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| ==Proportional and Fixed shootdowns== | | ==Proportional and Fixed shootdowns== |
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| With the Adjusted AA values calculated, it's now possible to determine the shootdown for each ship. The same ship may defend against multiple bombers at once. For each bomber a ship defends against, it will roll an independent activation of both Prop and Fixed and then decrease the slot by the resulting values. | | With the Adjusted AA values calculated, it's now possible to determine the shootdown for each ship. The same ship may defend against multiple bombers at once. For each bomber a ship defends against, it will roll an independent activation of both Prop and Fixed and then decrease the slot by the resulting values. |
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− | {| class="wikitable mw-collapsible mw-collapsed" style="width: 100%" | + | {|class="wikitable mw-collapsible mw-collapsed" width="100%" |
| !Shootdown Formulas | | !Shootdown Formulas |
| |- | | |- |
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| For an '''Allied Fleet's ship''' defending against Enemy planes: | | For an '''Allied Fleet's ship''' defending against Enemy planes: |
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− | <math>\text{Prop}= \left \lfloor | + | <math>\text{Prop}= \left \lfloor \frac{\text{AdjAA}_\text{ship} \times \text{CF}_\text{mod}}{400} \times \text{Plane Count} \right \rfloor |
− | \frac{\text{AdjAA}_\text{ship} \times \text{CF}_\text{mod}}{400} \times \text{Slot Size} | |
− | \right \rfloor | |
| </math> | | </math> |
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− | <math>\text{Fixed}= \left \lfloor | + | <math>\text{Fixed}= \left \lfloor \frac{ \left( \text{AdjAA}_\text{ship} + \left \lfloor \text{AdjAA}_\text{fleet} \right \rfloor \right) \times \text{CF}_\text{mod} \times \text{K}_\text{value}}{10} \right \rfloor</math> |
− | \frac{ \left( \text{AdjAA}_\text{ship} + \left \lfloor \text{AdjAA}_\text{fleet} \right \rfloor | |
− | \right) \times \text{CF}_\text{mod} \times \text{K}_\text{value}}{10} | |
− | \right \rfloor | |
− | </math> | |
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| For an '''Enemy Fleet's ship''' defending against Allied planes: | | For an '''Enemy Fleet's ship''' defending against Allied planes: |
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− | <math>\text{Prop}= \left \lfloor | + | <math>\text{Prop}= \left \lfloor \frac{\left \lfloor \text{AdjAA}_\text{enemy ship} \times \text{AA Resist}_\text{ship} \right \rfloor}{400} \times \text{Plane Count} \right \rfloor</math> |
− | \frac{\left \lfloor \text{AdjAA}_\text{enemy ship} \times \text{AA Resist}_\text{ship} \right \rfloor}{400} \times \text{Slot Size} | |
− | \right \rfloor | |
− | </math> | |
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− | <math>\text{Fixed}= \left \lfloor | + | <math>\text{Fixed}= \left \lfloor \frac{ \left \lfloor \text{AdjAA}_\text{enemy ship} \times \text{AA Resist}_\text{ship} + \text{AdjAA}_\text{enemy fleet} \times \text{AA Resist}_\text{fleet} \right \rfloor}{10.6} \right \rfloor</math> |
− | \frac{ \left \lfloor \text{AdjAA}_\text{enemy ship} \times \text{AA Resist}_\text{ship} + \text{AdjAA}_\text{enemy fleet} \times \text{AA Resist}_\text{fleet} | |
− | \right \rfloor}{10.6} | |
− | \right \rfloor | |
− | </math> | |
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| Where: | | Where: |
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| * <math>\text{AdjAA}</math> are the previously calculated '''Adjusted AA values'''. | | * <math>\text{AdjAA}</math> are the previously calculated '''Adjusted AA values'''. |
− | * <math>\text{Slot Size}</math> is the attacking plane's slot size. | + | * <math>\text{Plane Count}</math> is the current number of attacking planes. |
− | * <math>\text{CF}_\text{mod}</math> is the Combined Fleet modifier. | + | * <math>\text{CF}_\text{mod}</math> is the [[Combined Fleet]] modifier. |
− | ** Assumes 1 if Single Fleet. | + | ** '''1''' for Single Fleets, |
− | ** 0.72 if the ship is in Combined Fleet's main fleet, 0.48 if the ship is in the Combined Fleet's escort fleet. | + | ** '''0.72''' if the ship is in CF's main fleet, |
| + | ** '''0.48''' if the ship is in the CF's escort fleet. |
| * <math>\text{K}_\text{value}</math> is the Anti Air Cut-in (AACI) multiplier. | | * <math>\text{K}_\text{value}</math> is the Anti Air Cut-in (AACI) multiplier. |
− | ** Assumes 1 if no AACI triggers. | + | ** '''1''' if no AACI triggers, |
| + | ** See [[#Anti-Air Cut-in|bellow]] if an AACI triggers. |
| * <math>\text{AA Resist}_\text{ship}</math> is the attacking plane's '''Ship AA Resist'''. | | * <math>\text{AA Resist}_\text{ship}</math> is the attacking plane's '''Ship AA Resist'''. |
| * <math>\text{AA Resist}_\text{fleet}</math> is the attacking plane's '''Fleet AA Resist'''. | | * <math>\text{AA Resist}_\text{fleet}</math> is the attacking plane's '''Fleet AA Resist'''. |