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The event guides are to be constructed through the respective [[Sandbox/Spring 2021 E-4|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
 
The event guides are to be constructed through the respective [[Sandbox/Spring 2021 E-4|Event map page guide]] and reviewed by editor staff / collaboration committee before being approved here. '''Do not under any circumstance update the guides through this page or attempt to fix them through this page.''' Please only update guides through their respective sandbox pages.
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===General Guideline===
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E4 is a long and complex map compared to the previous maps in the Main Operations. There are a total of 4 main phases/bosses and 4 different tags in this map, although 2 tags are shared with other maps:
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*Teal (Striking Force)
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*Red (TCF)
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*Blue (CTF; shared with '''E2-2''')
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*Green (STF; shared with '''E5-2''').
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===Phase 1: Defeat Lycoris Hime===
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This phase will pit you against Lycoris and Supply Depot Hime. The key to successfully clearing this phase is to bring lots of anti-installation equipment to kill the boss as quickly as possible. The route you take will pit you against 2 ASW Node and 2 Air raid node. Make sure you have adequate AACI, ASW, and anti-installation equipment to tackle this phase.
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* Composition: Strike Force Fleet with 7 ships: 2CA(V), 1-2 CL, 3-4 DD '''OR''' 0-1 AV, 2-3 CA(V), 1 CL, 2-3 DD (Teal Tag)
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**A fleet with AV will off-route to {{MapRoute|J|blue}} which is a repair node.
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**You can also route to {{MapRoute|J|blue}} if you have 3 CA(V)
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* Route: {{MapRoute|B|red|D|red|E|red|G|red|I|red|L|red}} with 0 AV or less than 2 CA(V)
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** {{MapRoute|B|red|D|red|E|red|G|red|I|red|J|blue|L|red}} with 1 AV or 3 CA(V)
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* LBAS: Range 8 AP/AS: 264/594 ('''HARD''')
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* Note: It is recommended that you use a LBAS with toukai in order to help increase your passing rate through the node contain submarines. Split the strike between node {{MapRoute|B|red}} and {{MapRoute|E|red}} as they contain
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*LoS Requirement: About '''Cn3 56+/42+/38+/32+''' is required on '''Hard/Medium/Easy/Casual''' to route from {{MapRoute|I|red}} to {{MapRoute|L|red}}.
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** LOS requirement for if you are using the AV or 3 CA(V) method is about: '''Cn3 60+/45+/40+/40+''' is required on '''Hard/Medium/Easy/Casual''' to route from {{MapRoute|I|red}} to {{MapRoute|J|blue}}
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===Phase 2: TP Phase===
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* Composition: Transport Combined Fleet (TCF): 1 CVE, 1 AV/CL 4 DD + 1-2 CL, 4-5 DD '''FAST Fleet''' (Red Tag)
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* Route: {{MapRoute |Q|red|Q2|red|S|red|T|blue|U|red|V1|green|V|red}}
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* LBAS Range: 4 No Airpower at the boss. You will be facing 3 Air raid total on the way to the boss
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* Note: It is essential to have AACI as you will be passing through the air raid node and make sure your CVE, AV have lots of air to counter the air raid node along the way
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** Bringing a CA in your fleet will off route you to another combat node along the way.
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** Bring at least 1-2 DDs capable of equipping full anti-installation set-ups as they will be needed for unlocking purposes later on.
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===Phase 2.5: Unlock Node Y===
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There are 4 different requirements in order to unlock Node Y for Phase 3: Defeat Jellyfish Hime
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* AS Node {{MapRoute |O|red}}
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* S rank {{MapRoute |W|red}} twice
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* S rank {{MapRoute |X|red}} twice
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* AS LBAS Defense
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<tabber>
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|-|Node O=
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* Composition STF: 3(F)BB, 1 BBV/CVL 1-2 CA(V), 0-1 CL + 1-2 CA(V), 1-2 CLT, 1 CL, 2-3 DD (Green tag)
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* Route: {{MapRoute |M|red|O|red}}
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* LBAS: Range = 4
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* Note: You will plan to lock for your P4 and E5 fleet for this segment. Mule your CV and CAV to achieve AS otherwise, bring an LBAS with fighters to help with the node also.
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** A full fleet is not strictly necessary for this part; a skeleton fleet with sufficient FP to achieve AS will also suffice.
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|-|Node W=
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* Composition TCF: 0-1 CVE, 0-1 CL, 0-1 CAV/AV, 4 DD + 1-2 CL 4-5 DD (Red Tag)
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* Route: {{MapRoute |Q|red|Q2|red|S|red|T|blue|V3|red|W|red}}
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* LBAS: Range = 5
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* Note: The node composes of Supply Depot Hime in the main fleet and PT Imp pack following in the escort fleet. It is highly recommended to bring along Nuke setup (Kami Tank, WG42, and Type 89 Daihatsu with Medium tank) in the main and escot fleet and HA gun/AA guns / skilled lookout to kill PT imp in the escort.
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|-|Node X=
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* Composition Strike Force: 1 CL, 4-6 DD (Teal Tag)
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* Route: {{MapRoute |B|red|D|red|E|red|X2|red|X|red}}
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* LBAS: Range = 5
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* TCI may be considered for taking out the Light Cruiser Princess, preffeably with someone you already locked on this fleet.
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</tabber>
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===Phase 3: Defeat Jellyfish Hime===
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* Composition CTF: 2-3 CV(B), 0-1 CV(L), 2-3 CA(V), 0-1 CL + 1 CA, 1 CLT, 1 CL, 3 DD (Blue tag). Maximum of 3 CV(B/L) can be use in the fleet.
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* Route: {{MapRoute |B|red|C|blue|F|red|Y1|red|Y2|red|Y|red}}
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* LBAS: Range = 7 AP/AS 280/630 ('''HARD''')
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* Note: This phase features a lot of air spreading throughout the route getting to the boss and fighting Jellyfish Hime herself. Make sure you have plenty of air and AACI DD to help make this phase easier.
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**Tag is shared with E2 Phase 2 (blue).
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===Phase 3.5===
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This phase is '''ONLY REQUIRED ON HARD''' to unlock the last boss of this map. All other difficulties can skip this phase altogether. For this phase, you are required to S rank {{MapRoute |L|red}}
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* Composition: Use the same fleet you used in Phase 1 with the strike force fleet.
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* Route: {{MapRoute |B|red|D|red|E|red|G|red|I|red|L|red}}
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* LBAS: Range = 8
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===Phase 4: Defeat New Southern Battleship Hime===
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* Composition STF: 2-3 (F)BB, 0-1 BBV or CVL (2 CVL), 1-2 CA(V), 0-1 CL + 1-2 CA(V), 1-2 CLT, 1 CL, 2-3 DD (Green locks)
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* Route: {{MapRoute |M|red|O|red|Z1|red|Z2|red|Z|red}}
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* LBAS: Range = 8 AP/AS: 176/396 for '''Hard'''
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* Note: This phase lock will be reused in E5 for Phase 2. You have the option to bring Nelson or Nagato and make use of the touch mechanics here.
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===Debuff Phase===
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You can do all these steps in any order. There are 5 requirements that must be met once Last Dance threshold has been reached:
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* AS LBAS Defense Once
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* S rank node {{MapRoute |I|red}}
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* AS at node {{MapRoute |G|red}}
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* S rank at node {{MapRoute |L|red}}
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* A rank at node {{MapRoute |Y|red}}
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* S rank at node {{MapRoute |Z2|red}}
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{{clear}}
 
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