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− | '''Winter 2022 Event''' also known under the title of '''Annoucement! Operation Sho-Go 3 Alert!''', is a "medium-scale event" that is set to be launched in '''Feburary 22, 2022''' | + | '''Winter 2022 Event''' also known under the title of '''Announcement! Operation Sho-Go 3 Alert!''', is a "medium-scale event" that is set to be launched in '''February 22, 2022''' |
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| The exact scale of this event is 3 Main Operations and an unknown amount of Extra Operations. | | The exact scale of this event is 3 Main Operations and an unknown amount of Extra Operations. |
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| ! |Friendly Fleet | | ! |Friendly Fleet |
| ! |Fleet Tag | | ! |Fleet Tag |
− | ! |Notes | + | ! style="width: 400px; |Notes |
| |- | | |- |
| | rowspan="3" style="text-align:center;"|'''[[Winter_2022_Event/Main Operation|Main Operation]] | | | rowspan="3" style="text-align:center;"|'''[[Winter_2022_Event/Main Operation|Main Operation]] |
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| | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag3.png]] <br>'''Transport Unit'''<br> [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet | | | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag3.png]] <br>'''Transport Unit'''<br> [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet |
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− | | rowspan="2" style="text-align:center;"|'''[[Spring Winter_2022_Event/Extra Operation|Extra Operation]] | + | | rowspan="2" style="text-align:center;"|'''[[Winter_2022_Event/Extra Operation|Extra Operation]] |
| ! |[[Winter_2022_Event/Extra Operation#E-4|E-4]] | | ! |[[Winter_2022_Event/Extra Operation#E-4|E-4]] |
| | style="text-align:center;"|'''Shi-Ma Convoy Escort Operation | | | style="text-align:center;"|'''Shi-Ma Convoy Escort Operation |
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| | style="text-align:center;"|'''TBD | | | style="text-align:center;"|'''TBD |
| | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag1.png]] <br> '''South-Western fleet''' <br> [[File:Winter2022EventTag5.png]] <br> '''16th Squadron''' <br> [[File:Winter2022EventTag6.png]] <br> '''Shima Convoy Escort | | | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag1.png]] <br> '''South-Western fleet''' <br> [[File:Winter2022EventTag5.png]] <br> '''16th Squadron''' <br> [[File:Winter2022EventTag6.png]] <br> '''Shima Convoy Escort |
− | |'''{{color|red|Ship locks affect routing on ALL difficulty}} | + | | |
| + | *'''{{color|red|Ship locks affect routing on ALL difficulty}} |
| + | *'''{{color|lime|Combining the "South-Western fleet" & the "Shima Convoy Escort" locks is possible in any difficulty}} |
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| ! |[[Winter_2022_Event/Extra Operation#E-5|E-5]] | | ! |[[Winter_2022_Event/Extra Operation#E-5|E-5]] |
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| | style="text-align:center;"|'''TBD | | | style="text-align:center;"|'''TBD |
| | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet''' <br> [[File:Winter2022EventTag7.png]] <br> '''Striking Force Fleet''' <br> [[File:Winter2022EventTag8.png]] <br> '''Decisive Battle Fleet | | | style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet''' <br> [[File:Winter2022EventTag7.png]] <br> '''Striking Force Fleet''' <br> [[File:Winter2022EventTag8.png]] <br> '''Decisive Battle Fleet |
− | |rowspan="1" style="text-align:center;"| Lock limited to Hard Only <br>'''{{color|red|Ship locks affect routing on ALL difficulty}}''' <br> '''{{color|red|New LBAS mechanic!}} | + | | |
| + | *'''Lock limited to Hard Only |
| + | *'''{{color|red|Ship locks affect routing on ALL difficulty}} |
| + | *'''{{color|red|New LBAS mechanic!}} |
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| |} | | |} |
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| **[[Hornet]] on E3 | | **[[Hornet]] on E3 |
| **[[Washington]] on E3 | | **[[Washington]] on E3 |
| + | **[[South Dakota]] on E4 |
| **[[Katsuragi]] on E4 | | **[[Katsuragi]] on E4 |
| **[[Victorious ]] on E5 | | **[[Victorious ]] on E5 |
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| Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears). | | Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears). |
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− | {{:{{BASEPAGENAME}}/Friendly Fleets}} | + | {{:{{BASEPAGENAME}}/Friend Fleets}} |
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| ==Voice Lines== | | ==Voice Lines== |
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| ==Mechanics== | | ==Mechanics== |
− | ===Participation requirements===
| + | {{Template:Event Mechanics}} |
− | *Must have a 75% sortie win ratio.
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− | *Must have 5 empty ship slots for new ships.
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− | *Must have 20 free equipment slots.
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− | ===Special Mechanics===
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− | <tabber>
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− | |-|Difficulties=
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− | *The difficulty system returns: it is possible to choose between Operation A (甲, Hard), Operation B (乙, Medium), Operation C (丙, Easy), or Operation D (丁, Casual).
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− | **Choosing Hard or Normal requires a certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
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− | **When switching from any '''"lower"''' difficulty to any '''"higher"''' difficulty, the map will fully be reset.
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− | **When switching from any '''"higher"''' difficulty to any '''"lower"''' difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
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− | *Beginning with the second map, '''difficulty progression rules''' apply.
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− | ** In order to play a map on Hard difficulty, the prior map must have been completed on either Normal or Hard.
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− | ** e.g., to do E-2 on hard, E-1 must be completed on normal or hard.
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− | *To simulate simultaneity of battles in different locations, '''[[Ship Locking|Fleet Tags]]''' conditions & deployment restrictions are employed.
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− | ** Ships not already color-tagged will be tagged with the color associated with a map or map's phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
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− | ** One map can use multiple tags, usually separated by phases or fleets.
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− | ** Several maps can share one or more tags.
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− | ** On Normal or Hard difficulty, ships must have either the same-colored tag as the map/phase being deployed to, or no tag at all.
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− | *** This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard, or on post-clear.
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− | |-|Fleets=
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− | *The '''[[Combined Fleet]]''' (CF), a fleet assembling both the 1st and 2nd fleets, may come back.
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− | ** The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
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− | ** The CF '''cannot''' be used in anything outside of event sorties.
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− | ** 3 different types of CF are available, depending on the map requirements and the current fleet setup.
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− | ** CF with a flagship that carries a the '''{{EquipmentLink|Fleet Command Facility}}''', will be able to make use of the '''Ship Evacuation''' mechanic.
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− | *** The evacuation requires an escort destroyer.
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− | *** The evacuation consumes the ships' entire fuel & ammo reserves.
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− | *** Only one ship can be evacuated per battle.
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− | *The '''[[Striking Force Fleet]]''' (SF), a fleet with '''seven''' ships, may come back.
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− | ** The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
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− | ** The SF '''cannot''' be used in anything outside of event sorties.
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− | ** A SF with a flagship that carries a the '''{{EquipmentLink|Striking Force Fleet Command Facility}}''', will be able to make use of the '''Single Ship Evacuation''' mechanic.
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− | *** The new Striking Force Fleet Command Facility will become obtainable and useable via [[Quests#F64|quest F64]].
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− | **** Note that the quest will consume the Fleet Command Facility and 2 [[Action Report]] in order to convert it into the new Striking Force Fleet Command Facility.
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− | **** The evacuation does not require an escort destroyer.
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− | **** The evacuation consumes the ship's entire fuel & ammo reserves.
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− | **** Only one ship can be evacuated per battle.
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− | **** '''The damage the ship suffered may become worse during the evacuation, but she will never sink.
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− | *The '''[[Vanguard Formation]]''' can be used.
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− | ** This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
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− | ** This formation is available for single and Strike Force fleets made of 4 to 7 ships.
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− | *** The formation makes ships more evasive in combat, especially with well-trained Destroyers.
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− | *** This formation is available '''only during the duration of the event''', on the event's maps as well as on the regular maps.
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− | |-|Friendly Fleets=
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− | *'''NPC Friendly Fleets''' (FF) may be introduced to the event.
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− | ** FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
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− | **It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
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− | ***Powerful FFs have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle.
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− | ****The blowtorches won't be consumed unless a powerful FF appears.
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− | *** If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
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− | *** Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
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− | *** The FF will appear at the start of either day or night battle, depending on the node.
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− | ** FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.
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− | |-|Gimmicks=
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− | *'''Completion Gimmicks''' are returning, requiring certain requirements to be accomplished on a given map to unlock several things :
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− | ** Boss debuff, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
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− | ** Map phases, where some map areas need to be unlocked, like on [[7-2]] and [[7-3]].
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− | *** Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
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− | *'''Enemy Radar Ambush Nodes''', where entering these nodes will result in the fleet facing off against an enemy fleet that will ambush and attack it.
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− | ** The fleet will not be able to fight against the enemy fleet.
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− | ** By meeting certain conditions, these nodes can be evaded.
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− | *[[Repairs#Emergency_Anchorage_Repairs|'''Emergency Anchorage Maintenance/Repairs''']].
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− | ** Both [[Akashi Kai]] and [[Akitsushima Kai]] will be capable of conducting emergency repairs; however, Akitsushima has more limited capabilities compared to Akashi.
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− | ** See [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repairs]] for details.
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− | *[[:Category:High Altitude Interceptors|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the {{EquipmentLink|Me 163B|Prototype Shuusui|Shuusui|text=Land-based rocket interceptors}}.
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− | *'''Heavy Land-Based Bomber Air Raid sequence''', a QTE where the LBAS is attacked by bomber, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".
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− | *{{EquipmentLink|Arctic Gear & Deck Personnel}} were introduced during the [[Fall 2020 Event]], and need to be equipped on CV(L) to sortie them on "arctic" maps.
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− | |-|Usefull links=
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− | *Event mechanics:
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− | **[[Help:Event Preparation]]
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− | **[[Combined Fleet]]
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− | **[[Transport Operation]]
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− | **[[Armor Reduction]]
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− | **[[Vanguard Formation]]
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− | **[[Striking Force Fleet]]
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− | **[[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]]
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− | **[[Ship Locking]]
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− | *General mechanics:
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− | **[[Land-Based Air Squadron]] (LBAS)
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− | **[[Anti-Air Cut-in]] (AACI)
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− | **[[Line of Sight]] (LoS)
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− | **[[Improving Ship Speed]]
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− | </tabber>
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