Changes
Created page with "--Categories: --Category:Player ship modules local Minazuki = { [""] = { _name = "Minazuki", _rarity = nil, _api_id = nil, _id = nil, _true_id = false, _japa..."
--Categories:
--[[Category:Player ship modules]]
local Minazuki = {
[""] = {
_name = "Minazuki",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "水無月",
_reading = "みなづき",
_class = "Mutsuki",
_class_number = 6,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = nil,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Minazuki/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_actor = "Hidaka Rina",
_artist = "Kusada Souta",
_implementation_date = {2016, 8, 12},
_availability = {},
},
["Kai"] = {
_name = "Minazuki",
_suffix = "Kai",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = "水無月改",
_reading = "みなづきかい",
_class = "Mutsuki",
_class_number = 6,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = false,
_armor = nil,
_armor_max = nil,
_armor_mod = false,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Minazuki/",
_remodel_to = false,
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Minazuki
--[[Category:Player ship modules]]
local Minazuki = {
[""] = {
_name = "Minazuki",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "水無月",
_reading = "みなづき",
_class = "Mutsuki",
_class_number = 6,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = nil,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Minazuki/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
_voice_actor = "Hidaka Rina",
_artist = "Kusada Souta",
_implementation_date = {2016, 8, 12},
_availability = {},
},
["Kai"] = {
_name = "Minazuki",
_suffix = "Kai",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = "水無月改",
_reading = "みなづきかい",
_class = "Mutsuki",
_class_number = 6,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = false,
_armor = nil,
_armor_max = nil,
_armor_mod = false,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = 10,
_los = nil,
_los_max = nil,
_range = 1,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Minazuki/",
_remodel_to = false,
_fuel = 15,
_ammo = 15,
_scrap_fuel = 1,
_scrap_ammo = 1,
_scrap_steel = 4,
_scrap_baux = false,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
}
return Minazuki