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* <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details.
 
* <math>\text{Mod}_\text{synergy}</math> is the synergy multiplier bonus from using certain combinations of ASW equips. See below for details.
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{| class="wikitable"
+
{|class="wikitable mw-collapsible mw-collapsed" style="text-align:center; margin: auto"
|+Ship Type Constant
+
!colspan=2| Ship Type Constant
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:32px;"|Constant
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!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:128px;"|Ship Types
   
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 13
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! Constant
|style="border-style: solid; border-width: 1px;"| Destroyer Escorts, Destroyers, Light Cruisers, Oilers (without seaplane bombers, torpedo bombers or rotary-wing aircraft equiped)
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! Ship Types
 
|-
 
|-
|style="text-align: center; border-style: solid; border-width: 1px;"| 8
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| 13
|style="border-style: solid; border-width: 1px;"| Aviation Cruisers, Aviation Battleships, Seaplane Tenders, Light Carriers, Landing Ships, Oilers (with seaplane bombers, torpedo bombers or rotary-wing aircraft equiped)
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| Coastal Defence Ships ([[DE]])<br>Destroyers ([[DD]])<br>Light Cruisers ([[CL]]/[[CT]])<br>Oilers ([[AO]]) (without aircraft equiped)
 
|-
 
|-
 +
| 8
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| Aviation Cruisers ([[CAV]])<br>Aviation Battleships ([[BBV]])<br>Seaplane Tenders ([[AV]])<br>Light Carriers ([[CVL]])<br>Landing Ships ([[LHA]])<br>Oilers ([[AO]]) (with aircraft equiped)
 
|}
 
|}
   −
{| class="wikitable"
+
 
|+ASW Synergy Bonus
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{{Template:Equipment/ASW_Synergy}}
!style="text-align: center; border-radius: 6px 0 0 0; border-style: solid; border-width: 1px; width:128px;"|Equipment Combination
+
 
!style="text-align: center; border-radius: 0 6px 0 0; border-style: solid; border-width: 1px; width:32px;"|Bonus
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|-
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|style="text-align: center; border-style: solid; border-width: 1px;"| Depth Charge + Depth Charge Projector + Sonar
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|style="text-align: center; border-style: solid; border-width: 1px;"| 1.4375x
  −
|-
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| Depth Charge Projector + Sonar
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.15x
  −
|-
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| Depth Charge + Sonar
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| 1.15x
  −
|-
  −
|style="text-align: center; border-style: solid; border-width: 1px;"| Depth Charge + Depth Charge Projector
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|style="text-align: center; border-style: solid; border-width: 1px;"| 1.1x
  −
|-
  −
|}
      
* The bonuses do not stack, meaning only the highest possible bonus applies.
 
* The bonuses do not stack, meaning only the highest possible bonus applies.
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* Multiple equipment of the same type still only apply the bonus '''once'''.
 
* Multiple equipment of the same type still only apply the bonus '''once'''.
 
* There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
 
* There is an accuracy bonus as well but it is small. Stacking sonars will give a bigger accuracy bonus.
* The breakdown of equipment types are:
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** [[:Category:Sonar|Sonars]]
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** [[:Category:Depth Charge Projector|Depth Charge Projectors]]
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** [[:Category:Depth Charges|Depth Charges]]
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* The [[Type 2 12cm Mortar Kai]] and [[Type 2 12cm Mortar Kai (Concentrated Deployment)]] '''do not''' count as depth charge projectors for the DC+DCP+Sonar synergy bonus.
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** They '''do''' still count for the DCP+Sonar synergy bonus.
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** Because they do not count, the DCP+Sonar bonus with these equips stack with the other DC+DCP+Sonar bonus.
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** This is only possible with a '''ship that has 4 equipment slots'''.
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'''Important Notes'''
+
'''Notes:'''
 
* When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
 
* When contributing to ASW power, Base ASW is '''square rooted''', while equipment ASW is '''multiplied by 1.5'''
 
** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role
 
** ASW equipment is therefore the primary source of ASW damage, with base ASW playing a very minor role
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