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| * As she takes damage, [[#Status Conditions|damage states will display over her banner]]. | | * As she takes damage, [[#Status Conditions|damage states will display over her banner]]. |
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− | * It can be increased through special [[Modernization#HP_Modernisation|Modernization]] and [[Marriage]]. | + | * It can be increased through [[Modernization#HP_Modernisation|special Modernization]] and [[Marriage]]. |
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| |-|Anti-Sub Warfare= | | |-|Anti-Sub Warfare= |
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| Anti-Submarine Warfare (ASW) {{ASW}} determines the ship girl's effectiveness against submarines. | | Anti-Submarine Warfare (ASW) {{ASW}} determines the ship girl's effectiveness against submarines. |
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| * See [[Damage_Calculations#Anti-Submarine_Warfare|Damage Calculations]] for how it plays into ASW attack. | | * See [[Damage_Calculations#Anti-Submarine_Warfare|Damage Calculations]] for how it plays into ASW attack. |
− | * It can be increased through special [[Modernization]] and leveling. | + | * It can be increased through [[Modernization#ASW_Modernisation|special Modernization]] and leveling. |
| ** ASW has no fixed cap, a ship girl will keep gaining ASW as she levels according to her specific ASW growth rate. | | ** ASW has no fixed cap, a ship girl will keep gaining ASW as she levels according to her specific ASW growth rate. |
| * Due to the way ASW attack is weighted towards equipment ASW, the ASW of the ship only matters when it comes to achieving [[Opening Anti-Submarine Warfare]] (OASW) thresholds. | | * Due to the way ASW attack is weighted towards equipment ASW, the ASW of the ship only matters when it comes to achieving [[Opening Anti-Submarine Warfare]] (OASW) thresholds. |
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| |-|Speed= | | |-|Speed= |
| + | Speed {{Speed}} just denotes the speed of the ship. It affects routing in some maps and eligibility for the escort fleet in [[Combined Fleet]]s. |
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− | Speed {{Speed}} just denotes the speed of the ship. It affects routing in maps and eligibility for the escort fleet in [[Combined Fleet]]s.
| + | * A ship's speed can only be one of: '''Slow''' < '''Fast''' < '''Fast+''' < '''Fastest''' (sometimes Fast++). |
− | | + | * It can only be improved through certain equipment combinations. |
− | * It can only be improved through certain equipment combinations. See [[Improving Ship Speed]] for details. | + | ** In addition to the speed stat, girls also have "speed categories", defining by how much their speed can be increased. |
− | ** Getting ships to '''Fast+''' or '''Fastest''' can affect routing in maps.
| + | ** See [[Improving Ship Speed]] for details. |
| ** Increasing speed is supposed to provide bonuses to evasion but said effect is either bugged or unnoticeable. | | ** Increasing speed is supposed to provide bonuses to evasion but said effect is either bugged or unnoticeable. |
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| |-|Line of Sight= | | |-|Line of Sight= |
− | | + | Line of Sight (LoS) {{LOS}} describe how well a ship girl can find targets. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line_of_Sight|routing requirements]]. |
− | Line of Sight {{LOS}} (LoS) signifies how well a ship girl can find enemies. It plays a role in [[Combat#Detection|Detection]], [[Combat/Artillery_Spotting#Trigger_Rate|Artillery Spotting trigger rate]], and [[Line_of_Sight|routing requirements]]. | |
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| * It can only be increased through leveling. | | * It can only be increased through leveling. |
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| |-|Range= | | |-|Range= |
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| Range {{Range}} determines a ship girl's attack order during the [[Range|first shelling phase]] and [[OASW]]. | | Range {{Range}} determines a ship girl's attack order during the [[Range|first shelling phase]] and [[OASW]]. |
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| * Range is fixed depending on ship girl and remodel. | | * Range is fixed depending on ship girl and remodel. |
− | * It can only be increased using certain equipment. | + | ** It can only be one fo (in shelling order): '''Longest''' > '''Very Long''' > '''Long''' > '''Medium''' > '''Short''' > '''None'''. |
− | * See [[Range]] for more information. | + | **Unlike the other ranges, Longest does not have a proper in-game icon and so is just displayed as "Very Long". |
| + | **"None" range is mostly reserved for Abyssal Aircraft Carriers and Transport Ships. |
| + | ** See [[Range]] for more information. |
| + | * It can only be increased using certain equipment. See [[Template:Range Extension|Range Extension]] |
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| |-|Luck= | | |-|Luck= |
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| Luck {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like: | | Luck {{Luck}} plays a role in many things. The most important role of luck is determining the trigger rate of special mechanics like: |
| *[[Night Battle#Trigger_Rate|Night battle special attacks]], | | *[[Night Battle#Trigger_Rate|Night battle special attacks]], |
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| * Luck is fixed based on ship and remodel. | | * Luck is fixed based on ship and remodel. |
− | * It can be increased through special [[Modernization]] and [[Marriage]]. | + | * It can be increased through [[Modernization#Luck_Modernisation|special Modernization]] and [[Marriage]]. |
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| |-|Accuracy= | | |-|Accuracy= |
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| Accuracy {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks. | | Accuracy {{Hit}} is not displayed on the ship girl information menu but it is a stat that is displayed on some equipment. It determines how likely a ship girl is to land her attacks. |
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