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=== Anti-Air Cut-In ===
 
=== Anti-Air Cut-In ===
 
[[File:Bandicam_2014-11-20_02-55-57-126.avi_snapshot_00.26_-2014.11.20_03.09.34-.jpg|thumb|An Anti-Air Cut-In]]
 
[[File:Bandicam_2014-11-20_02-55-57-126.avi_snapshot_00.26_-2014.11.20_03.09.34-.jpg|thumb|An Anti-Air Cut-In]]
Certain equipment combinations will provide a chance for an Anti-Air Cut-In (AACI) during the aerial combat. When activated, the cut-in CG (shown on the right) would appear before engaging the enemy fighters, but does not appear to affect the resulting air control state (AS+, AS, Air Parity or Denial). Although there's currently no conclusion on how it's applied onto the [[Combat#Fleet_Anti-air_Defense|Fleet Anti-air Defense formula]], a general consensus suggests the effectiveness scales with the AA stat ({{AA}}) of the ship triggering it.
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Certain equipment combinations will provide a chance for an Anti-Air Cut-In (AACI) during the aerial combat. When activated, the cut-in CG (shown on the right) would appear before engaging the enemy fighters, but does not appear to affect the resulting air control state (AS+, AS, Air Parity or Denial). Although there's currently no conclusion on how it's applied onto the [[#Fleet_Anti-Air_Defense_.28new_formula.29|Fleet Anti-air Defense formula]], a general consensus suggests the effectiveness scales with the AA stat ({{AA}}) of the ship triggering it.
    
====Requirement====
 
====Requirement====
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* A maximum of 1 ship will perform AACI per battle (regardless of how many ships are capable of doing so, or whether it is a [[Combined Fleet]] engagement), and due to AA stat of the ship performing the cut-in affecting the number of planes shot down, it may be desired to limit the number of ships with AACI setup.
 
* A maximum of 1 ship will perform AACI per battle (regardless of how many ships are capable of doing so, or whether it is a [[Combined Fleet]] engagement), and due to AA stat of the ship performing the cut-in affecting the number of planes shot down, it may be desired to limit the number of ships with AACI setup.
 
* Successful enemy AACI will not display; typically, greater than normal losses of planes after a battle can be attributed to enemy AACI.
 
* Successful enemy AACI will not display; typically, greater than normal losses of planes after a battle can be attributed to enemy AACI.
* Does not affect the determination of [[Combat#Fighter_Combat|Air Superiority]].
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* Does not affect the determination of [[#Fighter_Combat|Air Superiority]].
 
* Cannot shoot down pure enemy fighters, as usual.
 
* Cannot shoot down pure enemy fighters, as usual.
  
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