User:Jigaraphale/Sandbox/12

Fishing Drop Rate
[math]\displaystyle{ \text{Drop Rate}_\text{%} = \frac{ \text{Node Rate}_\text{%} \times \text{Rank} \times \sum^{\text{Ships} } \text{Mod}_\text{Ship} \times \sum^{\text{Equip} } \text{Mod}_\text{Equip} \times \text{Mod}_\bigstar }{ \text{Overfishing} \times \Big\lfloor \frac{\text{Possed}_\text{Fish} }{7} \Big\rfloor} }[/math]
With
  • [math]\displaystyle{ \text{Node Rate}_\text{%} }[/math] the base drop rate of the node in normal situation.
  • [math]\displaystyle{ \text{Rank} }[/math] the victory rank, being:
    • 1 for S ranks,
    • A lower value for A ranks (possibly 0),
    • 0 for all other ranks.
  • [math]\displaystyle{ \text{Mod}_\text{Ship} }[/math] the fishing bonus given by the ships listed below,
  • [math]\displaystyle{ \text{Mod}_\text{Equip} }[/math] the fishing bonus given by the equipment listed below,
  • [math]\displaystyle{ \text{Mod}_\bigstar }[/math] the fishing bonus given by Large Searchlights when at 8+ Improved,
  • [math]\displaystyle{ \text{Overfishing} }[/math] the
  • [math]\displaystyle{ \text{Possed}_\text{Fish} }[/math] the
Notes
  • Due to the multitude dan amplitude of factors, there is no definitive data yet about fishing.

https://twitter.com/yukicacoon/status/1590328612028571648