User:Jigaraphale/Sandbox/13

dlc/tonk capable cav/cl/dd/av/lha/ao setups: gun, gun, recon/spb, dlc/tonk: daytime da anti install, useful against enemies where t3 shell isn't effective gun, gun, dlc/tonk: night da anti install dlc, x, x: when spotting is unavailable, but u dont need significant nb dmg anti sdp/pseudoinstall setups: dlc, tonk, x: basic nuke setup. not every dlc "works", check anti install modifiers for details. For anti-sdp purposes, panzer3J+2 produces highest postcap modifier, followed by t89+10. x can be used for auxillary purposes if the sdp hp is relatively low, such as in 6-4 or 7-5 dlc, dlc, tonk: big nuke setup. a dlc can be replaced with rocket if u lack good ones. For anti-sdp purpose, panzer3j+t89>chihakai/panzer3+t89>t89*2 gun, dlc, tonk + gun: nb da nuke gun, dlc, dlc, tonk + gun: nb big nuke specials: momochi: landing, landing, tonk; gun, landing, landing + gun darth vader: dlc, dlc, tonk, tonk + dlc RE radar capable dds: gun, torp, dlc/tonk + radar: gtr can proc against installations, making such setup very effective against pseudoinstall, and maps with both regular ships and installations


ca: gun, gun, recon, t3 / gun, gun, recon, x + t3: the only anti install equip a regular ca can carry is t3, which is effective against soft skinned, mediocre against summer harbor and isolated island, only precap mod against sdp, and nothing against pillboxes gun, gun, spb/f, t3 / gun, gun spb/f, x + t3: zara class only: spb/f provides some anti install bonus, allowing them to do something more than just anti soft skin


other cav: all setups applicable to ca is also applicable to cav cav in addition has access to rocket launchers, allowing following setup gun, gun, seaplane, rocket + t3: virtually autocap against all installations gun, rocket, rocket, rocket + gun: night da pseudonuke


other cl/dd/de/av/as: rocket, rocket, rocket: pseudonuke. even a de performs better than a ca against sdp gun, gun, rocket, rocket: da pseudonuke


ss(v) nothing to be changed


clt: should serve a support purpose (ie otorp against regular ships, oasw, bloon, smoke, etc) in an anti install fleet as the only possible anti install equip is asw mortar


cv(l): in many cases, carriers are used in anti install fleet to remove non install ships, so that ships with anti install setups can target installs. however, they can also carry anti-install setups: blue, red(anti install), green: regular cvci setup can dmg installs if contains anti install dive bombers i dont agree with using blue+green setups for anti install blue, red, x, dlc: gamby/unyou, effective in escort when combined vs single, especially unyou k2, who can shell in nb with regular nb formula if not satisfying night time carrier attack conditions red, x, dlc/tonk, dlc/tonk: note that tonk is only possible on houshou