Module:Data/Enemy/Harbour Princess

< Module:Data
Revision as of 07:10, 3 April 2018 by com>Battlecruiser (Form II's LOS is probably 120 (from Vita Ver.), and the value 100 may be misleading. Should we set the unobtainable attributes same as Vita's or nil?)

Documentation for this module may be created at Module:Data/Enemy/Harbour Princess/doc

--Categories:
--[[Category: Enemy boss ship modules]]

local Harbour_Princess = {
	[""] = {
		_name = "Harbour Princess",
		_rarity = 8,
		_back = -11,
		_api_id = 573,
		_id = 573,
		_japanese_name = "港湾棲姫",
		_reading = "こうわんせいき",
		_type = 10,
		_hp = 380,
		_firepower = 100,
		_armor = 135,
		_torpedo = 0,
		_evasion = 1,
		_aa = 150,
		_asw = 0,
		_speed = 0,
		_los = 100,
		_range = 2,
		_luck = 20,
		_installation = true,
		_equipment = {
		    {equipment = "Abyssal Fighter Mark.III", size = 80},
		    {equipment = "Abyssal Dive Bomber Mark.II", size = 80},
		    {equipment = "Abyssal Torpedo Bomber Mark.II", size = 80},
		    {equipment = "Abyssal Torpedo Bomber Mark.II", size = 80},
		},
	},
	["II"] = {
		_name = "Harbour Princess",
		_suffix = "II",
		_display_suffix = "II (Final Form)",
		_rarity = 8,
		_back = -11,
		_api_id = 613,
		_id = 613,
		_japanese_name = "港湾棲姫",
		_reading = "こうわんせいき",
		_type = 10,
		_hp = 490,
		_firepower = 180,
		_armor = 177,
		_torpedo = 0,
		_evasion = 37,
		_aa = 170,
		_asw = 0,
		_speed = 0,
		_los = 120,
		_range = 3,
		_luck = 65,
		_installation = true,
		_equipment = {
		    {equipment = "15inch Coastal Artillery", size = 0},
		    {equipment = "15inch Coastal Artillery", size = 0},
		    {equipment = "Deterioration Armor Piercing Shell", size = 0},
		    {equipment = "Abyssal Revenge Torpedo Bomber", size = 180},
		},
	},
	["Final"] = "/II",
	["EO"] = "/II",
}
 
return Harbour_Princess