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| *{{AntiAircraftFireDirector}} Anti-Aircraft Fire Directors allow the use of [[Aerial Combat#Anti-Air Cut in|Anti-Air Cut In]]s in combination with High-Angle guns. | | *{{AntiAircraftFireDirector}} Anti-Aircraft Fire Directors allow the use of [[Aerial Combat#Anti-Air Cut in|Anti-Air Cut In]]s in combination with High-Angle guns. |
| *{{CommandFacility}} The [[Fleet Command Facility]], [[Striking Force Fleet Command Facility]] and [[Elite Torpedo Squadron Command Facility]] allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged. | | *{{CommandFacility}} The [[Fleet Command Facility]], [[Striking Force Fleet Command Facility]] and [[Elite Torpedo Squadron Command Facility]] allow for ships in a combined fleet, strike force, or DD fleets respectively to retreat when critically damaged. |
− | *{{Template:Turbine}} Turbines and boilers can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship speed/ | + | *{{Template:Turbine}} Turbines and boilers can be equipped on any ship. They increase evasion, and when combined, also provide a boost to ship's speed/ |
| *{{Template:GreenAmmo}} [[Type 3 Shell]]s and [[Type 3 Shell Kai]]s confer a small AA bonus, but are primarily utilized against soft Installations. | | *{{Template:GreenAmmo}} [[Type 3 Shell]]s and [[Type 3 Shell Kai]]s confer a small AA bonus, but are primarily utilized against soft Installations. |
| *{{Template:RedAmmo}} AP Shells increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets. | | *{{Template:RedAmmo}} AP Shells increase firepower, allow for AP Cut-Ins and confer an additional post-cap firepower bonus against most hard targets. |
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| *{{Template:ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost | | *{{Template:ArmorEquipment}} Torpedo Bulges increase armor at a small evasion cost |
| *[[File:Facility.png]] The [[Ship Repair Facility]] allows [[Akashi]] to repair a ship when set as secretary. | | *[[File:Facility.png]] The [[Ship Repair Facility]] allows [[Akashi]] to repair a ship when set as secretary. |
− | *{{AviationPersonnel}} [[Skilled Carrier-based Aircraft Maintenance Personnel]] (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase | + | *{{AviationPersonnel}} aviation-related special equipements: |
− | *{{AviationPersonnel}} [[Night Operation Aviation Personnel]] along with its [[Night_Operation_Aviation_Personnel_%2B_Skilled_Deckhands|superior version]] allow carriers to shell at night when equipped with a night-operations capable plane | + | **[[Skilled Carrier-based Aircraft Maintenance Personnel]] (SCAMP) extends the range of carriers, allowing them to attack earlier in the shelling phase |
− | *{{AviationPersonnel}} [[Arctic Gear & Deck Personnel]] is needed for CV/CVB/CVL to sortie in "Arctic Maps" | + | **[[Night Operation Aviation Personnel]] along with its [[Night_Operation_Aviation_Personnel_%2B_Skilled_Deckhands|superior version]] allow carriers to shell at night when equipped with a night-operations capable plane |
| + | **[[Arctic Gear & Deck Personnel]] is needed for CV/CVB/CVL to sortie in "Arctic Maps" |
| *{{Rations}} Rations restore morale during sorties. | | *{{Rations}} Rations restore morale during sorties. |
| *{{Supplies}} [[Maritime Resupply]] allows for [[AO]] to restore fuel and ammo to ships during a sortie. | | *{{Supplies}} [[Maritime Resupply]] allows for [[AO]] to restore fuel and ammo to ships during a sortie. |