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| There are reports that enemy ships in map [[World_6:_%E4%B8%AD%E9%83%A8%E6%B5%B7%E5%9F%9F#6-2|6-2]] ''might'' be capable of doing AACI. Other than that, there is currently no enemy ship capable of blasting all of your bombers with AA weapons. | | There are reports that enemy ships in map [[World_6:_%E4%B8%AD%E9%83%A8%E6%B5%B7%E5%9F%9F#6-2|6-2]] ''might'' be capable of doing AACI. Other than that, there is currently no enemy ship capable of blasting all of your bombers with AA weapons. |
| | | |
− | ===Fleet Anti-Air Defense=== | + | ===Fleet Anti-Air Defense (old formula, outdated)=== |
| + | <div class="mw-customtoggle-aad-formula mw-collapsible mw-collapsed"> |
| + | ''Note: This section's info no longer applies and is preserved as historical information. See [[#Fleet Anti-Air Defense (new formula)|here]] for the current formula. Click the Expand button on the right to see the old formula.'' |
| + | <div class="mw-collapsible-content"> |
| Each enemy bomber slot is assigned at random to a defending ship. Those ships then, for each assigned enemy slot, have an approximately 50% chance to shoot down enemy planes. The number of planes shot down is given by the equations below: | | Each enemy bomber slot is assigned at random to a defending ship. Those ships then, for each assigned enemy slot, have an approximately 50% chance to shoot down enemy planes. The number of planes shot down is given by the equations below: |
| | | |
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| The "Fleet Anti-Air" bonus is the sum of every equipment slot of every ship in the fleet (including the defending ship). | | The "Fleet Anti-Air" bonus is the sum of every equipment slot of every ship in the fleet (including the defending ship). |
| | | |
− | ====Equipment Modifiers==== | + | ====Equipment Modifiers (old formula)==== |
| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
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| *The forward sliding and machine gun animations seem to have no correlation with the calculations. | | *The forward sliding and machine gun animations seem to have no correlation with the calculations. |
| *These calculations only apply for the allied fleet's anti-air defense; enemy fleets seem to use a different formula. | | *These calculations only apply for the allied fleet's anti-air defense; enemy fleets seem to use a different formula. |
− | | + | |} |
| + | </div> |
| [[Category:Game Mechanics]] | | [[Category:Game Mechanics]] |