2,823 bytes added
, 4 years ago
-- [[Category:Player ship modules]]
return {
[""] = {
_name = "Jingei",
_suffix = false,
_rarity = 4,
_api_id = 634,
_id = 434,
_true_id = false,
_japanese_name = "迅鯨",
_reading = "じんげい",
_class = nil,
_class_number = nil,
_type = 20,
_hp = 32,
_hp_max = 48,
_firepower = 6,
_firepower_max = 32,
_firepower_mod = 1,
_armor = 5,
_armor_max = 28,
_armor_mod = 1,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 12,
_aa_max = 32,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 11,
_luck_max = 50,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 150,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Jingei/Kai",
_fuel = 30,
_ammo = 10,
_scrap_fuel = 2,
_scrap_ammo = 2,
_scrap_steel = 11,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 1},
{equipment = nil, size = 1},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2020, 6, 26},
_availability = nil,
_get_message = "私、迅鯨型潜水母艦一番艦、迅鯨と申します。<br>提督、貴方に会えて……良かった。<br>一緒に頑張っていきましょう!",
},
["Kai"] = {
_name = "Jingei",
_suffix = "Kai",
_rarity = 5,
_api_id = 639,
_id = 434,
_true_id = 439,
_japanese_name = "迅鯨改",
_reading = "じんげいかい",
_class = nil,
_class_number = nil,
_type = 20,
_hp = 38,
_hp_max = 58,
_firepower = 8,
_firepower_max = 40,
_firepower_mod = false,
_armor = 17,
_armor_max = 34,
_armor_mod = 2,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 14,
_aa_max = 34,
_aa_mod = 1,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 2,
_luck = 16,
_luck_max = 60,
_luck_mod = false,
_buildable = nil,
_buildable_lsc = nil,
_build_time = 150,
_remodel_level = 45,
_remodel_ammo = 480,
_remodel_steel = 500,
_remodel_development_material = nil,
_remodel_blueprint = nil,
_remodel_catapult = nil,
_remodel_report = nil,
_remodel_from = "Jingei/",
_remodel_to = false,
_fuel = 30,
_ammo = 10,
_scrap_fuel = 2,
_scrap_ammo = 2,
_scrap_steel = 12,
_scrap_baux = 1,
_equipment = {
{equipment = nil, size = 2},
{equipment = nil, size = 2},
{equipment = nil, size = 2},
},
_voice_flag = 3,
},
}