User:Zel-melon/Drum Sparkle Project

< User:Zel-melon
Revision as of 11:40, 21 January 2015 by >Zel-melon

Since 6 Sparkle ships gave GSc 100% of the time (for me), it will be omit from the test unless necessary.

Test 1: Exp#21

Condition Present: The minimum condition will be used. In this case; the minimum is 3 drums (3 carriers) and 5 ships. 

Control: Drum #, Drum carrier, Ship #, 

  • Minor-Control: Flagship Lvl and Combined Fleet level
  • This is due to possiblity of ship lvling halfway through the experiment.

Independent: Sparkling ship #

Dependent: Great Success (GSc) Rate

  • GSc Rate is calculated by [# of Success Run / # of GSc run]

Test: Each test will be done in total of 24 runs each unless more is required.

Test 1.1: 1 Sparkle

Minor Condition: Due to the possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up" or another 12 runs will be done.

FS Level, Combined Level: Lvl 29 Yuubari, 161

Result Total Ratio
Sucess
GSc

Test 2: Exp#37

Condition Present: The minimum condition will be used. In this case; the minimum is 4 drums (4 carrier) and 6 ships. 

Control: Drum #, Drum carrier, Ship #, 

  • Minor-Control: Flagship Lvl and Combined Fleet level
  • This is due to possiblity of ship lvling halfway through the experiment.

Independent: Sparkling ship #

Dependent: Great Success (GSc) Rate

  • GSc Rate is calculated by [# of Success Run / # of GSc run]

Test: Each test will be done in total of 24 runs each unless more is required. 

Test 1.1: 1 Sparkle

Minor Condition: Due to the possibility of no GSc showing up, the condition to stop this test run is "when a GSc shows up" or another 12 runs will be done.

FS Level, Combined Level:

Result Total Ratio
Sucess
GSc