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| =Introduction= | | =Introduction= |
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− | Repairs to your ship girls can be done either through the [[Docking]] menu or by using [[Akashi]] or [[Akitsushima]]. It is important to keep your ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that <span style="color:red;">'''heavily damaged'''</span> ship girls can be sunk and '''permanently lost''' in sorties. | + | Repairs to ship girls can be done either through the [[Docking]] menu or by using [[Akashi]] or [[Akitsushima]]. It is important to keep ship girls healthy as damage can have detrimental effects on their [[Damage_Calculations#Damage_State|combat performance]]. Also important to note is that only {{color|red|'''heavily damaged'''}} ship girls can be sunk and '''permanently lost''' in sorties. |
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| =Overview= | | =Overview= |
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| * Repairs cost fuel {{Fuel}}, steel {{Steel}} and time. | | * Repairs cost fuel {{Fuel}}, steel {{Steel}} and time. |
| ** The cost is the same for both methods. | | ** The cost is the same for both methods. |
− | * Repairs can be completed immediately using Instant Repairs {{IR}}. | + | * Repairs can be completed immediately using {{IR}} Instant Repairs (Buckets). |
| * Repairs will reset a ship girl's [[Morale and Fatigue|morale]] to 40 if she is below 39 morale. | | * Repairs will reset a ship girl's [[Morale and Fatigue|morale]] to 40 if she is below 39 morale. |
| * Ship girls being repaired can be: | | * Ship girls being repaired can be: |
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| *** Equipment in a [[Reinforcement Expansion]] can still be adjusted. | | *** Equipment in a [[Reinforcement Expansion]] can still be adjusted. |
| ** Be sent on [[Sortie]]s, [[Expeditions]], or [[Exercises]]. | | ** Be sent on [[Sortie]]s, [[Expeditions]], or [[Exercises]]. |
− | * There are actions which will restore your ship girl to full HP besides repairs. | + | * There are actions which will restore girls to full HP besides repairs. |
| ** [[Repair Goddess]] | | ** [[Repair Goddess]] |
| ** [[Remodel (Mechanic)|Remodeling]] | | ** [[Remodel (Mechanic)|Remodeling]] |
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| * <math>\text{Mod}_\text{ship}</math> is the ship type modifier given by the table below: | | * <math>\text{Mod}_\text{ship}</math> is the ship type modifier given by the table below: |
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− | {| class="wikitable" | + | {| class="wikitable" style="text-align: center;" |
| !Ship Type | | !Ship Type |
| !Multiplier | | !Multiplier |
| |- | | |- |
− | |Battleships, Aviation Battleships, Aircraft Carriers, Repair Ships | + | |BB, BBV, CV, CVB, AR |
− | | style="text-align: center;"|2
| + | |2 |
| |- | | |- |
− | |Heavy Cruisers, Aviation Cruisers, Fast Battleships, Light Aircraft Carriers, Submarine Tenders | + | |CA, CAV, FBB, CVL, AS |
− | | style="text-align: center;"|1.5
| + | |1.5 |
| |- | | |- |
− | |Light Cruisers, Destroyers, Submarine Aircraft Carriers, Seaplane Tenders, Amphibious Assault Ships, Torpedo Cruisers | + | |CL, CLT, CT, DD, SSV, AV, LHA |
− | | style="text-align: center;"|1
| + | |1 |
| |- | | |- |
− | |Submarines, Destroyer Escorts | + | |SS, DE |
− | | style="text-align: center;"|0.5
| + | |0.5 |
| |} | | |} |
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| ===Repair cost=== | | ===Repair cost=== |
| + | The fuel {{Fuel}} and steel {{Steel}} costs for repairs are calculated by: |
| | | |
− | The fuel {{Fuel}} and steel {{Steel}} costs for repairs are calculated by:
| + | <math>\text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor</math> |
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− | <math>\text {Fuel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.032)\rfloor</math><br />
| |
| <math>\text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor</math> | | <math>\text {Steel} = \lfloor(\text {Base Fuel} \times \text{HP}_\text{loss} \times 0.06)\rfloor</math> |
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| =Emergency Anchorage Repairs= | | =Emergency Anchorage Repairs= |
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− | {{ShipLink|Akashi/Kai}} or {{ShipLink|Akitsushima/Kai}} have the ability to repair moderately damaged ships mid-sortie if they are equipped with {{Facility}} {{EquipmentLink|Ship Repair Facility}} and the player has one or more {{Item/Link|Emergency Repair Material|size=100px}} in their item inventory (this item cannot be equipped). The repairs are triggered when the fleet reaches an [[Combat/Nodes#Non-Combat_Nodes|Emergency Repair Node]]. | + | {{ShipLink|Akashi/Kai}} or {{ShipLink|Akitsushima/Kai}} have the ability to repair moderately damaged ships mid-sortie if they are equipped with {{Facility}} {{EquipmentLink|Ship Repair Facility}} and the player has one or more [[File:Item Icon Emergency Repair Material.png|25px]] {{Item/Link|Emergency Repair Material|size=100px}} in their item inventory (this item cannot be equipped). The repairs are triggered when the fleet reaches an [[Combat/Nodes#Non-Combat_Nodes|Emergency Repair Node]]. |
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| Depending on the slot the {{Facility}} {{EquipmentLink|Ship Repair Facility}} is equipped in, the range of ships that can be repaired will be different: | | Depending on the slot the {{Facility}} {{EquipmentLink|Ship Repair Facility}} is equipped in, the range of ships that can be repaired will be different: |
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| {|class="wikitable" style="width:960px; text-align: center; vertical-align: middle;" | | {|class="wikitable" style="width:960px; text-align: center; vertical-align: middle;" |
− | ! | + | !Ship |
| !1st Slot | | !1st Slot |
| !2nd Slot | | !2nd Slot |
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| |- | | |- |
| !{{ShipBanner|Akashi/Kai|small=true}} | | !{{ShipBanner|Akashi/Kai|small=true}} |
− | | '''Main Fleet'''<br /> 1st - 3rd Ships | + | | '''Main Fleet'''<br> 1st - 3rd Ships |
− | | '''Main Fleet'''<br /> 4th - 6th Ships | + | | '''Main Fleet'''<br> 4th - 6th Ships |
− | | '''Escort Fleet'''<br /> 1st - 3rd Ships | + | | '''Escort Fleet'''<br> 1st - 3rd Ships |
− | | '''Escort Fleet'''<br /> 4th - 6th Ships | + | | '''Escort Fleet'''<br> 4th - 6th Ships |
| | '''30% of Max HP''' | | | '''30% of Max HP''' |
| |- | | |- |
| !{{ShipBanner|Akitsushima/Kai|small=true}} | | !{{ShipBanner|Akitsushima/Kai|small=true}} |
− | | '''Escort Fleet'''<br /> 1st - 3rd Ships | + | | '''Escort Fleet'''<br> 1st - 3rd Ships |
− | | '''Escort Fleet'''<br /> 4th - 6th Ships | + | | '''Escort Fleet'''<br> 4th - 6th Ships |
| | '''No Effect''' | | | '''No Effect''' |
| ! N/A | | ! N/A |
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| [[File:Anchorage_Node_Prompt_Example.png|thumb|200px|Repair Prompt Example]] | | [[File:Anchorage_Node_Prompt_Example.png|thumb|200px|Repair Prompt Example]] |
| *Multiple {{Facility}} {{EquipmentLink|Ship Repair Facility}} can be equipped to cover larger areas of the fleet. | | *Multiple {{Facility}} {{EquipmentLink|Ship Repair Facility}} can be equipped to cover larger areas of the fleet. |
− | *Upon reaching an anchorage node, if the following requirements are met the game will prompt if you would like to perform repairs. | + | *Upon reaching an anchorage node, if the following requirements are met the game will prompt if "you would like to perform repairs". |
− | **Any ships ''within'' the repair-capable fleet positions are not {{color|red|'''heavily damaged (大破) '''}} | + | **No ship ''within'' the repair-capable fleet positions is {{color|red|'''heavily damaged (大破)'''}}. |
− | **{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is in the fleet, and placed anywhere other than the flagship position of the first fleet. | + | **{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is in the fleet and placed anywhere other than the flagship position of the first fleet. |
| **{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is no more than {{color|gold|'''lightly damaged (小破)'''}}. | | **{{ShipLink|Akitsushima/Kai}} or {{ShipLink|Akashi/Kai}} is no more than {{color|gold|'''lightly damaged (小破)'''}}. |
| *One {{Item/Link|Emergency Repair Material|size=100px}} will be consumed per mass repair. | | *One {{Item/Link|Emergency Repair Material|size=100px}} will be consumed per mass repair. |