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{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
!Fighter-Power
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!Sortie Fighter-Power
 
|-
 
|-
 
|
 
|
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| 59
 
| 59
 
|-
 
|-
|}<references/>
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|}
{{Clear}}
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<references/>
    
==Sortie Cost==
 
==Sortie Cost==
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** a 2nd wave does not occur due to all enemies dying.
 
** a 2nd wave does not occur due to all enemies dying.
 
* The rescue can happen if the 2 LBAS attacks are split on different nodes, the rescue happening on both nodes.
 
* The rescue can happen if the 2 LBAS attacks are split on different nodes, the rescue happening on both nodes.
* Rescue only applies to bases with a Catalinas equipped.
+
* Rescue only applies to bases with a Catalina equipped.
 
* There 3 types of rescue that can trigger depending on the setup :
 
* There 3 types of rescue that can trigger depending on the setup :
 
** Type 1, with 1 bubble, saving 1 slot
 
** Type 1, with 1 bubble, saving 1 slot
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==Defense Fighter-Power==
 
==Defense Fighter-Power==
    +
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%"
 +
!Defense Fighter-Power
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|-
 +
|
 
Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated defense fighter-power values.
 
Please see the [[Land-Based_Air_Squadron#Plane_Stats_Summary|stats summary]] below for calculated defense fighter-power values.
   −
<math>\text{Fighter-Power}_\text{defense} = \left( \sum_{\text{All Slots}} \left[ \left(\text{AA} + \text{Intercept} + 2 \times \text{Anti-Bomber} \right) \times \sqrt{\text{Plane Count}} + \text{Mod}_\text{Proficiency} \right] \right) \times \text{Mod}_\text{recon}</math>
+
<math>\text{Fighter-Power}_\text{defense} = \left( \sum_{\text{All Slots}} \left[ \left(\text{AA} + \text{Intercept} + 2 \times \text{Anti-Bomber} \right) \times \sqrt{\text{Plane}_\text{Count}} + \text{Mod}_\text{Proficiency} \right] \right) \times \text{Mod}_\text{recon}</math>
    
* <math>\text{AA}</math> is the Anti-Air {{AA}} stat of the plane.
 
* <math>\text{AA}</math> is the Anti-Air {{AA}} stat of the plane.
 
* <math>\text{Intercept}</math> is the Interception {{Interception}} stat of the plane.
 
* <math>\text{Intercept}</math> is the Interception {{Interception}} stat of the plane.
 
* <math>\text{Anti-Bomber}</math> is the Anti-Bomber {{Anti-Bomber}} stat of the plane.
 
* <math>\text{Anti-Bomber}</math> is the Anti-Bomber {{Anti-Bomber}} stat of the plane.
* <math>\text{Plane Count}</math> is the remaining planes in the slot.  
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** It will usually be <math>18</math> unless the base has been used elsewhere in the map.
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* <math>\text{Plane}_\text{Count}</math> is the curent planes count in the slot.  
* <math>\text{Mod}_\text{Proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency planes it is:
+
** It will be '''18''' for fully resupplied bases on their 1st attack.
** <math>25.464</math> for land-based fighters, land-based interceptors, carrier-based fighters and seaplane fighters.
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** <math>9.464</math> for seaplane bombers.
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* <math>\text{Mod}_\text{proficiency}</math> is the fighter-power proficiency bonus. For maxed proficiency {{TextGlow|'''❱❱'''|black|text-colour=gold|glow-size=2px}} planes it is:
** <math>3.464</math> for all other planes.
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** '''25.464''' for [[Interceptor]]s, carrier-based [[Fighter]]s, and [[SPF|seaplane fighters]].
 +
** '''9.464''' for [[SPB|seaplane bombers]].
 +
** '''3.464''' for all other planes.
 +
 
 
* <math>\text{Mod}_\text{recon}</math> is the land-based reconnaissance bonus. Refer to the table below for details.
 
* <math>\text{Mod}_\text{recon}</math> is the land-based reconnaissance bonus. Refer to the table below for details.
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|}
 
|}
 
<references/>
 
<references/>
{{clear}}
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|}
    
'''Notes:'''
 
'''Notes:'''
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<math>\text{Bonus}_\text{Multiplier} = \biggl ( \text{A}_\text{Multiplier} + \text{B}_\text{Multiplier} + \text{C}_\text{Multiplier} \biggl ) \times \text{D}_\text{Multiplier} + \text{D}_\text{Flat}</math>
 
<math>\text{Bonus}_\text{Multiplier} = \biggl ( \text{A}_\text{Multiplier} + \text{B}_\text{Multiplier} + \text{C}_\text{Multiplier} \biggl ) \times \text{D}_\text{Multiplier} + \text{D}_\text{Flat}</math>
   −
{| class="wikitable" style="text-align: center;"|-
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{| class="wikitable" style="text-align: center; margin: auto;"
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|-
 
!rowspan=2| Group
 
!rowspan=2| Group
 
!rowspan=2| Planes <ref>Dispite also having "diagonal upward guns", the {{EquipmentLink|Reppuu Kai (Prototype Carrier-based Model)}} do not have any bonus here.</ref>
 
!rowspan=2| Planes <ref>Dispite also having "diagonal upward guns", the {{EquipmentLink|Reppuu Kai (Prototype Carrier-based Model)}} do not have any bonus here.</ref>
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