Documentation for this module may be created at Module:CalcFit/doc
local Stat = require("Module:Stat")
local Combat2 = require("Module:Combat2")
return {
hit = function(context)
return Stat.rate({ args = { context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%"
end,
crit = function(context)
return Stat.rate({ args = { context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%"
end,
error = function(context)
return Stat.error({ args = { context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%"
end,
difference = function(context)
if context.hit_rate then
local diff = 100 * (context.cl1 + context.cl2) / (context.cl0 + context.cl1 + context.cl2) - context.hit_rate
return string.format("%.2f%%", diff)
else
return "nil"
end
end,
critical_difference = function(context)
if context.critical_hit_rate then
local diff = 100 * (context.cl2) / (context.cl0 + context.cl1 + context.cl2) - context.critical_hit_rate
return string.format("%.2f%%", diff)
else
return "nil"
end
end,
accuracy_value = function(ship, target)
local accuracy_value_1, _, accuracy_value_3 = Combat2.accuracy_value(ship, target)
if accuracy_value_1 and accuracy_value_3 then
return string.format('<span class="explain" title="Before fit: %.2f%%">%d%%</span>', accuracy_value_1, math.floor(accuracy_value_3))
else
return "nil"
end
end,
fit = function(ship, target, context)
context._ng = ship._ng
context._ci, context._hit_rate = Stat.error_(context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2)
local fit, min_fit, max_fit = Combat2.find_fit(ship, target, context)
if fit and min_fit and max_fit then
return string.format('<span class="explain" title="%d ~ %d">%d</span>', min_fit, max_fit, fit)
else
return "nil"
end
end,
}