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===Behind the Design===
 
===Behind the Design===
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[[File:Konishi comparison.png|thumb|right|Konishi's twitter image comparing the aspect ratio of his original drawing (left) to the in-game version of Zuikaku Kai Ni (right) on October 30th, 2015]]
 
[[Konishi]] has noted in the artist interview in the Mel Febri Magazine released back in December 2013 that while he was working on the designs of [[Shoukaku]] and Zuikaku, both girls were orginally design with an identical design as if they were almost twins based upon thier appearance. However, he was not satisfied with how they appeared and chose to redesign both of the ship girls before they were released for the [[Spring 2013 Event]]. In the end Konishi was able to finish and finalize the design of the [[Shoukaku]] and Zuikaku that players know today on '''May 16th, 2013''', one day before the [[Spring 2013 Event]] was released.
 
[[Konishi]] has noted in the artist interview in the Mel Febri Magazine released back in December 2013 that while he was working on the designs of [[Shoukaku]] and Zuikaku, both girls were orginally design with an identical design as if they were almost twins based upon thier appearance. However, he was not satisfied with how they appeared and chose to redesign both of the ship girls before they were released for the [[Spring 2013 Event]]. In the end Konishi was able to finish and finalize the design of the [[Shoukaku]] and Zuikaku that players know today on '''May 16th, 2013''', one day before the [[Spring 2013 Event]] was released.
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[[File:Konishi comparison.png|thumb|right|Konishi's twitter image comparing the aspect ratio of his original drawing (left) to the in-game version of Zuikaku Kai Ni (right) on October 30th, 2015]]
   
On October 30th, 2015, following the release of her second remodel, there was a discrepancy with Zuikaku's image that the artist, Konishi, took notice of once he saw her new art in-game. Konishi would later tweet that her aspect ratios got squashed down a little bit. There was a noticeable difference in the image used in-game versus his original concept. Later that same day the developers took notice and announced they would be patching in the correct image the following day. The image has since been replaced with the correct version. It was revealed that Konishi had simply sent the wrong file to the devlopers as there were many revisions to Zuikaku's new design. The tweets in which Konishi noted the mistake and those containing the comparison images were later removed. [https://twitter.com/C_o_nisi/status/660178260391628800]
 
On October 30th, 2015, following the release of her second remodel, there was a discrepancy with Zuikaku's image that the artist, Konishi, took notice of once he saw her new art in-game. Konishi would later tweet that her aspect ratios got squashed down a little bit. There was a noticeable difference in the image used in-game versus his original concept. Later that same day the developers took notice and announced they would be patching in the correct image the following day. The image has since been replaced with the correct version. It was revealed that Konishi had simply sent the wrong file to the devlopers as there were many revisions to Zuikaku's new design. The tweets in which Konishi noted the mistake and those containing the comparison images were later removed. [https://twitter.com/C_o_nisi/status/660178260391628800]
  
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