Line 1: |
Line 1: |
− | Yamato gains two different specials attacks on Kai Ni/Juu. | + | Yamato gains two different special attacks on Kai Ni/Juu. |
| | | |
− | The devs have called them:
| + | They're distinguished by how many ships participate, there's a '''2-ship touch''' and a '''3-ship touch''': |
− | * "'''1st Squadron, charge! Main guns, full salvo!'''" (第一戦隊、突撃!主砲、全力斉射ッ!)
| |
− | ** for the touch with only [[Musashi]].
| |
− | * "'''Yamato, charge! Second ship, please follow up!'''" (大和、突撃します!二番艦も続いてください!)
| |
− | ** for the touch with other ships it can be a 2-ship or a 3-ship touch.
| |
− | However, mechanic-wise it makes more sense to distinguish the touches as 2-ship touch and 3-ship touch:
| |
| | | |
− | <div class="mw-collapsible {{{1}}}" |"mw-collapsible"}}><h3>Yamato 2-Ship Special Attack</h3> | + | Devs also have stated that the touch helpers will be updated with relevant ship implementation [https://twitter.com/KanColle_STAFF/status/1534456312054304769?s=20]. |
| + | *So far, only [[Maryland]] + [[Colorado]] and [[Kongou]] + [[Haruna]] have been added for the 3-ship touch. [[Jean Bart]], [[Massachusetts]], and [[Rodney]] have not yet been added as any touch helpers. |
| + | |
| + | <div class="mw-collapsible {{{1}}}" |"mw-collapsible"}}><h3>Yamato-class 2-Ship Special Attack</h3> |
| <div class="mw-collapsible-content"> | | <div class="mw-collapsible-content"> |
| <tabber> | | <tabber> |
| |-|Activation requirements= | | |-|Activation requirements= |
− | {| class="wikitable" style="float:right | + | {|class="wikitable" style="float:right |
− | !"Touch Helpers" | + | !colspan=3|"Touch Helpers" |
| + | |- |
| + | !Yamato Flagship: |
| + | !Musashi Flagship: |
| |- | | |- |
− | |{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Iowa Kai|small=true}}<br>{{Ship/Banner|Bismarck Kai|small=true}}<br>{{Ship/Banner|Richelieu Kai|small=true}} | + | |{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Iowa Kai|small=true}}<br>{{Ship/Banner|Bismarck Drei|small=true}}<br>{{Ship/Banner|Richelieu Kai|small=true}} |
− | |} | + | |{{ItemStack|item={{Ship/Banner|Yamato Kai Ni|small=true}}|text=Kai Ni/Juu|text-position=bottom:-15px;right:4px}} |
| + | |} |
| | | |
− | * '''Yamato Kai Ni/Juu''' must be the '''flagship'''. | + | * A '''{{Class|Yamato|Kai Ni/Juu}}''' must be '''flagship'''. |
| ** '''Secretary''' for combined fleets. | | ** '''Secretary''' for combined fleets. |
| ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
| * Another "Touch Helper" must be in the 2nd position. | | * Another "Touch Helper" must be in the 2nd position. |
| ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
− | ** When using [[Musashi Kai Ni]] as the helper, Yamato and Musashi positions can be swaped freely. | + | ** When using [[Musashi Kai Ni]] as the helper in the 2nd position with [[Nagato Kai Ni]] or [[Mutsu Kai Ni]] in the 3rd one being {{color|gold|'''lightly damaged (小破)'''}} or better, there is a random chance to trigger the "'''3-Ship Special Attack'''" instead. |
− | | |
− | *?? There must be 6 or more surface ships in the fleet.
| |
− | **?? There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed.
| |
− | **?? There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected.
| |
| | | |
− | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. | + | * There must be 6 or more surface ships in the fleet. |
− | * In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected.
| + | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. |
| + | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
| | | |
− | * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when is facing a fleet mixed with submarines. | + | * In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected. |
| + | * In a combined fleet, {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. |
| + | * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines. |
| | | |
| |-|Multiplier= | | |-|Multiplier= |
| If triggered: | | If triggered: |
| *The flagship will do '''a 1st & 2nd attack''', | | *The flagship will do '''a 1st & 2nd attack''', |
− | *The Helper will do '''a 3rd attack'''. | + | *The Helper will do '''a 3rd attack''', |
− | *Each attack target a ship at random. | + | *Each attack targets a ship at random, |
| + | *If all enemies sunk, then touch stops early. |
| | | |
| {| class="wikitable" style="text-align: center;" | | {| class="wikitable" style="text-align: center;" |
| !rowspan=2|Equipment | | !rowspan=2|Equipment |
− | !colspan=2|{{Ship/Link|Musashi/Kai Ni}} | + | !colspan=2|{{Ship/Link|Yamato/Kai Ni Juu}} 2nd |
− | !colspan=2|{{Ship/Link|Iowa/Kai|Bismarck/Kai|Richelieu/Kai|text=Other Helpers}} | + | !colspan=2|{{Ship/Link|Yamato/Kai Ni|Musashi/Kai Ni|text=''Yamato''-class Kai Ni|link_class=Yamato}} 2nd |
| + | !colspan=2|{{Ship/Link|Iowa/Kai|Bismarck/Drei|Richelieu/Kai|text=Other Helpers}} |
| |- | | |- |
− | |'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3''' | + | |'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3'''||'''Attacks 1 & 2'''||'''Attack 3''' |
| |- | | |- |
| |'''No Bonus Equipment''' | | |'''No Bonus Equipment''' |
− | | 1.54|| 1.85|| 1.40|| 1.68 | + | | 1.54|| 1.94|| 1.54|| 1.86|| 1.40|| 1.55 |
| |- | | |- |
− | |{{Radar}}'''Radar Only''' | + | |{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only''' |
− | | 1.77|| 2.13|| 1.61|| 1.93 | + | | 1.77|| 2.23|| 1.77|| 2.14|| 1.61|| 1.78 |
| |- | | |- |
− | |{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} '''{{Equipment/Link|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=15m Duplex Kai}} Only''' | + | |{{Very Large Radar}} '''{{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} Only''' |
− | | 2.63|| 2.34|| 1.77|| 2.13 | + | | 1.96|| 2.45|| 1.95|| 2.35|| 1.77|| 1.96 |
| |- | | |- |
− | |{{RedAmmo}}'''AP Only''' | + | |{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only''' |
− | | 2.08|| 2.49|| 1.89|| 2.27 | + | | 2.08|| 2.62|| 2.08|| 2.51|| 1.89|| 2.09 |
| |- | | |- |
− | |'''{{RedAmmo}}AP + {{Radar}}Radar''' | + | |{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]''' |
− | | 2.39|| 2.89|| 2.17|| 2.61 | + | | 2.39|| 3.01|| 2.39|| 2.89|| 2.17|| 2.41 |
| |- | | |- |
− | |'''{{RedAmmo}}AP + {{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} {{Equipment/Link|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=15m Duplex Kai}}''' | + | |{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Very Large Radar}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}}''' |
− | | 2.63|| 3.16|| 2.39|| 2.87 | + | | 2.63|| 3.31|| 2.63|| 3.18|| 2.39|| 2.65 |
| |} | | |} |
− | The equipment bonuses do not stack further than 1 radar and/or 1 AP shell. | + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
− | *Only ships equipped with those equipment will get a bonus for their attack(s). | + | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. |
| + | **Only ships equipped with those equipment will get a bonus for their attack(s). |
| | | |
| |-|Cost= | | |-|Cost= |
Line 73: |
Line 77: |
| |-|Trigger Rate= | | |-|Trigger Rate= |
| Currently measured above 70%, it seems similar to Big 7 touches: | | Currently measured above 70%, it seems similar to Big 7 touches: |
− | * Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships. | + | * Trigger rate is affected by: |
| + | **The Level and luck {{Luck}} stat of the participating ships. |
| + | **{{Radar}} [[:Category:Surface Radar|Surface Radars]] (5+ LoS?) on attacking ships (+8~10%)<ref>https://twitter.com/Divinity_123/status/1541123774736908290?s=20&t=aT63CJ7RkK57JeMU7s0xGQ</ref>. |
| * Can be triggered even if artillery spotting fails to activate. | | * Can be triggered even if artillery spotting fails to activate. |
| * Can only be activated '''once per sortie'''. | | * Can only be activated '''once per sortie'''. |
− | * Has a chance to trigger every time Yamato takes a turn at shelling. | + | * Has a chance to trigger every time the flagship takes a turn at shelling. |
| ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. |
| + | <references/> |
| | | |
| </tabber> | | </tabber> |
Line 87: |
Line 94: |
| |-|Activation requirements= | | |-|Activation requirements= |
| * '''Yamato Kai Ni/Juu''' must be the '''flagship'''. | | * '''Yamato Kai Ni/Juu''' must be the '''flagship'''. |
| + | ** '''Secretary''' for combined fleets. |
| ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | | ** She must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
| * A pair of ships from a same "Helper Pair" must be in the 2nd and 3rd positions. | | * A pair of ships from a same "Helper Pair" must be in the 2nd and 3rd positions. |
| ** They must not be more than {{color|gold|'''lightly damaged (小破)'''}}. | | ** They must not be more than {{color|gold|'''lightly damaged (小破)'''}}. |
| + | ** When using [[Musashi Kai Ni]] as the helper in the 2nd position with [[Nagato Kai Ni]] or [[Mutsu Kai Ni]] in the 3rd one: |
| + | ***If the 3rd ship is {{color|gold|'''lightly damaged (小破)'''}} or better, there is a random chance to trigger the "'''2-Ship Special Attack'''" instead. |
| + | ***If the 3rd ship is {{color|orange|'''moderately damaged (中破)'''}} or worse, the "'''2-Ship Special Attack'''" will trigger instead. |
| | | |
− | *?? There must be 6 or more surface ships in the fleet. | + | * There must be 6 or more surface ships in the fleet. |
− | **?? There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. | + | ** There must be no submarine in 6-ship fleets. In 7-ship fleets, only 1 submarine is allowed. |
− | **?? There must be no surface ship in the fleet sunk or retreated via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during sortie causing remaining < 6. Ships in the escort fleet are not affected. | + | ** There must be no surface ship in the fleet sunk or [[Evacuation|evacuated]] via {{CommandFacility}} {{EquipmentLink|Fleet Command Facility|Striking Force Fleet Command Facility|text=FCF}} during a sortie, making the remaining total < 6. Ships in the escort fleet are not counted. |
| | | |
− | * In single fleet, {{ToolTip|[[Combat#Formation_Selection|Echelon]]|[[File:Echelon.png]]}} needs to be selected. | + | * In single fleet, {{ToolTip|[[Echelon]]|[[File:Echelon.png]]}} needs to be selected. |
− | * In a combined fleet, {{ToolTip|[[Combined_Fleet#Formation_Selection|Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. | + | * In a combined fleet, {{ToolTip|[[Cruising Formation 4]]|[[File:Formation_4.png]]}} needs to be selected. |
| + | * The touch can activate even if Yamato Kai Ni Juu is equipped with ASW equipment when facing a fleet mixed with submarines. |
| | | |
− | {| class="wikitable" | + | {|class="wikitable" |
− | !colspan=5|"Helper Pairs" | + | !colspan=7|"Helper Pairs" |
| + | |- |
| + | |style="text-align:center" colspan=7| One of the following pairs: |
| |- | | |- |
− | |style="text-align: center"; colspan=5| One of the following pairs in any order | + | |style="text-align:center"|[[Musashi Kai Ni]] 2nd ship: |
| + | !rowspan=3| |
| + | |style="text-align:center" colspan=5|In any order: |
| |- | | |- |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Nagato Kai Ni|small=true}} | | !{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Nagato Kai Ni|small=true}} |
− | |} | + | |} |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}} | | !{{Ship/Banner|Nagato Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}} |
− | |} | + | |} |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{Ship/Banner|Hiei Kai Ni C|small=true}} | | !{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{Ship/Banner|Hiei Kai Ni C|small=true}} |
| |} | | |} |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| + | !{{Ship/Banner|Kongou Kai Ni C|small=true}}<br>{{ItemStack|item={{Ship/Banner|Haruna Kai Ni B|small=true}}|text=Kai Ni B/C}} |
| + | |} |
| + | | |
| + | {|class="wikitable" |
| !{{Ship/Banner|Ise Kai Ni|small=true}}<br>{{Ship/Banner|Hyuuga Kai Ni|small=true}} | | !{{Ship/Banner|Ise Kai Ni|small=true}}<br>{{Ship/Banner|Hyuuga Kai Ni|small=true}} |
− | |} | + | |} |
| | | | | |
| {|class="wikitable" | | {|class="wikitable" |
| !{{Ship/Banner|Fusou Kai Ni|small=true}}<br>{{Ship/Banner|Yamashiro Kai Ni|small=true}} | | !{{Ship/Banner|Fusou Kai Ni|small=true}}<br>{{Ship/Banner|Yamashiro Kai Ni|small=true}} |
− | |} | + | |} |
| |- | | |- |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}} | | !{{Ship/Banner|Musashi Kai Ni|small=true}}<br>{{Ship/Banner|Mutsu Kai Ni|small=true}} |
− | |} | + | |} |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|South Dakota Kai|small=true}}<br>{{Ship/Banner|Washington Kai|small=true}} | | !{{Ship/Banner|South Dakota Kai|small=true}}<br>{{Ship/Banner|Washington Kai|small=true}} |
− | |} | + | |} |
− | |#ComingSoon™<!--- | + | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Colorado Kai|small=true}}<br>{{Ship/Banner|Maryland Kai|small=true}} | | !{{Ship/Banner|Colorado Kai|small=true}}<br>{{Ship/Banner|Maryland Kai|small=true}} |
− | |}---> | + | |} |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Warspite Kai|small=true}}<br>{{Ship/Banner|Nelson Kai|small=true}} | | !{{Ship/Banner|Warspite Kai|small=true}}<br>{{Ship/Banner|Nelson Kai|small=true}} |
− | |} | + | |} |
| | | | | |
− | {| class="wikitable" | + | {|class="wikitable" |
| !{{Ship/Banner|Italia|small=true}}<br>{{Ship/Banner|Roma Kai|small=true}} | | !{{Ship/Banner|Italia|small=true}}<br>{{Ship/Banner|Roma Kai|small=true}} |
− | |} | + | |} |
− | |} | + | |} |
| | | |
| |-|Multiplier= | | |-|Multiplier= |
Line 150: |
Line 170: |
| *Yamato will do '''a 1st attack''', | | *Yamato will do '''a 1st attack''', |
| *The 2nd ship will do '''a 2nd attack''', | | *The 2nd ship will do '''a 2nd attack''', |
− | *The 3rd ship will do '''a 3rd attack'''. | + | *The 3rd ship will do '''a 3rd attack''', |
− | *Each attack target a ship at random. | + | *Each attack targets a ship at random, |
| + | *If all enemies sunk, then touch stops early. |
| | | |
| {| class="wikitable" style="text-align: center;" | | {| class="wikitable" style="text-align: center;" |
| !rowspan=2|Equipment | | !rowspan=2|Equipment |
− | !colspan=2|{{Ship/Link|Musashi/Kai Ni}} (& {{Ship/Link|Nagato/Kai Ni|Mutsu/Kai Ni|text=Helper}}) | + | !colspan=2|{{Ship/Link|Musashi/Kai Ni}} (& {{Ship/Link|Nagato/Kai Ni|Mutsu/Kai Ni|text=Helper|link_class=Nagato}}) |
− | !colspan=2|Other "Helper Pairs" | + | !{{Ship/Link|Nagato/Kai Ni|Mutsu/Kai Ni|text=''Nagato''-class|link_class=Nagato}} Pair |
| + | !colspan=2|{{Ship/Link|Ise/Kai Ni|Hyuuga/Kai Ni|text=''Ise''-class|link_class=Ise}} Pair |
| + | !Other "Helper Pairs" |
| + | !Any "Helper Pairs" |
| |- | | |- |
− | |'''Attacks 1'''||'''Attack 2 & 3'''||'''Attacks 1, 2, & 3''' | + | |'''Attacks 1'''||'''Attacks 2'''||'''Attack 1 & 2'''||'''Attacks 1'''||'''Attacks 2'''||'''Attack 1 & 2'''||'''Attacks 3''' |
| |- | | |- |
| |'''No Bonus Equipment''' | | |'''No Bonus Equipment''' |
− | | 1.65|| 1.82|| 1.65 | + | | 1.65|| 1.80|| 1.65|| 1.65|| 1.58|| 1.50|| 1.65 |
| |- | | |- |
− | |{{Radar}}'''Radar Only''' | + | |{{Radar}} '''[[:Category:Surface Radar|Surface Radar]] Only''' |
− | | 1.90|| 2.09|| 1.90 | + | | 1.90|| 2.07|| 1.90|| 1.90|| 1.80|| 1.73|| rowspan=2| 1.90 |
| |- | | |- |
− | |{{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} '''{{Equipment/Link|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=15m Duplex Kai}} Only''' | + | |{{Very Large Radar}} '''{{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}} Only''' |
− | | 2.09|| 2.30|| 2.09 | + | | 2.09|| 2.28|| 2.09|| 2.09|| 1.99|| 1.90 |
| |- | | |- |
− | |{{RedAmmo}}'''AP Only''' | + | |{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP Shells|link_category=Armour-Piercing Shells}} Only''' |
− | | 2.23|| 2.45|| 2.23 | + | | 2.23|| 2.43|| 2.23|| 2.23|| 2.13|| 2.03|| 2.23 |
| |- | | |- |
− | |'''{{RedAmmo}}AP + {{Radar}}Radar''' | + | |{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Radar}} [[:Category:Surface Radar|Radar]]''' |
− | | 2.56|| 2.82|| 2.56 | + | | 2.56|| 2.79|| 2.56|| 2.56|| 2.45|| 2.33|| rowspan=2| 2.56 |
| |- | | |- |
− | |'''{{RedAmmo}}AP + {{:User:Chocolatecravinghobo/Sandbox/10/Icon|{{Radar}}|Sp}} {{Equipment/Link|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=15m Duplex Kai}}''' | + | |{{RedAmmo}} '''{{Equipment/Link|Type 91 Armor Piercing Shell|Type 1 Armor Piercing Shell|Type 1 Armor Piercing Shell Kai|text=AP|link_category=Armour-Piercing Shells}} + {{Very Large Radar}} {{Equipment/Link|15m Duplex Rangefinder + Type 21 Radar Kai Ni|15m Duplex Rangefinder Kai + Type 21 Radar Kai Ni + Skilled Fire Direction Center|text=Very large radar|link_category=Very Large Radar}}''' |
− | | 2.82|| 3.10|| 2.82 | + | | 2.82|| 3.07|| 2.82|| 2.82|| 2.69|| 2.56 |
| |} | | |} |
− | The equipment bonuses do not stack further than 1 radar and/or 1 AP shell. | + | *The modifiers are [[Damage Calculations|post-cap]] on day battle, and [[Damage Calculations|pre-cap]] on night battle. |
− | *Only ships equipped with those equipment will get a bonus for their attack(s). | + | *The equipment bonuses do not stack further than 1 radar and/or 1 AP shell per ship. |
| + | **Only ships equipped with those equipment will get a bonus for their attack(s). |
| | | |
| |-|Cost= | | |-|Cost= |
Line 186: |
Line 211: |
| |-|Trigger Rate= | | |-|Trigger Rate= |
| Currently measured above 70%, it seems similar to Big 7 touches: | | Currently measured above 70%, it seems similar to Big 7 touches: |
− | * Trigger rate is affected by the Level and luck {{Luck}} stat of the participating ships. | + | * Trigger rate is affected by: |
| + | **The Level and luck {{Luck}} stat of the participating ships. |
| + | **{{Radar}} [[:Category:Surface Radar|Surface Radars]] (5+ LoS?) on attacking ships (+8~10%)<ref>https://twitter.com/Divinity_123/status/1541123774736908290?s=20&t=aT63CJ7RkK57JeMU7s0xGQ</ref>. |
| * Can be triggered even if artillery spotting fails to activate. | | * Can be triggered even if artillery spotting fails to activate. |
| * Can only be activated '''once per sortie'''. | | * Can only be activated '''once per sortie'''. |
| * Has a chance to trigger every time Yamato takes a turn at shelling. | | * Has a chance to trigger every time Yamato takes a turn at shelling. |
| ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. | | ** In single fleet, if it fails to trigger in day battle, there is a chance to trigger it in the follow-up night battle. |
| + | <references/> |
| | | |
| </tabber> | | </tabber> |