Module:Data/Ship/Zuikaku

< Module:Data‎ | Ship
Revision as of 08:02, 30 October 2015 by com>SonyaUliana

Documentation for this module may be created at Module:Data/Ship/Zuikaku/doc

--Categories:
--[[Category:Player ship modules]]

local Zuikaku = {
	[""] = {
		_name = "Zuikaku",
		_rarity = 6,
		_api_id = 111,
		_id = 107,
		_true_id = false,
		_japanese_name = "瑞鶴",
		_reading = "ずいかく",
		_class = "Shoukaku",
		_class_number = 2,
		_type = 11,
		_hp = 62,
		_hp_max = 79,
		_firepower = 0,
		_firepower_max = 39,
		_firepower_mod = false,
		_armor = 33,
		_armor_max = 49,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 39,
		_evasion_max = 69,
		_aa = 29,
		_aa_max = 69,
		_aa_mod = 4,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 44,
		_los_max = 69,
		_range = 1,
		_luck = 40,
		_luck_max = 89,
		_luck_mod = false,
		_buildable = true,
		_buildable_lsc = true,
		_build_time = 360,
		_remodel_level = false,
		_remodel_from = false,
		_remodel_to = "Zuikaku/Kai",
		_fuel = 55,
		_ammo = 55,
		_scrap_fuel = 7,
		_scrap_ammo = 10,
		_scrap_steel = 30,
		_scrap_baux = 10,
		_equipment = {
			{equipment = "Type 0 Fighter Model 21", size = 21},
			{equipment = "Type 99 Dive Bomber", size = 21},
			{equipment = "Type 97 Torpedo Bomber", size = 21},
			{equipment = false, size = 12},
		},
	},
	["Kai"] = {
		_name = "Zuikaku",
		_suffix = "Kai",
		_rarity = 7,
		_api_id = 112,
		_id = 108,
		_true_id = false,
		_japanese_name = "瑞鶴改",
		_reading = "ずいかくかい",
		_class = "Shoukaku",
		_class_number = 2,
		_type = 11,
		_hp = 75,
		_hp_max = 90,
		_firepower = 0,
		_firepower_max = 39,
		_firepower_mod = false,
		_armor = 42,
		_armor_max = 72,
		_armor_mod = 3,
		_torpedo = 0,
		_torpedo_max = false,
		_torpedo_mod = false,
		_evasion = 42,
		_evasion_max = 79,
		_aa = 40,
		_aa_max = 79,
		_aa_mod = 4,
		_asw = 0,
		_asw_max = false,
		_speed = 10,
		_los = 48,
		_los_max = 89,
		_range = 1,
		_luck = 42,
		_luck_max = 89,
		_luck_mod = false,
		_remodel_level = 25,
		_remodel_ammo = 350,
		_remodel_steel = 750,
		_remodel_development_material = false,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Zuikaku/",
		_remodel_to = false,
		_fuel = 65,
		_ammo = 70,
		_scrap_fuel = 7,
		_scrap_ammo = 10,
		_scrap_steel = 30,
		_scrap_baux = 10,
		_equipment = {
			{equipment = "Type 0 Fighter Model 52", size = 24},
			{equipment = "Suisei", size = 24},
			{equipment = "12cm 30-tube Rocket Launcher", size = 24},
			{equipment = false, size = 12},
		},
	},
	["Kai Ni"] = {
		_name = "Zuikaku",
		_suffix = "Kai Ni",
		_rarity = nil,
		_back = nil,
		_api_id = nil,
		_id = nil,
		_true_id = nil,
		_japanese_name = "瑞鶴改二",
		_reading = "ずいかくかいに",
		_class = "Shoukaku",
		_class_number = 2,
		_type = 11,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = nil,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = nil,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = nil,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = nil,
		_asw = nil,
		_asw_max = nil,
		_speed = nil,
		_los = nil,
		_los_max = nil,
		_range = nil,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = nil,
		_remodel_level = nil,
		_remodel_ammo = nil,
		_remodel_steel = nil,
		_remodel_development_material = false,
		_remodel_blueprint = true,
		_remodel_catapult = true,
		_remodel_from = "Zuikaku/Kai",
		_remodel_to = "Zuikaku/Kai Ni A",
		_fuel = nil,
		_ammo = nil,
		_scrap_fuel = nil,
		_scrap_ammo = nil,
		_scrap_steel = nil,
		_scrap_baux = nil,
		_equipment = {
			{equipment = nil, size = 28},
			{equipment = nil, size = 26},
			{equipment = nil, size = 26},
			{equipment = nil, size = 13},
		},
	},
	["Kai Ni A"] = {
		_name = "Zuikaku",
		_suffix = "Kai Ni A",
		_rarity = nil,
		_back = nil,
		_api_id = nil,
		_id = nil,
		_true_id = nil,
		_japanese_name = "瑞鶴改二甲",
		_reading = "ずいかくかいにこう",
		_class = "Shoukaku",
		_class_number = 2,
		_type = 18,
		_hp = nil,
		_hp_max = nil,
		_firepower = nil,
		_firepower_max = nil,
		_firepower_mod = nil,
		_armor = nil,
		_armor_max = nil,
		_armor_mod = nil,
		_torpedo = nil,
		_torpedo_max = nil,
		_torpedo_mod = nil,
		_evasion = nil,
		_evasion_max = nil,
		_aa = nil,
		_aa_max = nil,
		_aa_mod = nil,
		_asw = nil,
		_asw_max = nil,
		_speed = nil,
		_los = nil,
		_los_max = nil,
		_range = nil,
		_luck = nil,
		_luck_max = nil,
		_luck_mod = nil,
		_remodel_level = nil,
		_remodel_ammo = nil,
		_remodel_steel = nil,
		_remodel_development_material = nil,
		_remodel_blueprint = false,
		_remodel_catapult = false,
		_remodel_from = "Zuikaku/Kai Ni",
		_remodel_to = "Zuikaku/Kai Ni",
		_remodel_to_level = nil,
		_remodel_to_ammo = nil,
		_remodel_to_steel = nil,
		_remodel_to_development_material = nil,
		_remodel_to_blueprint = false,
		_remodel_to_catapult = false,
		_fuel = nil,
		_ammo = nil,
		_scrap_fuel = nil,
		_scrap_ammo = nil,
		_scrap_steel = nil,
		_scrap_baux = nil,
		_equipment = {
			{equipment = nil, size = nil},
			{equipment = nil, size = nil},
			{equipment = nil, size = nil},
			{equipment = nil, size = nil},
		},
	},
}

return Zuikaku