Module:CalcFit

Revision as of 18:42, 7 November 2017 by がか (talk | contribs)

Documentation for this module may be created at Module:CalcFit/doc

local Stat = require("Module:Stat")
local Combat2 = require("Module:Combat2")

return {

    hit = function(context)
        return Stat.rate({ args = { context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%"
    end,

    crit = function(context)
        return Stat.rate({ args = { context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%"
    end,

    error = function(context)
        return Stat.error({ args = { context.cl1 + context.cl2, context.cl0 + context.cl1 + context.cl2 } }) .. "%"
    end,

    difference = function(context)
        if context.hit_rate then
            local diff = 100 * (context.cl1 + context.cl2) / (context.cl0 + context.cl1 + context.cl2) - context.hit_rate
            return string.format("%.2f%%", diff)
        else
            return "nil"
        end
    end,

    critical_difference = function(context)
        if context.critical_hit_rate then
            local diff = 100 * (context.cl2) / (context.cl0 + context.cl1 + context.cl2) - context.critical_hit_rate
            return string.format("%.2f%%", diff)
        else
            return "nil"
        end
    end,

    accuracy_value = function(ship, target)
        local accuracy_value_1, accuracy_value_2, accuracy_value_3 = Combat2.accuracy_value(ship, target)
        if accuracy_value_1 and accuracy_value_2 and accuracy_value_3 then
            return string.format(
                '<span class="explain" title="%.2f%%, %.2f%%, %.2f%%">%d%%</span>',
                accuracy_value_1, accuracy_value_2, accuracy_value_3, math.floor(accuracy_value_3)
            )
        else
            return "nil"
        end
    end,

}