World 6

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World 6-1: 潜水艦作戦 Submarine Operation

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Stage Guide

Branching Rules
Nodes Rules
Starts with A
  • Subs-only fleet (you need at least 3 SS, otherwise you go to node G)
  • Taigei + subs-only
    • You can replace one sub with a CL and still go to node A
    • You can replace any number of subs with DDs, but then it'll be random between A & B (Higher chance to go to node A)
B
  • If you don't fulfil any other criteria
G
  • 2+ BB(V)
  • 3+ [BB(V) + CV(L) + CA(V)]
  • BB(V)/CV(L)/CA(V)/CLT in your fleet but no CL/DD
A C
  • Node D if Taigei is in your fleet, otherwise node C
D
E F
  • Node H if you have less than 3 SS in your fleet
  • 2+ [BB(V) + CV(L) + CA(V)] has a high chance to go to node H
  • A fleet without LOS equipment (Recon Planes, Seaplane Bombers, Radars, etc.) has a high chance to go to node H
  • A fleet with LOS equipment goes to node F if enough LOS, otherwise node H
  • It seems like there's still a rather small chance to go to node H even if you have enough LOS and equipment
H
F I
  • Node K if enough LOS, otherwise either I or J
J
K
  • At least 3 SS are required to reach the boss.
  • There are LoS checks E -> F and F -> K. They do not have high LoS requirements (SSVs with a couple recon planes will pass), but an all-sub fleet without recon planes will be sent to H.
  • 1 CLT, 1 CL, 1 CV(L), and 3 SS(V) is an effective fleet for taking out the boss but it will have to go through node B where there's a Ru-class BB. Note that this fleet can send you to dead end node H.
  • All all-sub fleet will go A -> C -> D -> E -> F -> K (with sufficient LoS), however node C is pretty harsh on subs with late-model DDs and flagship CLs.
  • Taigei in a sub fleet leads the fleet to node A -> D, avoiding the battle in Node C which can be very helpful. Also, she can be equipped with recon seaplanes for the LoS check thus allowing all your subs to equip torpedoes.
  • Taigei, 2DD, 3SS(V) goes A -> D -> E -> F -> K. DDs can help in reducing the amount of attacks aimed at Taigei (during torpedo phase or against CAs), who has poorer armor and evasion.
  • Pattern 1 on node H has a chance to drop I-401. If you want to farm her there, 1 BB 3 CLT 1 CL 1 CV or 1 CL 3 CLT 2 CV both guarantee B -> D -> E -> H and are good enough to get S Rank.

Nodes And Enemy Encounters

Show/Hide Nodes and Enemy Encounters


Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A "Must be my imagination" (battle avoided)
B
中部海域 敵遊撃部隊
Pattern 1         
AS+
69
AS
35
Pattern 2         
AS+
69
AS
35
C
中部海域哨戒戦 A地点
Pattern 1       Template:Line Ahead  
D
中部海域哨戒戦 B地点
Pattern 1        
Pattern 2        
Pattern 3        
Pattern 4         
E "Must be my imagination" (battle avoided)
F
中部海域哨戒戦 D地点
Pattern 1         
Pattern 2         
Pattern 3         
G "Must be my imagination" (battle avoided)
H
敵機動部隊
Pattern 1         
AS+
540
AS
270
Pattern 2         
AS+
288
AS
144
Pattern 3         
AS+
504
AS
252
I "Must be my imagination" (battle avoided)
J Pattern 1    Light Cruiser Tsu-class Elite    
Pattern 2         
K
敵回航中空母
Boss Node
Pattern 1   Light Cruiser Tsu-class EliteLight Cruiser Tsu-class Elite    
AS+
252
AS
126
Pattern 2    Light Cruiser Tsu-class Elite    
AS+
252
AS
126
Pattern 3         
AS+
252
AS
126

Drops

Show/Hide Drops


Node Destroyers Light Cruisers Heavy Cruisers Seaplane Tender Aircraft Carrier Battleship Submarine Others
A Shouhou
B Ayanami, Shikinami, Mutsuki, Kisaragi, Satsuki, Fumizuki, Nagatsuki, Kikuzuki, Mikazuki, Mochizuki, Oboro, Akebono, Sazanami, Ushio, Samidare, Suzukaze Kiso, Nagara, Isuzu, Natori, Yura, Jintsuu, Naka, Kinu Furutaka, Kako, Ashigara, Haguro, Choukai, Maya Hiyou, Junyou I-168
C Ayanami, Shikinami, Mutsuki, Kisaragi, Satsuki, Fumizuki, Nagatsuki, Kikuzuki, Mikazuki, Mochizuki, Oboro, Akebono, Sazanami, Ushio, Samidare, Suzukaze Kiso, Nagara, Natori, Yura, Jintsuu, Naka Furutaka, Kako, Ashigara, Haguro, Choukai, Maya, Nachi, Aoba Hiyou, Junyou, Shouhou, Ryuujou Kirishima I-19, I-168
D Ayanami, Shikinami, Kisaragi, Satsuki, Fumizuki, Nagatsuki, Kikuzuki, Mikazuki, Mochizuki, Oboro, Akebono, Sazanami, Ushio, Samidare, Suzukaze Kiso, Nagara, Isuzu, Natori, Yura, Jintsuu, Naka, Sendai Furutaka, Kako, Ashigara, Haguro, Choukai, Maya, Nachi, Aoba, Mogami, Myoukou, Takao, Atago, Chikuma, Kumano Hiyou, Junyou, Shouhou, Ryuujou Kongou I-19, I-168
G
H Ayanami, Kisaragi, Fumizuki, Nagatsuki, Kikuzuki, Mikazuki, Mochizuki, Oboro, Akebono, Sazanami, Ushio, Samidare Kiso, Isuzu, Yura, Naka Kako, Ashigara, Haguro, Maya, Nachi, Aoba, Mogami, Myoukou Hiyou, Shouhou Hiei, Kongou I-19, I-168, I-58, I-401, Maruyu
F Ayanami, Shikinami, Mutsuki, Kisaragi, Satsuki, Fumizuki, Nagatsuki, Kikuzuki, Mikazuki, Mochizuki, Oboro, Akebono, Sazanami, Ushio, Samidare, Suzukaze Kiso, Nagara, Isuzu, Natori, Yura, Jintsuu, Naka, Sendai Furutaka, Kako, Ashigara, Haguro, Choukai, Maya, Nachi, Aoba, Mogami, Myoukou, Takao, Atago, Chikuma, Tone Hiyou, Junyou, Shouhou, Ryuujou Kongou, Hiei, Kirishima, Haruna I-19, I-168, I-58
J
K Yukikaze, Amatsukaze, Naganami, Makigumo Yuubari, Ooi, Kinu Kinugasa, Kumano, Takao, Mogami, Suzuya Chiyoda

Hiyou, Souryuu, Ryuujou, Zuihou, Hiryuu

Hiei, Ise, Kongou, Kirishima, Yamashiro, Mutsu, Nagato I-19, I-8, I-168, I-58, Maruyu Taigei

World 6-2: MS諸島防衛戦 Defense of the MS Archipelago

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Stage Guide

Branching Rules
Nodes Rules
Starts with A
  • 3+ BB goes to node A
  • 4+ [CL + DD] goes to node A (?)
  • 3 or less [BB + CV(L)] goes to node B
  • Otherwise it's random (?)
B
A B
  • 3+ BB or 3+ CV(L) goes to node B
  • 0-1 [BB(V) + CV(L)] & 0-1 [CA(V) + CLT] & 4+ [CL + DD] goes to node D (?)
  • Otherwise it's random (?)
D
B C
  • 6 [BB + CV + CA(V)] goes to node C (?)
  • 0-1 BB & 0-2 [BB + CV(L)] goes to node F
  • 4+ [BB(V) + CV(L) can go to node C (?)
  • Otherwise it's node D (?)
D
F
D E
  • 3+ DD & 4+ [CL + DD] & 0 [BB + CV] goes to node G (?)
  • Otherwise it's node E (?)
G
E H

Always

F E
  • Node I if enough LOS
  • Node H if LOS is not enough for node I but still too much for node E
  • 0-1 BB & 0-1 CV(L) & 2+ DD always goes to node H or I, but never node E (?)
  • Otherwise it's node E (?)
H
I
G/H J
  • Node K if enough LOS, otherwise node J
K

Requires sinking the flagship at the boss node 3 times to deplete the gauge.

  1. Compositions:
    • B-F-H/I-K : 1BB(V), 1CV, 2DD, 2CA(V) or 1BB(V), 1CV, 2DD, 2CLT (31+ Refined LoS needed for F->I)
      • There is a LoS check for F->I. Using either composition that fails this LoS check will to go H instead. However, H does not contain any Flagship Kai-grade enemies, so failing this LoS check may be preferable. There is also a LoS check for H->K. 29~30.88 Refined LoS guarantees going H and passing the second LoS check. 31 LoS is similar but has a small chance go to I. 32+ LoS guarantees I.
    • B-F-E-H-K : 2CLT, 2CA(V), 2CV or 2CLT, 2CA(V), 1CV, 1BB (29+ Refined LoS guarantees H-K)
      • Higher chance to kill the boss, but inefficient for farming. Lower route consist of at least 1 flagship Kai ship while upper route will face one whirpool node.
    • A-D-G-K: CA(V), 2CL, 3DD (Unknown LOS check on G-K). Strongly recomended to use a CAV with at least a seaplane bomber.
    • A-B-F-I-K : 3DD, CVL, 1CA(V), 1CL

Nodes And Enemy Encounters

Show/Hide Nodes and Enemy Encounters


Nodes and Enemy Encounters
Area Pattern Encountered vessels Form Air
A
敵攻略支援部隊A群
Pattern 1         
AS+
72
AS
36
Pattern 2          
AS+
144
AS
72
B
敵攻略支援部隊B群
Pattern 1         
AS+
72
AS
36
Pattern 2         
AS+
138
AS
69
Pattern 3         
AS+
72
AS
36
C "Must be my imagination" (battle avoided)
D Maelstorm:   -15
E
敵空母機動部隊
Pattern 1   Light Cruiser Tsu-class Elite     
AS+
504
AS
252
Pattern 2          
AS+
252
AS
126
Pattern 3         
AS+
252
AS
126
F "Must be my imagination" (battle avoided)
G
敵高速水上打撃部隊
Pattern 1   Light Cruiser Tsu-class Elite     
Pattern 2          
AS+
69
AS
35
Pattern 3    Light Cruiser Tsu-class Elite    
H
敵任務部隊B群
Pattern 1          
Pattern 2          
AS+
69
AS
35
I
敵任務部隊A群
Pattern 1    Light Cruiser Tsu-class Elite    
Pattern 2   Light Cruiser Tsu-class Elite     
AS+
306
AS
153
Pattern 3         
AS+
72
AS
36
J "Must be my imagination" (battle avoided)
K
敵攻略部隊本体
Boss Node
Pattern 1   Light Cruiser Tsu-class EliteLight Cruiser Tsu-class Elite    
Pattern 2    Light Cruiser Tsu-class Elite    
AS+
252
AS
126

Drops

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Node Destroyers Light Cruisers Heavy Cruisers Seaplane Tender Aircraft Carrier Battleship Submarine Others
A
B Murakumo, Fubuki, Nenohi, Asashio. Kasumi, Arashio Sendai, Naka, Jintsuu, Isuzu, Kinu Atago, Haguro, Maya, Aoba. Kako Hiyou, Junyou, Shouhou
C
E Naka Mogami
G
H Yuugumo, Hatsuyuki, Ooshio, Shirayuki, Hatsuharu Jintsuu, Nagara, Isuzu, Kinu Ashigara, Myoukou Tone, Kinugasa, Suzuya, Kumano, Aoba Junyou. Shouhou Yamashiro,

Mutsu

Akashi
I Kinu, Sendai Kinugasa, Suzuya, Kumano, Takao, Choukai Ise, Mutsu Akashi
J
K Yuugumo, Shimakaze, Hamakaze Yuubari, Sakawa, Yahagi Myoukou, Tone, Atago, Kinugasa, Suzuya, Kumano, Mogami Shoukaku, Zuikaku, Shouhou, Junyou, Zuihou, Ryuujou Nagato, Mutsu, Kirishima, Haruna, Fusou, Yamashiro, Hyuuga, Ise, Hiei I-168, I-19, Maruyu

Links

Sortie Worlds
  World 1 | 1-1 · 1-2 · 1-3 · 1-4 · 1-5 · 1-6   World 2 | 2-1 · 2-2 · 2-3 · 2-4 · 2-5   World 3 | 3-1 · 3-2 · 3-3 · 3-4 · 3-5
  World 7 | 7-1 · 7-2   World 4 | 4-1 · 4-2 · 4-3 · 4-4 · 4-5   World 5 | 5-1 · 5-2 · 5-3 · 5-4 · 5-5
  World 6 | 6-1 · 6-2 · 6-3 · 6-4 · 6-5