Module:Data/Ship/Zuikaku
< Module:Data | Ship
Revision as of 08:02, 30 October 2015 by com>SonyaUliana
Documentation for this module may be created at Module:Data/Ship/Zuikaku/doc
--Categories:
--[[Category:Player ship modules]]
local Zuikaku = {
[""] = {
_name = "Zuikaku",
_rarity = 6,
_api_id = 111,
_id = 107,
_true_id = false,
_japanese_name = "瑞鶴",
_reading = "ずいかく",
_class = "Shoukaku",
_class_number = 2,
_type = 11,
_hp = 62,
_hp_max = 79,
_firepower = 0,
_firepower_max = 39,
_firepower_mod = false,
_armor = 33,
_armor_max = 49,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 39,
_evasion_max = 69,
_aa = 29,
_aa_max = 69,
_aa_mod = 4,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 44,
_los_max = 69,
_range = 1,
_luck = 40,
_luck_max = 89,
_luck_mod = false,
_buildable = true,
_buildable_lsc = true,
_build_time = 360,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "Zuikaku/Kai",
_fuel = 55,
_ammo = 55,
_scrap_fuel = 7,
_scrap_ammo = 10,
_scrap_steel = 30,
_scrap_baux = 10,
_equipment = {
{equipment = "Type 0 Fighter Model 21", size = 21},
{equipment = "Type 99 Dive Bomber", size = 21},
{equipment = "Type 97 Torpedo Bomber", size = 21},
{equipment = false, size = 12},
},
},
["Kai"] = {
_name = "Zuikaku",
_suffix = "Kai",
_rarity = 7,
_api_id = 112,
_id = 108,
_true_id = false,
_japanese_name = "瑞鶴改",
_reading = "ずいかくかい",
_class = "Shoukaku",
_class_number = 2,
_type = 11,
_hp = 75,
_hp_max = 90,
_firepower = 0,
_firepower_max = 39,
_firepower_mod = false,
_armor = 42,
_armor_max = 72,
_armor_mod = 3,
_torpedo = 0,
_torpedo_max = false,
_torpedo_mod = false,
_evasion = 42,
_evasion_max = 79,
_aa = 40,
_aa_max = 79,
_aa_mod = 4,
_asw = 0,
_asw_max = false,
_speed = 10,
_los = 48,
_los_max = 89,
_range = 1,
_luck = 42,
_luck_max = 89,
_luck_mod = false,
_remodel_level = 25,
_remodel_ammo = 350,
_remodel_steel = 750,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Zuikaku/",
_remodel_to = false,
_fuel = 65,
_ammo = 70,
_scrap_fuel = 7,
_scrap_ammo = 10,
_scrap_steel = 30,
_scrap_baux = 10,
_equipment = {
{equipment = "Type 0 Fighter Model 52", size = 24},
{equipment = "Suisei", size = 24},
{equipment = "12cm 30-tube Rocket Launcher", size = 24},
{equipment = false, size = 12},
},
},
["Kai Ni"] = {
_name = "Zuikaku",
_suffix = "Kai Ni",
_rarity = nil,
_back = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = "瑞鶴改二",
_reading = "ずいかくかいに",
_class = "Shoukaku",
_class_number = 2,
_type = 11,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = nil,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = false,
_remodel_blueprint = true,
_remodel_catapult = true,
_remodel_from = "Zuikaku/Kai",
_remodel_to = "Zuikaku/Kai Ni A",
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = 28},
{equipment = nil, size = 26},
{equipment = nil, size = 26},
{equipment = nil, size = 13},
},
},
["Kai Ni A"] = {
_name = "Zuikaku",
_suffix = "Kai Ni A",
_rarity = nil,
_back = nil,
_api_id = nil,
_id = nil,
_true_id = nil,
_japanese_name = "瑞鶴改二甲",
_reading = "ずいかくかいにこう",
_class = "Shoukaku",
_class_number = 2,
_type = 18,
_hp = nil,
_hp_max = nil,
_firepower = nil,
_firepower_max = nil,
_firepower_mod = nil,
_armor = nil,
_armor_max = nil,
_armor_mod = nil,
_torpedo = nil,
_torpedo_max = nil,
_torpedo_mod = nil,
_evasion = nil,
_evasion_max = nil,
_aa = nil,
_aa_max = nil,
_aa_mod = nil,
_asw = nil,
_asw_max = nil,
_speed = nil,
_los = nil,
_los_max = nil,
_range = nil,
_luck = nil,
_luck_max = nil,
_luck_mod = nil,
_remodel_level = nil,
_remodel_ammo = nil,
_remodel_steel = nil,
_remodel_development_material = nil,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_from = "Zuikaku/Kai Ni",
_remodel_to = "Zuikaku/Kai Ni",
_remodel_to_level = nil,
_remodel_to_ammo = nil,
_remodel_to_steel = nil,
_remodel_to_development_material = nil,
_remodel_to_blueprint = false,
_remodel_to_catapult = false,
_fuel = nil,
_ammo = nil,
_scrap_fuel = nil,
_scrap_ammo = nil,
_scrap_steel = nil,
_scrap_baux = nil,
_equipment = {
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
{equipment = nil, size = nil},
},
},
}
return Zuikaku