3,201 bytes added
, 6 years ago
--Categories:
--[[Category:Player ship modules]]
return {
[""] = {
_name = "Gambier Bay",
_suffix = false,
_rarity = 5,
_api_id = 544,
_id = 344,
_true_id = false,
_japanese_name = "Gambier Bay",
_reading = "ガンビア・ベイ",
_class = nil,
_class_number = nil,
_type = 7,
_hp = 28,
_hp_max = 36,
_firepower = 0,
_firepower_max = 15,
_firepower_mod = false,
_armor = 9,
_armor_max = 19,
_armor_mod = 1,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 20,
_aa_max = 38,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 12,
_luck_max = 60,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 30,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Gambier Bay/Kai",
_fuel = 25,
_ammo = 30,
_scrap_fuel = 2,
_scrap_ammo = 3,
_scrap_steel = 12,
_scrap_baux = 4,
_equipment = {
{equipment = nil, size = 16},
{equipment = nil, size = 12},
},
_voice_flag = 1,
_voice_actor = nil,
_artist = nil,
_implementation_date = {2018, 2, 17},
_availability = nil,
},
["Kai"] = {
_name = "Gambier Bay",
_suffix = "Kai",
_rarity = 6,
_api_id = 396,
_id = 344,
_true_id = 1476,
_japanese_name = "Gambier Bay改",
_reading = "ガンビア・ベイかい",
_class = nil,
_class_number = nil,
_type = 7,
_hp = 38,
_hp_max = 48,
_firepower = 0,
_firepower_max = 32,
_firepower_mod = 1,
_armor = 10,
_armor_max = 39,
_armor_mod = 1,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = nil,
_evasion_max = nil,
_aa = 24,
_aa_max = 48,
_aa_mod = 2,
_asw = nil,
_asw_max = nil,
_speed = 5,
_los = nil,
_los_max = nil,
_range = 1,
_luck = 15,
_luck_max = 70,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 30,
_remodel_level = 45,
_remodel_ammo = 900,
_remodel_steel = 300,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "Gambier Bay/",
_remodel_to = false,
_fuel = 25,
_ammo = 35,
_scrap_fuel = 2,
_scrap_ammo = 3,
_scrap_steel = 13,
_scrap_baux = 5,
_equipment = {
{equipment = nil, size = 16},
{equipment = nil, size = 12},
{equipment = nil, size = 6},
},
_voice_flag = 1,
},
}