Module:EquipmentInfoKai
Revision as of 12:58, 16 February 2015 by com>Ckwng (Hide rarity behind eq_type)
Documentation for this module may be created at Module:EquipmentInfoKai/doc
local Effects = require('Module:Effects')
local Equipment = require('Module:Equipment')
local Formatting = require('Module:Formatting')
local format = require('Module:StringInterpolation').format
local EquipmentInfoKai = {
_template = [[{|style="border: 1px solid darkgray; width: 400px;"
|-
| colspan="2" style="text-align: center; background-color: ${back};${extra_style};"|<p style="font-size:25px">'''${name}'''</p>
<p style="font-size:20px">'''No.${id} ${japanese_name}'''</p>
|-
| colspan="2" style="text-align: center; background-color: whitesmoke;"|<p>'''${icon} ${eq_type}'''</p>
<p>'''Effects: ${effects}'''</p>
<p>'''Scrap value: ${scrap}'''</p>
|-
| colspan="2" style="text-align: center;" | ${card}
|-
| colspan="2" style="text-align: center; background-color: LightSkyBlue;" | '''Refittable Class'''
${compatibility_details}
|}]],
_row_starter = "|-",
_compatibility_cell = [[| style="width: 200px; text-align: center; background-color: ${bg_color};" | ${label}]],
_shown_ship_types = {
2,
3,
--
21,
4,
--
5,
6,
--
8,
9,
--
10,
7,
--
11,
18,
--
13,
14,
--
20,
16,
--
17,
19,
}
}
function EquipmentInfoKai:back(equipment)
return Formatting:format_equipment_back(equipment:back())
end
function EquipmentInfoKai:extra_style(equipment)
return equipment:back() >= 4 and Effects.sparkles or ""
end
function EquipmentInfoKai:name(equipment)
return Formatting:format_link(equipment:link())
end
function EquipmentInfoKai:id(equipment)
return Formatting:format_stat(equipment:id())
end
function EquipmentInfoKai:japanese_name(equipment)
return Formatting:format_stat(equipment:japanese_name())
end
function EquipmentInfoKai:icon(equipment)
return Formatting:format_image(Formatting:format_equipment_icon(equipment:icon()))
end
function EquipmentInfoKai:eq_type(equipment)
return Formatting:tooltip(Formatting:format_equipment_type(equipment:type()), Formatting:format_equipment_rarity(equipment:rarity()))
end
function EquipmentInfoKai:effects(equipment)
return Formatting:format_stat_bonuses{
firepower = equipment:firepower(),
bombing = equipment:bombing(),
torpedo = equipment:torpedo(),
aa = equipment:aa(),
armor = equipment:armor(),
asw = equipment:asw(),
shelling_accuracy = equipment:shelling_accuracy(),
torpedo_accuracy = equipment:torpedo_accuracy(),
los = equipment:los(),
speed = Formatting:format_speed(equipment:speed()),
luck = equipment:luck(),
range = Formatting:format_range(equipment:range()),
special = equipment:special(),
}
end
function EquipmentInfoKai:scrap(equipment)
return Formatting:format_resources(equipment:scrap())
end
function EquipmentInfoKai:card(equipment)
return Formatting:format_image(equipment:card())
end
function EquipmentInfoKai:compatibility_details(equipment)
local result = {}
for index, ship_type in ipairs(self._shown_ship_types) do
if index % 2 == 1 then
table.insert(result, self._row_starter)
end
local compatibility, note = equipment:equippable(ship_type)
local ship_label = Formatting:format_ship_type(ship_type)
if note then
ship_label = Formatting:tooltip(ship_label, note)
end
table.insert(result, format{self._compatibility_cell, bg_color = Formatting:format_equipment_compatibility(compatibility), label = ship_label})
end
return table.concat(result, "\n")
end
function EquipmentInfoKai:Infobox(name)
local equipment = Equipment(name)
return format{self._template,
back = self:back(equipment),
extra_style = self:extra_style(equipment),
name = self:name(equipment),
id = self:id(equipment),
japanese_name = self:japanese_name(equipment),
icon = self:icon(equipment),
eq_type = self:eq_type(equipment),
effects = self:effects(equipment),
scrap = self:scrap(equipment),
card = self:card(equipment),
compatibility_details = self:compatibility_details(equipment),
}
end
return EquipmentInfoKai