Line 433: |
Line 433: |
| _air_power_estimation = true, | | _air_power_estimation = true, |
| }, | | }, |
− | ["B Vacation Mode"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2015,
| |
− | _id = 2015,
| |
− | _japanese_name = "集積地棲姫II バカンスmode",
| |
− | _reading = nil,
| |
− | _type = 10,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode II"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode II",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2016,
| |
− | _id = 2016,
| |
− | _japanese_name = "集積地棲姫II バカンスmode",
| |
− | _reading = nil,
| |
− | _type = 10,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode III"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode III",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2017,
| |
− | _id = 2017,
| |
− | _japanese_name = "集積地棲姫II バカンスmode",
| |
− | _reading = nil,
| |
− | _type = 10,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode IV"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode IV",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2018,
| |
− | _id = 2018,
| |
− | _japanese_name = "集積地棲姫II バカンスmode",
| |
− | _reading = nil,
| |
− | _type = 10,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode Damaged"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode Damaged",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2019,
| |
− | _id = 2019,
| |
− | _japanese_name = "集積地棲姫II バカンスmode-壊",
| |
− | _reading = nil,
| |
− | _type = 9,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode Damaged II"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode Damaged II",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2020,
| |
− | _id = 2020,
| |
− | _japanese_name = "集積地棲姫II バカンスmode-壊",
| |
− | _reading = nil,
| |
− | _type = 9,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode Damaged III"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode Damaged III",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2021,
| |
− | _id = 2021,
| |
− | _japanese_name = "集積地棲姫II バカンスmode-壊",
| |
− | _reading = nil,
| |
− | _type = 9,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
− | ["B Vacation Mode Damaged IV"] = {
| |
− | _name = "Supply Depot Princess",
| |
− | _suffix = "B Vacation Mode Damaged IV",
| |
− | _rarity = nil,
| |
− | _back = nil,
| |
− | _api_id = 2022,
| |
− | _id = 2022,
| |
− | _japanese_name = "集積地棲姫II バカンスmode-壊",
| |
− | _reading = nil,
| |
− | _type = 9,
| |
− | _hp = nil,
| |
− | _firepower = nil,
| |
− | _armor = nil,
| |
− | _torpedo = nil,
| |
− | _evasion = nil,
| |
− | _aa = nil,
| |
− | _asw = nil,
| |
− | _speed = 0,
| |
− | _los = nil,
| |
− | _range = nil,
| |
− | _luck = nil,
| |
− | _equipment = {
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | {equipment = nil, size = nil, estimation = true},
| |
− | },
| |
− | },
| |
| } | | } |