Changes

m
Line 1: Line 1: −
'''Winter 2022 Event''' also known under the title of '''Annoucement! Operation Sho-Go 3 Alert!''', is a "medium-scale event" that is set to be launched in '''Feburary 22, 2022'''
+
'''Winter 2022 Event''' also known under the title of '''Announcement! Operation Sho-Go 3 Alert!''', is a "medium-scale event" that is set to be launched in '''February 22, 2022'''
    
The exact scale of this event is 3 Main Operations and an unknown amount of Extra Operations.
 
The exact scale of this event is 3 Main Operations and an unknown amount of Extra Operations.
Line 75: Line 75:  
! |Friendly Fleet
 
! |Friendly Fleet
 
! |Fleet Tag
 
! |Fleet Tag
! |Notes
+
! style="width: 400px; |Notes
 
|-
 
|-
 
| rowspan="3" style="text-align:center;"|'''[[Winter_2022_Event/Main Operation|Main Operation]]
 
| rowspan="3" style="text-align:center;"|'''[[Winter_2022_Event/Main Operation|Main Operation]]
Line 100: Line 100:  
| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag3.png]] <br>'''Transport Unit'''<br> [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet
 
| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag3.png]] <br>'''Transport Unit'''<br> [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet
 
|-
 
|-
| rowspan="2" style="text-align:center;"|'''[[Spring Winter_2022_Event/Extra Operation|Extra Operation]]
+
| rowspan="2" style="text-align:center;"|'''[[Winter_2022_Event/Extra Operation|Extra Operation]]
 
! |[[Winter_2022_Event/Extra Operation#E-4|E-4]]
 
! |[[Winter_2022_Event/Extra Operation#E-4|E-4]]
 
| style="text-align:center;"|'''Shi-Ma Convoy Escort Operation
 
| style="text-align:center;"|'''Shi-Ma Convoy Escort Operation
Line 107: Line 107:  
| style="text-align:center;"|'''TBD
 
| style="text-align:center;"|'''TBD
 
| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag1.png]] <br> '''South-Western fleet''' <br> [[File:Winter2022EventTag5.png]] <br> '''16th Squadron''' <br> [[File:Winter2022EventTag6.png]] <br> '''Shima Convoy Escort
 
| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag1.png]] <br> '''South-Western fleet''' <br> [[File:Winter2022EventTag5.png]] <br> '''16th Squadron''' <br> [[File:Winter2022EventTag6.png]] <br> '''Shima Convoy Escort
|'''{{color|red|Ship locks affect routing on ALL difficulty}}
+
|
 +
*'''{{color|red|Ship locks affect routing on ALL difficulty}}
 +
*'''{{color|lime|Combining the "South-Western fleet" & the "Shima Convoy Escort" locks is possible in any difficulty}}
 
|-
 
|-
 
! |[[Winter_2022_Event/Extra Operation#E-5|E-5]]
 
! |[[Winter_2022_Event/Extra Operation#E-5|E-5]]
Line 115: Line 117:  
| style="text-align:center;"|'''TBD
 
| style="text-align:center;"|'''TBD
 
| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet''' <br> [[File:Winter2022EventTag7.png]] <br> '''Striking Force Fleet''' <br> [[File:Winter2022EventTag8.png]] <br> '''Decisive Battle Fleet
 
| style="text-align:center; max-width: 8em;"| [[File:Winter2022EventTag4.png]] <br> '''Combined Fleet''' <br> [[File:Winter2022EventTag7.png]] <br> '''Striking Force Fleet''' <br> [[File:Winter2022EventTag8.png]] <br> '''Decisive Battle Fleet
|rowspan="1" style="text-align:center;"| Lock limited to Hard Only <br>'''{{color|red|Ship locks affect routing on ALL difficulty}}''' <br> '''{{color|red|New LBAS mechanic!}}
+
|
 +
*'''Lock limited to Hard Only  
 +
*'''{{color|red|Ship locks affect routing on ALL difficulty}}
 +
*'''{{color|red|New LBAS mechanic!}}
 
|-
 
|-
 
|}
 
|}
        Line 209: Line 213:  
**[[Hornet]] on E3
 
**[[Hornet]] on E3
 
**[[Washington]] on E3
 
**[[Washington]] on E3
 +
**[[South Dakota]] on E4
 
**[[Katsuragi]] on E4
 
**[[Katsuragi]] on E4
 
**[[Victorious ]] on E5
 
**[[Victorious ]] on E5
Line 235: Line 240:  
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).
 
Friendly Fleets (FF) come with a function that allows players to choose if they want to use a FF to aid them in battle or not. It is possible to choose between using "normal only" or "normal and powerful" FF. Powerful FF have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle (the blowtorches won't be consumed unless a powerful FF appears).
   −
{{:{{BASEPAGENAME}}/Friendly Fleets}}
+
{{:{{BASEPAGENAME}}/Friend Fleets}}
    
==Voice Lines==
 
==Voice Lines==
Line 241: Line 246:     
==Mechanics==
 
==Mechanics==
===Participation requirements===
+
{{Template:Event Mechanics}}
*Must have a 75% sortie win ratio.
  −
*Must have 5 empty ship slots for new ships.
  −
*Must have 20 free equipment slots.
  −
 
  −
===Special Mechanics===
  −
 
  −
<tabber>
  −
|-|Difficulties=
  −
*The difficulty system returns: it is possible to choose between Operation A (甲, Hard), Operation B (乙, Medium), Operation C (丙, Easy), or Operation D (丁, Casual).
  −
**Choosing Hard or Normal requires a certain HQ Level (HQ Lv 35 for B / 80 for A in Spring 2015 Event).
  −
**When switching from any '''"lower"''' difficulty to any '''"higher"''' difficulty, the map will fully be reset.
  −
**When switching from any '''"higher"''' difficulty to any '''"lower"''' difficulty, the map will stay in the very same state it was previously, with only +25% of TP/HP being reset on the current phase's TP/HP bar.
  −
 
  −
*Beginning with the second map, '''difficulty progression rules''' apply.
  −
** In order to play a map on Hard difficulty, the prior map must have been completed on either Normal or Hard.
  −
** e.g., to do E-2 on hard, E-1 must be completed on normal or hard.
  −
 
  −
*To simulate simultaneity of battles in different locations, '''[[Ship Locking|Fleet Tags]]''' conditions & deployment restrictions are employed.
  −
** Ships not already color-tagged will be tagged with the color associated with a map or map's phase when deployed. This tag will be applied regardless of the difficulty and can't be removed by any measure before the end of the event.
  −
** One map can use multiple tags, usually separated by phases or fleets.
  −
** Several maps can share one or more tags.
  −
** On Normal or Hard difficulty, ships must have either the same-colored tag as the map/phase being deployed to, or no tag at all.
  −
*** This requirement is sometimes waived on certain maps, mostly on the last map of the event where tags only matter on Hard, or on post-clear.
  −
 
  −
|-|Fleets=
  −
*The '''[[Combined Fleet]]''' (CF), a fleet assembling both the 1st and 2nd fleets, may come back.
  −
** The CF is only available for the two 1st fleets, where the 2nd fleet can be merged with the 1st one in the "Fleet menu".
  −
** The CF '''cannot''' be used in anything outside of event sorties.
  −
** 3 different types of CF are available, depending on the map requirements and the current fleet setup.
  −
** CF with a flagship that carries a the '''{{EquipmentLink|Fleet Command Facility}}''', will be able to make use of the '''Ship Evacuation''' mechanic.
  −
*** The evacuation requires an escort destroyer.
  −
*** The evacuation consumes the ships' entire fuel & ammo reserves.
  −
*** Only one ship can be evacuated per battle.
  −
 
  −
*The '''[[Striking Force Fleet]]''' (SF), a fleet with '''seven''' ships, may come back.
  −
** The SF is only available for the 3rd fleet, where an extra 7th ship can be added in the Fleet menu.
  −
** The SF '''cannot''' be used in anything outside of event sorties.
  −
** A SF with a flagship that carries a the '''{{EquipmentLink|Striking Force Fleet Command Facility}}''', will be able to make use of the '''Single Ship Evacuation''' mechanic.
  −
*** The new Striking Force Fleet Command Facility will become obtainable and useable via [[Quests#F64|quest F64]].
  −
**** Note that the quest will consume the Fleet Command Facility and 2 [[Action Report]] in order to convert it into the new Striking Force Fleet Command Facility.
  −
**** The evacuation does not require an escort destroyer.
  −
**** The evacuation consumes the ship's entire fuel & ammo reserves.
  −
**** Only one ship can be evacuated per battle.
  −
**** '''The damage the ship suffered may become worse during the evacuation, but she will never sink.
  −
 
  −
*The '''[[Vanguard Formation]]''' can be used.
  −
** This formation will organize the fleet such that the 2 to 3 last ships protect the 2 to 4 first ships of the Fleet.
  −
** This formation is available for single and Strike Force fleets made of 4 to 7 ships.
  −
*** The formation makes ships more evasive in combat, especially with well-trained Destroyers.
  −
*** This formation is available '''only during the duration of the event''', on the event's maps as well as on the regular maps.
  −
 
  −
|-|Friendly Fleets=
  −
*'''NPC Friendly Fleets''' (FF) may be introduced to the event.
  −
** FFs act as another unit that appears in particular battles to help aid the fleet when attacking the enemy.
  −
**It is possible to choose between using "normal only" or "normal and powerful" FF in the main menu.
  −
***Powerful FFs have an additional cost of '''6 Instant Constructions''' [[File:Instant_construction-0.jpg]] for each time they are deployed in a battle.
  −
****The blowtorches won't be consumed unless a powerful FF appears.
  −
*** If activated, one FF is randomly selected from a preset list of fleets to help the fleet.
  −
*** Which ships are in the fleet will influence which FF can help, excluding the FFs containing ships also in the main fleet.
  −
*** The FF will appear at the start of either day or night battle, depending on the node.
  −
** FFs are usually available sometime after the start of the event, to help Admirals facing difficulties clearing the maps.
  −
 
  −
|-|Gimmicks=
  −
*'''Completion Gimmicks''' are returning, requiring certain requirements to be accomplished on a given map to unlock several things :
  −
** Boss debuff, where once the "Last Dance" of the final boss of a given map is reached, its debuffed form can be unlocked.
  −
** Map phases, where some map areas need to be unlocked, like on [[7-2]] and [[7-3]].
  −
*** Map areas can either be a path to the next boss, an intermediate path asking for new gimmicks, or a shortcut.
  −
 
  −
*'''Enemy Radar Ambush Nodes''', where entering these nodes will result in the fleet facing off against an enemy fleet that will ambush and attack it.
  −
** The fleet will not be able to fight against the enemy fleet.
  −
** By meeting certain conditions, these nodes can be evaded.
  −
 
  −
*[[Repairs#Emergency_Anchorage_Repairs|'''Emergency Anchorage Maintenance/Repairs''']].
  −
** Both [[Akashi Kai]] and [[Akitsushima Kai]] will be capable of conducting emergency repairs; however, Akitsushima has more limited capabilities compared to Akashi.
  −
** See [[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repairs]] for details.
  −
 
  −
*[[:Category:High Altitude Interceptors|'''High-Altitude Abyssal Bombers''']] that are resistant to all types of interceptors other than the {{EquipmentLink|Me 163B|Prototype Shuusui|Shuusui|text=Land-based rocket interceptors}}.
  −
 
  −
*'''Heavy Land-Based Bomber Air Raid sequence''', a QTE where the LBAS is attacked by bomber, and where the player must click on a button at the right moment to obtain better interception, using "Land-based high-altitude interceptors".
  −
 
  −
*{{EquipmentLink|Arctic Gear & Deck Personnel}} were introduced during the [[Fall 2020 Event]], and need to be equipped on CV(L) to sortie them on "arctic" maps.
  −
 
  −
|-|Usefull links=
  −
*Event mechanics:
  −
**[[Help:Event Preparation]]
  −
**[[Combined Fleet]]
  −
**[[Transport Operation]]
  −
**[[Armor Reduction]]
  −
**[[Vanguard Formation]]
  −
**[[Striking Force Fleet]]
  −
**[[Repairs#Emergency_Anchorage_Repairs|Emergency Anchorage Repair]]
  −
**[[Ship Locking]]
  −
 
  −
*General mechanics:
  −
**[[Land-Based Air Squadron]] (LBAS)
  −
**[[Anti-Air Cut-in]] (AACI)
  −
**[[Line of Sight]] (LoS)
  −
**[[Improving Ship Speed]]
  −
</tabber>
 
42,696

edits