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| {| class="wikitable" | | {| class="wikitable" |
| |- | | |- |
− | ! Node | + | ! |
| ! B2 | | ! B2 |
| ! T1 | | ! T1 |
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| ** Keep in mind that on '''Hard''', you cannot use any ships tagged with {{ToolTip|'''Force X'''|{{Shiplock|Summer2021EventTag7}}}} for the final boss of this map. | | ** Keep in mind that on '''Hard''', you cannot use any ships tagged with {{ToolTip|'''Force X'''|{{Shiplock|Summer2021EventTag7}}}} for the final boss of this map. |
| ** Avoid bringing {{ShipLink|Akitsushima Kai}} on '''Hard''', as she will be useful for routing purposes during the final phase. | | ** Avoid bringing {{ShipLink|Akitsushima Kai}} on '''Hard''', as she will be useful for routing purposes during the final phase. |
| + | * Node {{MapRoute|R|red}} features the highly dangerous '''New Submarine Princess'''. |
| + | ** Bringing 2 OASW capable ships and/or a LBAS full of ASW aircraft in order to neutralize her is recommended in order to minimize early retreats. |
| * Regardless of the chosen fleet, the fleet will always go through nodes {{MapRoute|P|pink}} and {{MapRoute|U|purple}} | | * Regardless of the chosen fleet, the fleet will always go through nodes {{MapRoute|P|pink}} and {{MapRoute|U|purple}} |
| ** A node support fleet is recommended in order to improve the passing rate of node {{MapRoute|U|purple}} | | ** A node support fleet is recommended in order to improve the passing rate of node {{MapRoute|U|purple}} |
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| ** {{MapRoute|3||P|pink|R|red|U|purple|V|blue|W|red}} | | ** {{MapRoute|3||P|pink|R|red|U|purple|V|blue|W|red}} |
| ** {{MapRoute|3||P|pink|R|red|U|purple|V|blue|X|red}} | | ** {{MapRoute|3||P|pink|R|red|U|purple|V|blue|X|red}} |
− | * XX neither be a (F)BB(V) or CV(L/B). | + | * XX can't be a (F)BB(V) or CV(L/B). |
| * The use of CTF allows for more air power, but they are also in a disadvantage when fighting enemy single fleets. | | * The use of CTF allows for more air power, but they are also in a disadvantage when fighting enemy single fleets. |
| ** Unlike STF, the escort fleet attacks first in a CTF. This can be a problem at node {{MapRoute|X|red}} | | ** Unlike STF, the escort fleet attacks first in a CTF. This can be a problem at node {{MapRoute|X|red}} |
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| | | |
| ==Phase 3: Clear the TP Phase== | | ==Phase 3: Clear the TP Phase== |
| + | Now that node {{MapRoute|Z2|red}} is unlocked, it is time to clear the TP phase. |
| + | * This phase uses a '''Combined Fleet'''. The same fleets used in Phase 2.5B can be used to clear this phase. |
| + | * The LBAS range to node {{MapRoute|Z2|red}} is 11. |
| + | * The trip to the boss is filled with dangers including a night battle at node {{MapRoute|U|purple}}, the '''New Submarine Princess''' at node {{MapRoute|R|red}} and Re-class battleships at node {{MapRoute|X|red}} |
| + | ** Due to all the dangers, using a Fleet Command Facility is highly recommended. |
| + | ** Using node support can improve the pass rate at {{MapRoute|U|purple}} |
| + | * The boss is very difficult to defeat on '''Hard'''. Expect the majority of the runs to end with A-ranks. |
| | | |
| + | This phase uses the following tag: |
| + | |
| + | {{Shiplock|Summer2021EventTag7}} |
| + | |
| + | <tabber> |
| + | |-|Surface Task Force= |
| + | Composition: '''2(F)BB(V) 2CVL 2CA(V)/AV + 1CL 3DD 2XX''' |
| + | * Route: {{MapRoute|3||P|pink|R|red|U|purple|V|blue|X|red|Y|pink|Z|green|Z2|red}} |
| + | * XX should either be CA(V), CLT or up to 1 SS(V). |
| + | * An all purpose STF that can be outfitted depending on what is required. |
| + | |
| + | |-|Carrier Task Force= |
| + | Composition: '''3CV(L/B) 1(F)BB(V) or CV(L/B) 2XX + 1CL 3DD 2XX''' |
| + | * Route: {{MapRoute|3||P|pink|R|red|U|purple|V|blue|X|red|Y|pink|Z|green|Z2|red}} |
| + | * XX can't be a (F)BB(V) or CV(L/B). |
| + | * The use of CTF allows for more air power, but they are also in a disadvantage when fighting the fleet at {{MapRoute|X|red}} |
| + | ** This issue more relevant now that node {{MapRoute|X|red}} is not the final destination. Keep in mind that a STF does not suffer from this problem. |
| + | </tabber> |
| | | |
| ==Phase 4: Defeat the European Armored Carrier Princess== | | ==Phase 4: Defeat the European Armored Carrier Princess== |
| + | Once the TP phase is cleared, the boss at node {{MapRoute|Z3|red}} will automatically be unlocked. |
| + | * Once LD is reached, head over to Phase 4.5 to further debuff the boss. |
| + | * Upon reaching Phase 4, the following shiplock tagging rules are in effect: |
| + | ** STF/CTF will now be tagged with {{ToolTip|'''Force Z'''|{{Shiplock|Summer2021EventTag6}}}}. This means that ships tagged with {{ToolTip|'''Force X'''|{{Shiplock|Summer2021EventTag7}}}} are now unusable in this phase. |
| + | *** As shiplock tags are only enforced on '''Hard''', admirals on lower difficulties can disregard this. |
| + | ** <span style="color:red";>'''Warning'''</span>: As usual, '''Combined Fleets''' that contains {{ToolTip|'''Force H'''|{{Shiplock|Summer2021EventTag4}}}} tagged ships will be forced to starting point 2, '''regardless of difficulty'''. |
| + | * The LBAS is relocated to the eastern portion of the map. This will change the LBAS range of all nodes. |
| + | * The LBAS range for the boss at node {{MapRoute|Z3|red}} is 1. |
| + | * As the routing barely changes, the strategy largely remains the same as in Phase 3. |
| + | ** CTF is not recommended and will not be suggested in this phase. |
| + | ** Use OASW/ASW aircraft to deal with the '''New Submarine Princess''' at {{MapRoute|R|red}} |
| + | ** Using Fleet Command Facility is encouraged for chipping the boss. |
| + | ** A repair node is now available at node {{MapRoute|X1|blue}} |
| + | ** Using {{ShipLink|Nelson}} is recommended for her touch attack. |
| + | |
| + | This phase uses the following tag: |
| + | |
| + | {{Shiplock|Summer2021EventTag6}} |
| + | |
| + | <tabber> |
| + | |-|Surface Task Force= |
| + | ===Option 1=== |
| + | Composition: '''3(F)BB(V) 1CV(B) 1CA(V) 1 Akitsushima Kai + 1CL 2-3DD 2-3XX''' |
| + | * Route: {{MapRoute|3||P|pink|R|red|S|pink|U|purple|V|blue|X|red|X1|blue|X2|blue|Z3|red}} |
| + | * XX should either be CA(V), CLT or up to 1 SS(V). |
| + | * Having {{ShipLink|Akitsushima Kai}} skips an additional air node while allowing repairs if damage was sustained. |
| + | |
| + | ===Option 2=== |
| + | Composition: '''4(F)BB(V) 2CVL + 1CL 2-3DD 2-3XX''' |
| + | * Route: {{MapRoute|3||P|pink|R|red|S|pink|U|purple|V|blue|X|red|Y|pink|Z3|red}} |
| + | * XX should either be CA(V), CLT or up to 1 SS(V). |
| + | * This fleet does not rely on {{ShipLink|Akitsushima Kai}}. |
| + | ** This fleet will go through an extra air node, but in return, a heavier fleet can be used against the boss. |
| | | |
| + | </tabber> |
| | | |
| ==Phase 4.5: Debuff the boss and finish her off== | | ==Phase 4.5: Debuff the boss and finish her off== |
| + | Once LD is reached against the European Armored Carrier Princess, it is now possible to start debuffing the boss. |
| + | * All steps can be done with {{ToolTip|'''Force Z'''|{{Shiplock|Summer2021EventTag6}}}} tagged ships. |
| + | |
| + | {| class="wikitable" |
| + | |- |
| + | ! |
| + | ! LBAS |
| + | ! I |
| + | ! T |
| + | ! Y |
| + | ! Z2 |
| + | |- |
| + | | Hard |
| + | | AS |
| + | | A+ |
| + | | AS |
| + | | AS |
| + | | S |
| + | |- |
| + | | Medium |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | |- |
| + | | Easy |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | |- |
| + | | Casual |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | | ?? |
| + | |- |
| + | |} |
| + | |
| + | <tabber> |
| + | |-|Node I= |
| + | ===Option 1=== |
| + | Composition: '''1CL 5DD 1XX (Fast)''' |
| + | * Route: {{MapRoute|1||A|blue|B|red|B2|pink|C2|blue|E|red|I|red}} |
| + | * Guarantees the shortest route and should be sufficient for an A-rank. |
| + | |
| + | ===Option 2=== |
| + | Composition: '''1(F)BB(V) 2CV(B) 1CVL 1CL 2DD''' |
| + | * Route: {{MapRoute|1||A|blue|B|red|B1|pink|C1|red|E|red|I|red}} |
| + | * A heavier fleet at the cost of having to fight one more battle at {{MapRoute|C1|red}} |
| + | * Carriers can make use of the historical bonuses provided by foreign bombers to kill the boss. |
| + | |
| + | |
| + | |-|Node T= |
| + | ===Carrier Task Force=== |
| + | Composition: '''4CV(L/B) 1(F)BB(V) 1XX + 1CL 2DD 3XX |
| + | * Route: {{MapRoute|3||P|pink|R|red|S|pink|T|pink}} |
| + | * XX can be anything inside the rules of a '''Carrier Task Force''' formation. |
| + | |
| + | ===Surface Task Force=== |
| + | Composition: '''2CA(V) 2CVL 2XX + 1CL 2DD 3XX |
| + | * Route: {{MapRoute|3||P|pink|R|red|S|pink|T|pink}} |
| + | * XX should be anything that can contribute to the air power, like AV, CAV and BBV. |
| + | * Albeit difficult without the use of LBAS, it is not impossible to clear node {{MapRoute|T|pink}} using a STF instead. |
| + | |
| + | |-|Nodes Y and Z2= |
| + | ===Surface Task Force=== |
| + | Composition: '''4(F)BB(V) 1CVL 1CVL or {{ShipLink|Akitsushima Kai}} + 1CL 2-3DD 2-3XX''' |
| + | * Route: {{MapRoute|3||P|pink|R|red|S|pink|U|purple|V|blue|X|red|Y|pink|Z|blue|Z2|red}} |
| + | * XX should either be CA(V), CLT or up to 1 SS(V). |
| + | * Equip at least 3 Drum Canisters. It is not required to equip drums across 3 ships. |
| + | * Equip enough fighters on the carriers to ensure AS is achieved on node Y. |
| + | </tabber> |