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− | |-
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− | !colspan=6| Airstrike-only Bonus
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− | |-
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− | !{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}{{Seaplane}}{{RedPlane}}
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− | |Bombers<br>(Supply Depot Princess Only)
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− | |colspan=4| 100 (Post-cap)
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− | |}
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− | Notes:
| |
− | *With the exception of the bomber bonus, Flat damage bonuses are '''pre-cap'''
| |
− |
| |
− | ===Post-Cap Bonus===
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− |
| |
− | There is only post-cap bonus against {{Enemy/Link|Supply Depot Princess}}. These bonueses are applied after the soft damage cap.
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− | Final Attack Power=capped Attack PowerxC0+D0
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− |
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− | {|class="wikitable" style="font-weight:bold; text-align:center"
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− |
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− | !colspan=4 style="font-size:125%; color:tomato"|C
| |
− | |-
| |
− | ! colspan=2| Installation Type
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− | ! width="130px" colspan=2| {{Enemy/Banner|Supply Depot Princess}}
| |
− | |-
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− | ! colspan=2| Number Equipped
| |
− | ! Single
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− | ! Multiple
| |
− | |-
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− | |width="80px" rowspan=2|{{AntiGroundArtillery}}
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− | |{{EquipmentLink|WG42 (Wurfgerät 42)}}
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− | |1.25
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− | |1.625
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− | |-
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− | |{{EquipmentLink|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-Ground Rocket Launcher}}
| |
− | |1.2
| |
− | |1.68
| |
− | |-
| |
− | |{{DepthCharge}}
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− | |{{Equipment/Link|Type 2 12cm Mortar Kai|Type 2 12cm Mortar Kai (Concentrated Deployment)|text=ASW Mortars|link_category=ASW Mortars}}
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− | |1.15
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− | |1.38
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− | |-
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− | |{{LandingCraft}}
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− | |[[:Category:Landing_Craft|Landing Craft]] Type Multiplier
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− | |colspan=2|1.7
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− | |-
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− | |colspan=2 |{{IM2}} Landing Craft Improvement Multiplier
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− | |colspan=2|[1 + (Average {{Star}} /50)]{{ToolTip|<sup>{{TextGlow|N|#FDF0BC|text-colour=black|glow-size=2px}}</sup>|Any Landing Craft: 1<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Landing Craft + Ho-Ni}}: 2<br>{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC (Panzer II/NA)}}: 3}}
| |
− | |-
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− | |rowspan=6|{{LandingCraft}}
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− | |{{EquipmentLink|Toku Daihatsu Landing Craft}}
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− | |colspan=2|1.2
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− | |-
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− | |{{EquipmentLink|Daihatsu Landing Craft (Type 89 Medium Tank & Landing Force)|text=DLC + T89 tank}}<br>{{EquipmentLink|Toku Daihatsu Landing Craft + Type 1 Gun Tank|text=Toku DLC + Ho-Ni tank}}
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− | |1.3
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− | |2.08
| |
− | |-
| |
− | |{{EquipmentLink|Daihatsu Landing Craft (Panzer II/North African Specification)|text=DLC + Panzer}}
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− |
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− | |colspan=2| 1.3
| |
− | |-
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− | |{{EquipmentLink|Toku Daihatsu Landing Craft + 11th Tank Regiment|text=Toku DLC + 11th Reg}}
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− | !colspan=2|
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− | |-
| |
− | |{{EquipmentLink|M4A1 DD}}
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− | |colspan=2|1.2
| |
− | |-
| |
− | |{{EquipmentLink|Armed Daihatsu}}<br>{{EquipmentLink|Soukoutei (Armored Boat Class)|text=Soukoutei}}
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− | | 1.5
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− | | 1.65
| |
− | |-
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− | |{{Amphibious Tank}}
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− | |{{EquipmentLink|Special Type 2 Amphibious Tank|text=Kami tank}}
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− | |1.7
| |
− | |2.55
| |
− | |-
| |
− | |colspan=2 |{{IM2}} Amphibious Tank Improvement Multiplier
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− | |colspan=2|1 + (Average {{Star}} /30)<br>({{MaxStar}} 1.33x)
| |
− | |-
| |
− | !colspan=12| Airstrike-Only Multipliers
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− | |-
| |
− | |{{Land-based Attack Aircraft}}{{Land-based Assault Aircraft}}{{Land-based Patrol Aircraft}}{{Large Land-based Aircraft}}
| |
− | |[[:Category:Land Based Bombers|Land Based Bombers]]
| |
− | |colspan=2|2.1
| |
− | |}
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− |
| |
− | =Equipment Setups=
| |
− | Bellow are recommended equipment setups for anti-installation. ''The equipment order is illustrative and does not matter much.''
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− |
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− | "{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setups" describe any setups using at least 1 {{Equipment/Link|WG42 (Wurfgerät 42)|Shipborne Model Type 4 20cm Anti-ground Rocket Launcher|Type 4 20cm Anti-ground Rocket Launcher (Concentrated Deployment)|text=Anti-ground Rocket Launcher|link_category=Anti-Ground Artillery}} {{AntiGroundArtillery}}, 1 [[:Category:Landing Craft|Landing Craft]] {{LandingCraft}}, and 1 {{EquipmentLink|Special Type 2 Amphibious Tank|text=Tank}} {{Amphibious Tank}}.
| |
− | *Such setup has a powerful anti-installation power against all installations but is hampered by the daytime damage cap.
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− | *It can be further improved by using more of those types of equipment when applicable.
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− | *It performs best at night or when up against [[Supply Depot Princess]], where it can deal up to {{TextGlow|'''9999 damages'''|black|text-colour=gold|glow-size=2px}}!
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− |
| |
− | All the "surface" anti-installation setups can be further enhanced by using them in '''[[Special Attacks]]''', especially [[Nelson]]'s Touch.
| |
− |
| |
− | {|class="wikitable"
| |
− | !Equipment Setup
| |
− | !width="800px"|Notes
| |
− | |-
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− | !colspan=2|[[BB]]/[[FBB]]/[[BBV]]
| |
− | |-
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− | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{RedAmmo}}
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− | |The basic battleship setup. Because they can reach the damage cap easily, they do not benefit much from anti-installation equipment. The standard artillery spotting setup will allow them to be effective against all other targets including the installation.
| |
− | |-
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− | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}
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− | |This is an option when facing soft-skinned installations. Taking an AA shell will limit the battleship's effectiveness against all other targets.
| |
− | |-
| |
− | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{GreenAmmo}}{{RedAmmo}}
| |
− | |[[:Category:Yamato Class|''Yamato''-class Kai Ni]] & [[:Category:Ise Class|''Ise''-class Kai Ni]] only.
| |
− | *"Best of both worlds" for 5-slot battleships.
| |
− | |-
| |
− | |{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{LandingCraft}}<br>{{RedGunHeavy}}{{RedGunHeavy}}{{Seaplane}}{{Amphibious Tank}}
| |
− | |[[:Category:Nagato Class|''Nagato''-class Kai Ni]] & [[Yamato Kai Ni Juu]] only.
| |
− | *The landing craft/amphibious tank will make their [[Special Attacks]] deal significantly more damage to installation enemies. Keeping the seaplane allows to still perform artillery spotting to maintain enough effectiveness against other targets.
| |
− | |-
| |
− | |{{RedGunHeavy}}{{Seaplane}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{YellowGun}}
| |
− | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setups", [[Yamato Kai Ni Juu]] only.
| |
− | *A proper nuke setup keeping the Double Attack and artillery spotting, that uses Yamato's ability to carry [[:Category:Secondary Gun|Secondary Guns]] in her [[Reinforcement Expansion|RE]], also taking advantage of her [[Special Attack]].
| |
− | |-
| |
− | !colspan=2|[[CA]]/[[CAV]]
| |
− | |-
| |
− | |{{RedGunMedium}}{{RedGunMedium}}{{Seaplane}}{{GreenAmmo}}
| |
− | |The standard anti-installation setup for heavy cruisers. It allows artillery spotting and deals decent damage against installations.
| |
− | |-
| |
− | |{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{GreenAmmo}}
| |
− | |This is an alternative setup only for '''aviation cruisers'''. It removes the ability to artillery spot for much more powerful anti-installation damage at night.
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}<br>{{RedGunMedium}}{{RedGunMedium}}{{LandingCraft}}{{Amphibious Tank}}<br>{{RedGunMedium}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{GreenGunDP}}
| |
− | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setups", [[Mogami Kai Ni Toku]] only.
| |
− | *The last setup uses Mogami's ability to carry {{EquipmentLink|8cm High-angle Gun|8cm High-angle Gun Kai + Additional Machine Guns|text=8cm High-angle Guns}} in her [[Reinforcement Expansion|RE]], making this a true nuke setup while keeping the Double Attack.
| |
− | |-
| |
− | !colspan=2|[[CL]]
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
| |
− | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
| |
− | |-
| |
− | |{{RedGunMedium}}{{RedGunMedium}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
| |
− | |A setup for 4-slot light cruisers. This preserves their ability to double attack at night while giving them significant anti-installation power.
| |
− | |-
| |
− | !colspan=2|[[DD]]
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
| |
− | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}<br>{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{Amphibious Tank}}<br>{{AntiGroundArtillery}}{{LandingCraft}}{{LandingCraft}}
| |
− | |"{{TextGlow|'''Mini-Nuke'''|black|text-colour=lime|glow-size=2px}} setup"
| |
− | *Substitute nukes to use ONLY when lacking Landing Craft or Amphibious Tanks.
| |
− | |-
| |
− | |{{RedGunLight}}{{RedGunLight}}{{LandingCraft}}<br>{{RedGunLight}}{{RedGunLight}}{{Amphibious Tank}}
| |
− | |Setups that keep the Double Attack while maintaining decent anti-installation power, allowing reasonable effectiveness against installation and other targets at night.
| |
− | |-
| |
− | |{{RedGunLight}}{{RedGunLight}}{{AntiGroundArtillery}}{{AntiGroundArtillery}}
| |
− | |[[Tashkent]] only.
| |
− | *Functions much like the light cruiser setup with a powerful night battle double attack.
| |
− | |-
| |
− | !colspan=2|[[CV]]/[[CVB]]/[[CVL]]
| |
− | |-
| |
− | |{{RedPlane}}{{BluePlane}}{{GreenPlane}}
| |
− | |This is only to be used when having [[:Category:Anti-Installation Dive Bombers|anti-installation dive bombers]]. It will allow the carrier to still perform CVCI against other targets.
| |
− | |-
| |
− | |{{BluePlane}}{{BluePlane}}{{GreenPlane}}
| |
− | |The numbers of torpedo bombers and fighters in this setup can be varied depending on the amount of fighter power required. This is the standard carrier anti-installation setup. While it does sacrifice CVCI, the carrier shelling formula, and proficiency bonuses, it still ensures that carriers will do significant damage to installations and other targets.
| |
− | |-
| |
− | |{{RedPlane}}{{BluePlane}}{{LandingCraft}}{{LandingCraft}}
| |
− | |[[Gambier Bay Mk.II]] & [[Unyou|Unyou Kai/Ni]] only.
| |
− | *The closest setup to a proper "CV nuke".
| |
− | |-
| |
− | !colspan=2|[[AV]]
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
| |
− | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
| |
− | *4-slot AVs can also either take a 2nd anti-ground rocket, a midget sub, or a seaplane fighter in their last slot.
| |
− | |-
| |
− | !colspan=2|[[LHA]]
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}
| |
− | |"{{TextGlow|'''Nuke'''|black|text-colour=lime|glow-size=2px}} setup".
| |
− | *LHA can carry the strongest 4 slots nukes.
| |
− | |-
| |
− | |{{AntiGroundArtillery}}{{AntiGroundArtillery}}{{LandingCraft}}{{Amphibious Tank}}+{{LandingCraft}}
| |
− | |"{{TextGlow|'''Mega-Nuke'''|black|text-colour=lime|glow-size=2px}} setup", [[Shinshuu Maru Kai]] only.
| |
− | *Use Shinshuu Maru's unique ability to carry a {{Equipment/Link|Soukoutei (Armored Boat Class)}} in her [[Reinforcement Expansion|RE]] to further improve the LHA setup.
| |
− | |}
| |
− |
| |
− | =Additional Information=
| |
− | ==Landing Craft/Amphibious Tank Capable Ships==
| |
− | {{Landing_Craft/Amphibious_Tank_Capable_Ships|uncollapsed=true}}
| |
− |
| |
− | ==Attack Animation==
| |
− | Some Anti-installation equipemnts will change the attack animation. There is no relation between the presence/abscence of animation and the presence/abscence of anti-installation damage bonus.
| |
− |
| |
− | *rocket animation:W42, gruond rocket, ASW mortar
| |
− | *Landing craft:animation
| |
− |
| |
− | These animation will be override by:
| |
− | * Artillery spoting
| |
− | * Night cut-in
| |
− |
| |
− |
| |
− | =See Also=
| |
− | *[[:Category:Abyssal Land Bases|Abyssal Land Bases List]]
| |