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==Map Overview==
 
==Map Overview==
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E2 is a three-phase singlefleet and strikeforce map.
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E2 is a three-phase map using both Single Fleets and [[Striking Force Fleet]]s (7 ships fleet).
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* This map uses two locks:
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** [[File:Spring_2022_Event_Tag_2.png]] '''Advance 1st Batch''' Tag is applied to single Fleets sorteing to this map, starting at startpoint 1
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** [[File:Spring_2022_Event_Tag_3.png]] '''Advance 2nd Batch''' Tag is applied to Strikeforces sorteing to this map, starting at startpoint 2
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* 1 [[LBAS]] is available to sortie, a second base is only able to be used in defense.
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** Air raids will occur on this map.
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'''CV(L/B) cannot be sortied to this map.'''
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'''CV(L/B) cannot be sortied on this map.'''
 
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The [[File:Spring_2022_Event_Tag_2.png]] '''Advance 1st Batch''' Tag is applied to single Fleets sorteing to this map, starting at startpoint 1
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The [[File:Spring_2022_Event_Tag_3.png]] '''Advance 2nd Batch''' Tag is applied to Strikeforces sorteing to this map, starting at startpoint 2
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1 LBAS is available to sortie, 1 LBAS is available for LBAS Defense
      
==Phase 1: Transporting Supplies to Shortland==
 
==Phase 1: Transporting Supplies to Shortland==
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* '''Fleet: 0-1AV 5-6DD (FAST)'''
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* '''0-1AV, 5-6DD (FAST)'''
* '''Route:''' {{MapRoute|1|grey|A|blue|B|pink|C|red|F|red|M|green|O|red}}
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* Route: {{MapRoute|1|grey|A|blue|B|pink|C|red|F|red|M|green|O|red}}
* '''LBAS:''' Range 5 to {{MapRoute|O|red}}, 0 Airpower
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* LBAS: Range 5 to {{MapRoute|O|red}}, 0 Airpower.
* '''Notes:'''
   
** There is an LoS-Check at {{MapRoute|M|green}} (14 Cn1 for Hard Mode)
 
** There is an LoS-Check at {{MapRoute|M|green}} (14 Cn1 for Hard Mode)
** Going for S-Ranks on this Boss Node is not recommended as the Boss is very tanky, but the escorts are rather fragile and can be dispatched by two ships with Night Battle DA
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** Going for S ranks on this Boss Node is not recommended as the Boss is very tanky, but the escorts are rather fragile and can be dispatched by two ships with Night Battle DA
 
** Sending LBAS to the preboss node or airstrike node and relying on Boss Support is an option
 
** Sending LBAS to the preboss node or airstrike node and relying on Boss Support is an option
** A 6DD Fleet forgoes Air Power for the possibility of Utilizing the [[Elite Torpedo Squadron Command Facility]]
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** A 6DD Fleet forgoes Air Power for the possibility of Utilizing the {{CommandFacility}} {{Equipment/Link|Elite Torpedo Squadron Command Facility}}.
** Using AACI is highly recommended.
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** Using [[AACI]] is highly recommended.
 
** Progress through the phase slowly, morale will take a heavy hit during this phase making it hard to score victories unless morale has recovered fully.
 
** Progress through the phase slowly, morale will take a heavy hit during this phase making it hard to score victories unless morale has recovered fully.
    
==Phase 2: Transporting Supplies to Rekata==
 
==Phase 2: Transporting Supplies to Rekata==
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* '''Fleet: AV CL 0-1FBB 4-5DD (FAST Strike Force (7 Ships))'''
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* '''1AV, 1CL, 0-1FBB, 4-5DD, (FAST Strike Force)'''
* '''Route:''' {{MapRoute|2|grey|P|red|Q|blue|S|red|S1|red|T|green|T2|red}}
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* Route: {{MapRoute|2|grey|P|red|Q|blue|S|red|S1|red|T|green|T2|red}}
* '''LBAS:''' Range 6 to {{MapRoute|T2|red}}, 68/136 AD/AP on Hard
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* LBAS: Range 6 to {{MapRoute|T2|red}}, 68/136 AD/AP on Hard.
* '''Notes:'''
   
** There is an LoS-Check at {{MapRoute|T|green}} (14 Cn1 for Hard Mode)
 
** There is an LoS-Check at {{MapRoute|T|green}} (14 Cn1 for Hard Mode)
** A slow fleet would take an additional Airstrike {{MapRoute|S3|pink}}
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** A '''slow''' fleet would take an additional Air Node at {{MapRoute|S3|pink}}
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==Phase 2.5: Unlocking the Boss Node ==
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==Phase 2.5: Unlocking the Boss Node==
    
To unlock the Path to the Boss, Node {{MapRoute|R|red}} has to be S-Ranked. For the fleet used refer to the following phase as it is the same fleet.
 
To unlock the Path to the Boss, Node {{MapRoute|R|red}} has to be S-Ranked. For the fleet used refer to the following phase as it is the same fleet.
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==Phase 3: Fight against the Crab Rave Princess==
 
==Phase 3: Fight against the Crab Rave Princess==
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* '''Fleet: 2FBB XX CL 3DD (FAST Strike Force)'''
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* '''2FBB, 1CL, 3DD, 1XX (FAST Strike Force)'''
** XX may be CA(V), AV, CLT
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** XX may be a CA(V), AV, or CLT.
* '''Route:''' {{MapRoute|2|grey|P|red|Q|blue|R|red|U|pink|W|red|W2|red}}
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* Route: {{MapRoute|2|grey|P|red|Q|blue|R|red|U|pink|W|red|W2|red}}
* '''LBAS:''' Range 8 to {{MapRoute|W2|red}}, 71/159 AP/AS on Hard
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* LBAS: Range 8 to {{MapRoute|W2|red}}, 71/159 AP/AS on Hard.
* '''Notes:'''
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** It may be preferrable to equip a second '''{{Equipment/Link|Type 0 Observation Seaplane}} instead of an AP shell on the Battleships.
** It may be preferrable to equip a second [[Type 0 Observation Seaplane]]s instead of an AP shell on the Battleships
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** [[Special Attacks#Kongou-Class_Touch|''Kongou''-Class Touch]] (In this case [[Hiei]] + [[Kirishima]]) may be used here to great effect.
** Kongou-Class Special Attacks (In this case Hiei + Kirishima) may be used here to great effect
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** Boss support is recommended.
** Boss support is recommended
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** Depending on the CL/AV/CAV choice, one of them should be [[SPF|fighter]] muled.
** Depending on the CL/AV/CAV choice, one of them should be fighter muled
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** Debuffing this boss is optional.
** Debuffing this boss is optional
      
==Phase 4: Debuff Phase==
 
==Phase 4: Debuff Phase==
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Once Last Dance is reached, the following steps can be performed to debuff the boss on Hard mode:
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Once '''Last Dance''' is reached, the following steps can be performed to debuff the boss on Hard mode:
    
* {{MapRoute|W2|red}} on LD (A rank) OR {{MapRoute|W|red}} (S rank)
 
* {{MapRoute|W2|red}} on LD (A rank) OR {{MapRoute|W|red}} (S rank)
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