Documentation for this module may be created at Module:Fleet/doc
-- Example how to not write modules.
local _ = require('Module:Core')
local JSON = require('Module:Core/JSON')
local ShipBattleCardKai = require('Module:ShipBattleCardKai')
local EquipmentCardKai = require('Module:EquipmentCardKai')
local ShipsByApiId = require('Module:Collection/ShipsByApiId')
local EquipmentByApiId = require('Module:Collection/EquipmentByApiId')
local function getShipCard(ship)
local id = tonumber(ship)
if id then
ship = ShipsByApiId[id]
end
return ShipBattleCardKai:Asset({ ship, hd = true })
end
local function getEquipmentCard(eq)
local id = tonumber(eq)
if id then
eq = EquipmentByApiId[id]
end
return EquipmentCardKai:Asset({ eq, size = '100px' })
end
local function fromModule(name)
local success, data = _.requireModule('Data/Fleet/Raw/' .. name)
local result = ''
if success then
data = JSON.decode(data)
--return _.js(data)
for i, id in ipairs(data.api_ship_id) do
result = result .. string.format(
'|-\n|%s||%s||%s||%s||%s||%s||%s||%s||%s||%s||%s\n',
getShipCard(id),
data.api_ship_lv[i],
data.api_Slot[i][1] > 0 and getEquipmentCard(data.api_Slot[i][1]) or 'style="background:grey"| -',
data.api_Slot[i][2] > 0 and getEquipmentCard(data.api_Slot[i][2]) or 'style="background:grey"| -',
data.api_Slot[i][3] > 0 and getEquipmentCard(data.api_Slot[i][3]) or 'style="background:grey"| -',
data.api_Slot[i][4] > 0 and getEquipmentCard(data.api_Slot[i][4]) or 'style="background:grey"| -',
-- data.api_nowhps[i],
data.api_maxhps[i],
data.api_Param[i][1],
data.api_Param[i][2],
data.api_Param[i][3],
data.api_Param[i][4]
)
end
end
return result
end
local tableHeaderFriend = [=[ {|class="wikitable" style="text-align:center"
!Ship
!Lv.
!colspan="4"|Equipment
![[File:Icon HP.png]]
![[File:Icon Gun.png]]
![[File:Icon Torpedo.png]]
![[File:Icon AA.png]]
![[File:Icon Armor.png]]
]=]
local tableHeaderSimple = [=[{|class="wikitable" style="text-align:center"
!Ship
!colspan="4"|Equipment
]=]
local function render(args, frame)
local tableHeader = args.friend and tableHeaderFriend or tableHeaderSimple
local result = {}
local firstCell = true
local openTab = false
local openSubtab = false
for _, arg in ipairs(args) do
if arg:sub(0, 2) == '!!' then
if openSubtab then
table.insert(result, string.format('|}\n|-| %s =\n' .. tableHeader, arg:sub(3)))
else
table.insert(result, string.format('<tabber>\n|-| %s =\n' .. tableHeader, arg:sub(3)))
openSubtab = true
end
elseif arg:sub(0, 1) == '!' then
if openSubtab then
table.insert(result, '|}\n</tabber>')
openSubtab = false
end
if openTab then
table.insert(result, string.format('{{!}}-{{!}} %s =', arg:sub(2)))
else
table.insert(result, string.format('{{#tag:tabber|\n{{!}}-{{!}} %s =', arg:sub(2)))
openTab = true
end
elseif arg:sub(0, 1) == '~' then
table.insert(result, fromModule(arg:sub(2)))
elseif arg == '-' then
table.insert(result, '|-')
firstCell = true
else
if firstCell then
table.insert(result, '|' .. getShipCard(arg))
firstCell = false
else
table.insert(result, '|' .. getEquipmentCard(arg))
end
end
end
if openSubtab then
table.insert(result, '|}\n</tabber>')
openSubtab = false
end
if openTab then
table.insert(result, '}}')
openTab = false
end
return table.concat(result, '\n')
end
local getArgs = require('Module:GetArgs')
return {
render = function(frame)
return frame:preprocess(render(getArgs{ frame = frame:getParent() }))
end,
test1 = render({
'!1 DD',
'!!Example 1',
'-', '1', 'Type 3 Active Sonar',
'!!Example 2',
'-', 'Yuudachi/Kai Ni', '282', '282',
'!2 DD',
'!!Example 1',
'-', 'Yuudachi/Kai Ni', 'Type 3 Active Sonar',
'-', 'Shigure/Kai Ni', 'Type 3 Active Sonar',
'!!Example 2',
'-', 'Yuudachi/Kai Ni', 'Type 3 Active Sonar', 'Type 3 Active Sonar',
'-', 'Shigure/Kai Ni', 'Type 3 Active Sonar', 'Type 3 Active Sonar',
}),
test2 = render({
friend = true,
'!Europe Fleet',
'!!Variant 1',
'~Europe Fleet 1',
}),
}
-- print(p.test1)
-- print(p.test2)