Module:Data/Ship/I-203
< Module:Data | Ship
Documentation for this module may be created at Module:Data/Ship/I-203/doc
return {
[""] = {
_name = "I-203",
_suffix = false,
_rarity = 6,
_api_id = 882,
_id = 482,
_true_id = false,
_japanese_name = "伊203",
_reading = "い203",
_class = "Sentaka Type",
_class_number = 3,
_type = 13,
_hp = 12,
_hp_max = 22,
_firepower = 1,
_firepower_max = 3,
_firepower_mod = false,
_armor = 4,
_armor_max = 16,
_armor_mod = false,
_torpedo = 20,
_torpedo_max = 64,
_torpedo_mod = 2,
_evasion = 40,
_evasion_max = 70,
_aa = 0,
_aa_max = 5,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 8,
_los_max = 38,
_range = 1,
_luck = 23,
_luck_max = 80,
_luck_mod = false,
_buildable = false,
_buildable_lsc = false,
_build_time = 22,
_remodel_level = false,
_remodel_from = false,
_remodel_to = "I-203/Kai",
_fuel = 15,
_ammo = 15,
_scrap_fuel = 2,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
},
_voice_flag = 1,
_voice_actor = "Yamada Yuki",
_artist = "Hoshi Akari",
_implementation_date = {2021, 5, 8},
_availability = {"event_drop"},
},
["Kai"] = {
_name = "I-203",
_suffix = "Kai",
_rarity = 7,
_api_id = 887,
_id = 487,
_true_id = false,
_japanese_name = "伊203改",
_reading = "い203かい",
_class = "Sentaka Type",
_class_number = 3,
_type = 13,
_hp = 13,
_hp_max = 23,
_firepower = 1,
_firepower_max = 4,
_firepower_mod = false,
_armor = 4,
_armor_max = 18,
_armor_mod = false,
_torpedo = 22,
_torpedo_max = 69,
_torpedo_mod = 2,
_evasion = 44,
_evasion_max = 80,
_aa = 0,
_aa_max = 5,
_aa_mod = false,
_asw = 0,
_asw_max = false,
_speed = 5,
_los = 14,
_los_max = 48,
_range = 1,
_luck = 24,
_luck_max = 88,
_luck_mod = false,
_build_time = 22,
_remodel_level = 55,
_remodel_ammo = 250,
_remodel_steel = 150,
_remodel_development_material = false,
_remodel_blueprint = false,
_remodel_catapult = false,
_remodel_report = false,
_remodel_from = "I-203/",
_remodel_to = false,
_fuel = 20,
_ammo = 20,
_scrap_fuel = 2,
_scrap_ammo = 1,
_scrap_steel = 2,
_scrap_baux = 1,
_equipment = {
{equipment = false, size = 0},
{equipment = false, size = 0},
},
_voice_flag = 3,
},
}