Changes

Format E-5 tips
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*A <math>\longrightarrow</math> B If your fleet is either full high-speed or low-speed.
 
*A <math>\longrightarrow</math> B If your fleet is either full high-speed or low-speed.
 
*A <math>\longrightarrow</math> C If your fleet is mixed.
 
*A <math>\longrightarrow</math> C If your fleet is mixed.
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{{clear}}
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===Tips===
'''Tips:'''
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*Equip one of your ships with any type of Radar to lessen the effect of whirlpool at H. More radars in your fleet will further reduce the ammo drain effect, to about 12-14 ammo with 3 radars in the fleet.
*Boss node features A LOT of airplanes. Bring your type 3 ammo and anti-air weaponry.
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*Boss node features A LOT of airplanes. Bring your type 3 ammo and anti-air weapons.
 
*ONE Kongou-class + 5 fast ships gurantees a boss fight after 3 battles
 
*ONE Kongou-class + 5 fast ships gurantees a boss fight after 3 battles
 
*TWO Kongou-class + 4 fast ships composition may not reach the boss but only need to fight 2 battles before boss
 
*TWO Kongou-class + 4 fast ships composition may not reach the boss but only need to fight 2 battles before boss
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*Emergency repair is not necessary since one heavily damaged ship may reduce your firepower enough that you can hardly do any harm to the boss
 
*Emergency repair is not necessary since one heavily damaged ship may reduce your firepower enough that you can hardly do any harm to the boss
 
*When in doubt, 4 SS can help to bring down the gauge before the main fleet move in for the final kill.
 
*When in doubt, 4 SS can help to bring down the gauge before the main fleet move in for the final kill.
{{clear}}
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  −
===Tips===
  −
*Equip one of your ships with any type of Radar to lessen the effect of whirlpool at H. More radars in your fleet will further reduce the ammo drain effect, to about 12-14 ammo with 3 radars in the fleet.
      
==More information==
 
==More information==
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