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| <math>\text{Hit}_\text{cap} = \text{cap}_\text{max}\left( \text{cap}_\text{min} \left(\text{Accuracy}_\text{atk} - \text{Evasion}_\text{def}\right) \times \text{Morale}_\text{defender} \right)</math> | | <math>\text{Hit}_\text{cap} = \text{cap}_\text{max}\left( \text{cap}_\text{min} \left(\text{Accuracy}_\text{atk} - \text{Evasion}_\text{def}\right) \times \text{Morale}_\text{defender} \right)</math> |
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− | * <math>\text{Accuracy}_\text{atk}</math> is the calculated accuracy of the attack. Please see [[Accuracy,_Evasion_and_Criticals#Accuracy_Formulas|below]] for the various accuracy formulas. | + | * <math>\text{Accuracy}_\text{atk}</math> is the calculated accuracy of the attack. Please see [[#Accuracy_Formulas|below]] for the various accuracy formulas. |
− | * <math>\text{Evasion}_\text{def}</math> is the calculated evasion of the defending ship. Please see [[Accuracy,_Evasion_and_Criticals#Evasion_Formulas|below]] for the various evasion formulas. | + | * <math>\text{Evasion}_\text{def}</math> is the calculated evasion of the defending ship. Please see [[#Evasion_Formulas|below]] for the various evasion formulas. |
| * <math>\text{Morale}_\text{defender}</math> is the morale state modifier of the defending ship. | | * <math>\text{Morale}_\text{defender}</math> is the morale state modifier of the defending ship. |
| ** >52 morale (sparkling) is <math>0.7</math> | | ** >52 morale (sparkling) is <math>0.7</math> |
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| * <math>\text{Acc}_\text{proficiency}</math> is the '''average''' plane proficiency accuracy bonus. Please see [[Plane Proficiency]] for more details. | | * <math>\text{Acc}_\text{proficiency}</math> is the '''average''' plane proficiency accuracy bonus. Please see [[Plane Proficiency]] for more details. |
| ** The average is calculated only from dive bombers, torpedo bombers, seaplane bombers and large flying boats. | | ** The average is calculated only from dive bombers, torpedo bombers, seaplane bombers and large flying boats. |
− | ** The value is <math>12</math> for <span style="color:#FFCE00; text-shadow: 0 0 5px #FFCE00;">>></span> ranked planes. | + | ** The value is <math>12</math> for [[Plane Proficiency|{{TextGlow|'''❱❱'''|black|text-colour=gold|glow-size=2px}}]] ranked planes. |
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− | '''Important Notes''' | + | '''Notes:''' |
| * Hit rate has an effective '''minimum of 11%''' and a '''maximum of 97%'''. | | * Hit rate has an effective '''minimum of 11%''' and a '''maximum of 97%'''. |
| * Plane proficiency is the only factor that allows a ship to go beyond 100% hit rate. | | * Plane proficiency is the only factor that allows a ship to go beyond 100% hit rate. |