Changes
Created page with "--Categories: --Category:Player ship modules local Kamikaze = { [""] = { _name = "Kamikaze", _rarity = nil, _api_id = nil, _id = nil, _true_id = false, _japa..."
--Categories:
--[[Category:Player ship modules]]
local Kamikaze = {
[""] = {
_name = "Kamikaze",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "神風",
_reading = "かみかぜ",
_class = "Kamikaze",
_class_number = 1,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = nil,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kamikaze/Kai",
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai"] = {
_name = "Kamikaze",
_suffix = "Kai",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "神風改",
_reading = "かみかぜかい",
_class = "Kamikaze",
_class_number = 1,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kamikaze/",
_remodel_to = false,
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
class = {
_name = "Kamikaze",
_class = true,
_base_type = 2,
},
}
return Kamikaze
--[[Category:Player ship modules]]
local Kamikaze = {
[""] = {
_name = "Kamikaze",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = false,
_japanese_name = "神風",
_reading = "かみかぜ",
_class = "Kamikaze",
_class_number = 1,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = nil,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Kamikaze/Kai",
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
["Kai"] = {
_name = "Kamikaze",
_suffix = "Kai",
_rarity = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_cg_reference = "/",
_cg_damaged_reference = "/",
_japanese_name = "神風改",
_reading = "かみかぜかい",
_class = "Kamikaze",
_class_number = 1,
_type = 2,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = false,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Kamikaze/",
_remodel_to = false,
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 0},
{equipment = nil, size = 0},
{equipment = nil, size = 0},
},
},
class = {
_name = "Kamikaze",
_class = true,
_base_type = 2,
},
}
return Kamikaze