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Created page with "This page is the '''main acting page for KC strategy channel of my Admiral Night Club server [http://discord.gg/Q2af3Ab]'''. It is used to list possible issues and new mechani..."
This page is the '''main acting page for KC strategy channel of my Admiral Night Club server [http://discord.gg/Q2af3Ab]'''. It is used to list possible issues and new mechanic info regarding KC technical stuffs in order to improve the EN community better. As a result, a large set of information source might be dumped here for reference.
*''To-do'': Mark '''Resolved''' for the topic that has already been updated and corrected in EN community
*''To-do 2'': Find more errors !
==List of possible issues==
===Higher speed doesn't give any more evasion (Resolved)===
Proven to be '''wrong''' [https://docs.google.com/spreadsheets/d/1TKyl8BwePzRwIQ-KsKyzd-sKm9YWHKZTmh4UF_XOAB4/edit#gid=0], unlike what dev stated.

===Submarine boss might ignore the sonar extra double accuracy===
*It's possible that you have heard people saying "New Submarine Princess (Loli sub) has increased post-cap evasion or reduced hit rate applied for our girls". This is kinda proven to be '''true''', but it has nothing to do with those two factors, there is a test suggesting she '''doesn't take extra double accuracy''' from our sonars so our total hit rates are reduced [https://twitter.com/Divinity__123/status/1238644817804091392])
*Regarding the '''extra double accuracy''' I talked about, its the '''2x ASW stat''' in ASW accuracy formula, where lets say if you use T3 Sonar (10 ASW), you would get extra 20 accuracy value. This loli sub doesn't take '''THAT''' into account for whatever reason.

===Higher lv and luck for touch participants gives higher rate===
Proven to be '''true''', as in the tests shown here [https://twitter.com/aktsm_Youknow/status/1257303525207339010] [https://twitter.com/yukicacoon/status/1292026421934608384]

===If multiple ships scored the same damage, including the flagship, the MVP will 100% be rigged back to the flagship===
*Not enough data yet, but I believed this is true, I will try to run some tests to rig this and confirm later.
*If multiple ships scored the same damage, excluding the flagship however, the MVP roll seems to be random?

===Grind both DEs to total lv 150+ for 83% HP success rate===
A test suggested this to be true, the higher the better (Total lv of both DEs = 180+ equals to around 93%) [https://twitter.com/Matsu_class_DD/status/1188450823769968641]
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