Module:Data/Ship/Drum

< Module:Data‎ | Ship
Revision as of 13:15, 1 March 2024 by Ninnin (talk | contribs) (Created page with "return { [""] = { _name = "Drum", _suffix = false, _rarity = nil, _api_id = 892, _id = 492, _true_id = false, _japanese_name = "Drum", _readi...")
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Documentation for this module may be created at Module:Data/Ship/Drum/doc

return {
  [""] = {
    _name = "Drum",
    _suffix = false,
    _rarity = nil,
    _api_id = 892,
    _id = 492,
    _true_id = false,
    _japanese_name = "Drum",
    _reading = "ドラム",
    _class = "Gato",
    _class_number = 12,
    _type = 13,
    _hp = 13,
    _hp_max = 17,
    _firepower = 1,
    _firepower_max = 10,
    _firepower_mod = false,
    _armor = 4,
    _armor_max = 21,
    _armor_mod = false,
    _torpedo = 35,
    _torpedo_max = 75,
    _torpedo_mod = 2,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 0,
    _aa_max = false,
    _aa_mod = false,
    _asw = 0,
    _asw_max = false,
    _speed = 5,
    _los = nil,
    _los_max = nil,
    _range = 1,
    _luck = 33,
    _luck_max = 90,
    _luck_mod = false,
    _buildable = false,
    _buildable_lsc = false,
    _build_time = 22,
    _remodel_level = false,
    _remodel_from = false,
    _remodel_to = "Drum/Kai",
    _fuel = 10,
    _ammo = 20,
    _scrap_fuel = 1,
    _scrap_ammo = 2,
    _scrap_steel = 2,
    _scrap_baux = 2,
    _equipment = {
      {equipment = false, size = 0},
    },
    _voice_flag = nil,
    _voice_actor = nil,
    _artist = nil,
    _implementation_date = {2024, 2, 29},
    _availability = {"event_reward"},
  },
  ["Kai"] = {
    _name = "Drum",
    _suffix = "Kai",
    _rarity = nil,
    _api_id = 732,
    _id = 492,
    _true_id = 1732,
    _japanese_name = "Drum改",
    _reading = "ドラムかい",
    _class = "Gato",
    _class_number = 12,
    _type = 13,
    _hp = 17,
    _hp_max = 21,
    _firepower = 2,
    _firepower_max = 12,
    _firepower_mod = false,
    _armor = 6,
    _armor_max = 24,
    _armor_mod = false,
    _torpedo = 38,
    _torpedo_max = 84,
    _torpedo_mod = 2,
    _evasion = nil,
    _evasion_max = nil,
    _aa = 0,
    _aa_max = false,
    _aa_mod = false,
    _asw = 0,
    _asw_max = false,
    _speed = 5,
    _los = nil,
    _los_max = nil,
    _range = 1,
    _luck = 37,
    _luck_max = 107,
    _luck_mod = false,
    _build_time = 22,
    _remodel_level = 50,
    _remodel_ammo = 200,
    _remodel_steel = 140,
    _remodel_development_material = false,
    _remodel_blueprint = false,
    _remodel_catapult = false,
    _remodel_report = false,
    _remodel_from = "Drum/",
    _remodel_to = false,
    _fuel = 10,
    _ammo = 20,
    _scrap_fuel = 1,
    _scrap_ammo = 2,
    _scrap_steel = 2,
    _scrap_baux = 3,
    _equipment = {
      {equipment = false, size = 0},
      {equipment = false, size = 0},
    },
    _voice_flag = nil,
  },
}